Konstantin Käfer
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b4a67a959c
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remove commented out js code
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2014-03-24 17:39:37 +01:00 |
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Konstantin Käfer
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9621038d8a
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implement alwaysVisible
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2014-03-24 17:38:10 +01:00 |
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Konstantin Käfer
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f9759d72a6
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set correct strata
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2014-03-24 14:45:56 +01:00 |
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Konstantin Käfer
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5c613b5455
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normalizedZoom() == zoom level of the visual appearance
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2014-03-24 14:44:44 +01:00 |
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Konstantin Käfer
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67a8882457
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use the correct glyphs
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2014-03-24 11:13:20 +01:00 |
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Konstantin Käfer
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af8c936c10
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fix color parsing
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2014-03-24 10:55:05 +01:00 |
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Konstantin Käfer
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ea6b24d02d
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add text rendering code
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2014-03-21 17:36:29 +01:00 |
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Konstantin Käfer
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a7b9b96d4d
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add textshader
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2014-03-21 14:26:25 +01:00 |
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Konstantin Käfer
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3413ee536d
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Merge branch 'master' into sdf
Conflicts:
include/llmr/map/tile_data.hpp
include/llmr/shader/shaders.hpp
src/map/map.cpp
src/map/tile_data.cpp
src/platform/platform.cpp
src/shader/shaders.cpp
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2014-03-21 13:36:32 +01:00 |
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Konstantin Käfer
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4ee0cf1791
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port remainder of the the placement algorithm
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2014-03-19 18:58:50 +01:00 |
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Justin R. Miller
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00a3245ce8
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fixes #70: raster tile rendering as toggleable mode from vector
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2014-03-18 16:57:17 -07:00 |
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Konstantin Käfer
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168ee4659e
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rename text shader file
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2014-03-17 12:31:13 +01:00 |
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Konstantin Käfer
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d9589573bc
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extract label shaping
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2014-03-14 11:36:10 +01:00 |
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Konstantin Käfer
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8171c7bb43
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add empty classes for rendering glyphs
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2014-03-14 11:36:10 +01:00 |
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Konstantin Käfer
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f8a096a4fa
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use templated function to reduce code
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2014-03-14 11:36:10 +01:00 |
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Konstantin Käfer
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8fd4d855d5
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move shader classes to separate folder
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2014-03-12 15:25:39 +01:00 |
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Konstantin Käfer
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c44d056c24
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respect style background color
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2014-03-12 11:42:17 +01:00 |
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Konstantin Käfer
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978b714de8
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two render passes
Conflicts:
resources/style.pbf
src/renderer/painter.cpp
src/style/resources.cpp
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2014-03-11 12:15:06 +01:00 |
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Konstantin Käfer
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b7b2812d30
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remove debug uniform
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2014-03-11 12:09:39 +01:00 |
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Konstantin Käfer
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16b0f82a38
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remove debug msg
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2014-03-05 17:01:36 +01:00 |
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Konstantin Käfer
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02bd08388a
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disable debug statement
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2014-03-05 17:00:13 +01:00 |
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Konstantin Käfer
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69a5c0e15f
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better support for gles2
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2014-03-05 16:58:46 +01:00 |
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Konstantin Käfer
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1fbaa95b02
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fix tile loading
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2014-03-05 16:40:07 +01:00 |
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Konstantin Käfer
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a3a1b812c8
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don't pass around pointers if all we need is the state
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2014-03-05 09:56:36 +01:00 |
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Konstantin Käfer
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027c6f33b3
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implement tile wrapping
fixes #14
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2014-03-05 09:40:32 +01:00 |
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Konstantin Käfer
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b0ddabd6ac
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rename Tile to TileData
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2014-03-04 17:53:16 +01:00 |
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Konstantin Käfer
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ba5070bf52
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Port scanline algorithm from _getCoveringTiles()
fixes #22
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2014-03-04 14:50:17 +01:00 |
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Konstantin Käfer
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ed5e335da1
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do not write linejoin fragments to depth buffer
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2014-03-04 11:35:37 +01:00 |
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Konstantin Käfer
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2c9b766371
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resolve integer precision errors
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2014-03-04 11:32:23 +01:00 |
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Konstantin Käfer
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e85304d510
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use depth buffer to avoid writing to opaque fragments
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2014-03-04 11:21:42 +01:00 |
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Konstantin Käfer
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6ee7506ed9
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fix line drawing bug with new vertices from tessellation
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2014-03-03 17:33:07 +01:00 |
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Konstantin Käfer
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0a6dbc8064
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Merge branch 'nostencil'
Conflicts:
macosx/main.mm
src/map/map.cpp
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2014-03-03 16:02:13 +01:00 |
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Konstantin Käfer
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2e0681e2d6
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Merge pull request #49 from mapbox/tessellation
Try out tessellating polygons
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2014-03-03 15:08:48 +01:00 |
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Konstantin Käfer
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4e73a4d47c
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Merge branch 'master' into tessellation
Conflicts:
include/llmr/renderer/fill_bucket.hpp
src/renderer/fill_bucket.cpp
src/renderer/painter.cpp
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2014-02-28 12:25:45 +01:00 |
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Konstantin Käfer
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eadafede08
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use clipper and add missing vertices to avoid missing triangles
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2014-02-27 16:00:49 +01:00 |
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Konstantin Käfer
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57dafc6d4c
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do not clear the stencil buffer
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2014-02-27 12:23:04 +01:00 |
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Konstantin Käfer
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8d68bd73e7
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draw a checkerboard stencil clipping mask initially
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2014-02-26 12:24:17 +01:00 |
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Konstantin Käfer
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f87e21b6e8
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Merge branch 'tessellation' into nostencil
Conflicts:
include/llmr/renderer/fill_bucket.hpp
src/renderer/painter.cpp
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2014-02-26 10:44:09 +01:00 |
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Justin R. Miller
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78ab66b06c
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rename tile state ready -> parsed
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2014-02-25 15:26:12 -08:00 |
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Justin R. Miller
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675b8eb1fe
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refs #60: size POIs properly based on pixel ratio
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2014-02-21 16:25:42 -08:00 |
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Konstantin Käfer
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e382cab17d
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make implicit type conversions explicit
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2014-02-21 13:08:13 +01:00 |
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Konstantin Käfer
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4418f2d1c8
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remove remnants of emscripten
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2014-02-21 12:34:39 +01:00 |
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Konstantin Käfer
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d5c611d707
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add timeouts for panning,scaling,rotating
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2014-02-21 11:31:24 +01:00 |
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Justin R. Miller
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49f9439b07
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add image debugging
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2014-02-20 15:53:46 -08:00 |
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Justin R. Miller
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9e762f91eb
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gl_pointCoord requires GL_POINT_SPRITE on OS X
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2014-02-20 15:53:17 -08:00 |
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Konstantin Käfer
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7f5a674a91
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add texture settings
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2014-02-19 18:14:42 +01:00 |
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Konstantin Käfer
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9710fbef99
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enable texture interpolation during rotating and scaling
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2014-02-19 15:39:44 +01:00 |
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Konstantin Käfer
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8880379b31
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set the point size
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2014-02-19 14:47:58 +01:00 |
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Konstantin Käfer
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504b60b93e
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don't used element arrays
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2014-02-19 14:46:50 +01:00 |
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Konstantin Käfer
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420e534306
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fix stride to avoid bogus points at 0/0
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2014-02-19 14:43:57 +01:00 |
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