Konstantin Käfer
|
b4a67a959c
|
remove commented out js code
|
2014-03-24 17:39:37 +01:00 |
|
Konstantin Käfer
|
9621038d8a
|
implement alwaysVisible
|
2014-03-24 17:38:10 +01:00 |
|
Konstantin Käfer
|
f9759d72a6
|
set correct strata
|
2014-03-24 14:45:56 +01:00 |
|
Konstantin Käfer
|
5c613b5455
|
normalizedZoom() == zoom level of the visual appearance
|
2014-03-24 14:44:44 +01:00 |
|
Konstantin Käfer
|
ea6b24d02d
|
add text rendering code
|
2014-03-21 17:36:29 +01:00 |
|
Konstantin Käfer
|
a7b9b96d4d
|
add textshader
|
2014-03-21 14:26:25 +01:00 |
|
Konstantin Käfer
|
3413ee536d
|
Merge branch 'master' into sdf
Conflicts:
include/llmr/map/tile_data.hpp
include/llmr/shader/shaders.hpp
src/map/map.cpp
src/map/tile_data.cpp
src/platform/platform.cpp
src/shader/shaders.cpp
|
2014-03-21 13:36:32 +01:00 |
|
Justin R. Miller
|
00a3245ce8
|
fixes #70: raster tile rendering as toggleable mode from vector
|
2014-03-18 16:57:17 -07:00 |
|
Konstantin Käfer
|
8171c7bb43
|
add empty classes for rendering glyphs
|
2014-03-14 11:36:10 +01:00 |
|
Konstantin Käfer
|
c44d056c24
|
respect style background color
|
2014-03-12 11:42:17 +01:00 |
|
Konstantin Käfer
|
978b714de8
|
two render passes
Conflicts:
resources/style.pbf
src/renderer/painter.cpp
src/style/resources.cpp
|
2014-03-11 12:15:06 +01:00 |
|
Konstantin Käfer
|
b7b2812d30
|
remove debug uniform
|
2014-03-11 12:09:39 +01:00 |
|
Konstantin Käfer
|
69a5c0e15f
|
better support for gles2
|
2014-03-05 16:58:46 +01:00 |
|
Konstantin Käfer
|
1fbaa95b02
|
fix tile loading
|
2014-03-05 16:40:07 +01:00 |
|
Konstantin Käfer
|
a3a1b812c8
|
don't pass around pointers if all we need is the state
|
2014-03-05 09:56:36 +01:00 |
|
Konstantin Käfer
|
027c6f33b3
|
implement tile wrapping
fixes #14
|
2014-03-05 09:40:32 +01:00 |
|
Konstantin Käfer
|
b0ddabd6ac
|
rename Tile to TileData
|
2014-03-04 17:53:16 +01:00 |
|
Konstantin Käfer
|
ba5070bf52
|
Port scanline algorithm from _getCoveringTiles()
fixes #22
|
2014-03-04 14:50:17 +01:00 |
|
Konstantin Käfer
|
ed5e335da1
|
do not write linejoin fragments to depth buffer
|
2014-03-04 11:35:37 +01:00 |
|
Konstantin Käfer
|
e85304d510
|
use depth buffer to avoid writing to opaque fragments
|
2014-03-04 11:21:42 +01:00 |
|
Konstantin Käfer
|
0a6dbc8064
|
Merge branch 'nostencil'
Conflicts:
macosx/main.mm
src/map/map.cpp
|
2014-03-03 16:02:13 +01:00 |
|
Konstantin Käfer
|
2e0681e2d6
|
Merge pull request #49 from mapbox/tessellation
Try out tessellating polygons
|
2014-03-03 15:08:48 +01:00 |
|
Konstantin Käfer
|
4e73a4d47c
|
Merge branch 'master' into tessellation
Conflicts:
include/llmr/renderer/fill_bucket.hpp
src/renderer/fill_bucket.cpp
src/renderer/painter.cpp
|
2014-02-28 12:25:45 +01:00 |
|
Konstantin Käfer
|
57dafc6d4c
|
do not clear the stencil buffer
|
2014-02-27 12:23:04 +01:00 |
|
Konstantin Käfer
|
8d68bd73e7
|
draw a checkerboard stencil clipping mask initially
|
2014-02-26 12:24:17 +01:00 |
|
Konstantin Käfer
|
f87e21b6e8
|
Merge branch 'tessellation' into nostencil
Conflicts:
include/llmr/renderer/fill_bucket.hpp
src/renderer/painter.cpp
|
2014-02-26 10:44:09 +01:00 |
|
Justin R. Miller
|
78ab66b06c
|
rename tile state ready -> parsed
|
2014-02-25 15:26:12 -08:00 |
|
Justin R. Miller
|
675b8eb1fe
|
refs #60: size POIs properly based on pixel ratio
|
2014-02-21 16:25:42 -08:00 |
|
Konstantin Käfer
|
e382cab17d
|
make implicit type conversions explicit
|
2014-02-21 13:08:13 +01:00 |
|
Konstantin Käfer
|
d5c611d707
|
add timeouts for panning,scaling,rotating
|
2014-02-21 11:31:24 +01:00 |
|
Justin R. Miller
|
9e762f91eb
|
gl_pointCoord requires GL_POINT_SPRITE on OS X
|
2014-02-20 15:53:17 -08:00 |
|
Konstantin Käfer
|
7f5a674a91
|
add texture settings
|
2014-02-19 18:14:42 +01:00 |
|
Konstantin Käfer
|
9710fbef99
|
enable texture interpolation during rotating and scaling
|
2014-02-19 15:39:44 +01:00 |
|
Konstantin Käfer
|
8880379b31
|
set the point size
|
2014-02-19 14:47:58 +01:00 |
|
Konstantin Käfer
|
ea80daa129
|
allow switching the vao if we switch the style from plain color to pattern fill
|
2014-02-18 15:56:23 +01:00 |
|
Konstantin Käfer
|
6a982b3934
|
render lines with the tessellated triangles
|
2014-02-18 11:59:19 +01:00 |
|
Konstantin Käfer
|
5e129c5f5a
|
add lines
|
2014-02-18 11:11:46 +01:00 |
|
Konstantin Käfer
|
fc29d2116b
|
render the actual polygons instead of the stencil buffer
|
2014-02-17 17:49:50 +01:00 |
|
Konstantin Käfer
|
b087c35c98
|
add tessellation library
|
2014-02-17 12:45:57 +01:00 |
|
Justin R. Miller
|
828d8ba26f
|
refs #60: first cut of POI rendering
* add basic marker style to stylesheet
* pass through marker style to PBF conversion
* marker/point tile parsing, bucket, buffer, shaders, etc.
* new sprite hosting for 1x/2x variants
* sprite load accepts screen scale argument
|
2014-02-14 18:13:12 -08:00 |
|
Konstantin Käfer
|
da06a52056
|
cut down on redundant gl uniform changes
|
2014-02-13 16:21:51 +01:00 |
|
Konstantin Käfer
|
f5846e1ebb
|
change line_strip drawing for outlines to indexed lines
|
2014-02-13 15:32:25 +01:00 |
|
Konstantin Käfer
|
54454ed66a
|
optimizations + reorder vertex index
|
2014-02-13 14:10:04 +01:00 |
|
Konstantin Käfer
|
02f2dea807
|
get point shader to work on ios
|
2014-02-11 17:58:33 +01:00 |
|
Konstantin Käfer
|
bec0ad10c4
|
drawing lines with triangles
|
2014-02-11 15:51:54 +01:00 |
|
Konstantin Käfer
|
f4996046a2
|
common buffer implementation
|
2014-02-10 15:14:52 +01:00 |
|
artemp
|
2d3abf36b1
|
c++
* prefer prefix increment operator unless logically necessary
(it doesn't make any diff foro built-in type but good practice)
|
2014-02-06 10:50:31 +00:00 |
|
artemp
|
a8fef83564
|
c++
* use nullptr instead of NULL
|
2014-02-06 10:39:10 +00:00 |
|
Konstantin Käfer
|
cf31a80920
|
textured fills & enforce vao program with templates
|
2014-02-05 19:03:44 +01:00 |
|
Konstantin Käfer
|
eabd99d8f6
|
always pass the parameters and verify that they're correct
|
2014-02-05 18:46:23 +01:00 |
|