Commit Graph

654 Commits

Author SHA1 Message Date
Konstantin Käfer
d8fa9aa322 move weak_ptr list of tile_data objects to a map for faster lookups 2014-05-13 12:01:29 +02:00
Justin R. Miller
654520ea34 Revert "refs #166: fix for std::stoll et al. not handling strings"
This reverts commit bc29ed5a9c.
2014-05-12 17:14:28 -07:00
Justin R. Miller
38e7682302 Merge branch 'master' of github.com:mapbox/llmr-native 2014-05-12 14:00:19 -07:00
Justin R. Miller
bc29ed5a9c refs #166: fix for std::stoll et al. not handling strings 2014-05-12 14:00:10 -07:00
Dane Springmeyer
6538f580ce ensure setup-libraries.sh checks for valid pkg-config 2014-05-12 13:40:58 -07:00
Justin R. Miller
b6d6c7ee30 re-add iOS Xcode instructions 2014-05-12 14:07:20 -04:00
Konstantin Käfer
263c887777 don't try to render layers that do not produce anyting during the current render pass
refs #184
2014-05-12 19:53:06 +02:00
Konstantin Käfer
2b14579986 only paint layer if it has data
refs #184
2014-05-12 19:08:59 +02:00
Konstantin Käfer
2a3377cc4d fix typo
fixes #186
2014-05-12 18:28:21 +02:00
Konstantin Käfer
d9d9b281c4 disable texture deleting for now 2014-05-12 18:25:58 +02:00
Konstantin Käfer
6ebb4c21f7 clean up gl::group() structure 2014-05-12 18:25:48 +02:00
Konstantin Käfer
6136ab6d21 draw by layer, not by tile
This is needed for correctly compositing raster imagery into the map

fixes #122
fixes #157
2014-05-12 17:13:26 +02:00
Konstantin Käfer
16e8d8137b Merge branch 'master' of https://github.com/mapbox/llmr-native 2014-05-12 16:06:31 +02:00
Konstantin Käfer
b705382b9f add cross compile build script
[skip ci]
2014-05-12 04:00:47 -07:00
Konstantin Käfer
d964128cc5 make sure node is available 2014-05-12 10:40:10 +02:00
Konstantin Käfer
604e558d46 add missing include header 2014-05-10 10:32:30 +02:00
Konstantin Käfer
0bfd7b0f43 Calculate clip IDs with a huffman prefix tree
This changes the clip IDs from sequential to a huffman prefix tree, meaning that
parent tiles share the same prefix with child tiles (but are shorter). This allows
us to use the same checkerboard pattern to draw all tiles.

TODO:
- make sure we're not overflowing the 8 bit limit of the stencil buffer
- draw all checkerboard fields at the same time, with one draw call
- fix raster drawing (fading, clipping)

refs #132
2014-05-09 18:10:28 +02:00
Dane Springmeyer
70a7ba81f3 ensure resources.cpp is included in xcode project - closes #175 2014-05-08 15:11:34 -07:00
Dane Springmeyer
895977a538 setup-libraries: improve dependency checking 2014-05-08 14:42:09 -07:00
Nicki Dlugash
c4067e28ba Update README.md
`./setup_libraries.sh` --> `./setup-libraries.sh`
2014-05-08 11:41:21 -07:00
Konstantin Käfer
ee55798842 remove debug code and use unary visitor directly 2014-05-08 13:44:31 +02:00
Konstantin Käfer
d59aedc372 don't show warnings in boost 2014-05-08 13:43:34 +02:00
Konstantin Käfer
7f4f327166 make sure we're not converting too relaxedly 2014-05-08 13:42:54 +02:00
Konstantin Käfer
115afe3b10 add relaxed comparsion function + tests 2014-05-08 13:03:59 +02:00
Justin R. Miller
e76bd031fc refs #147: basic "locate me" button in debug UI 2014-05-07 17:35:20 -07:00
Justin R. Miller
2b9fbb0731 squashed stylequest merge
* uses OSM Bright style
 * adds dot shader
 * adds layer translation
 * adds dashed line support
 * adds style array parsing
 * improves background layer parsing
 * improves style constant parsing
 * fixes sprite JSON pixel ratio parsing
2014-05-07 10:37:25 -07:00
artemp
40e3372b80 variant : add binary visitation support 2014-05-05 12:54:17 +01:00
Konstantin Käfer
93e0c49faa add variant test 2014-05-02 13:41:45 +02:00
Justin R. Miller
7010954229 refs #159: fix bug with filtering on numeric layer values 2014-05-02 11:18:59 +02:00
Konstantin Käfer
ab22f68970 fix comment 2014-05-02 10:30:52 +02:00
Konstantin Käfer
6574f0d188 add setAngle() call with duration 2014-05-02 10:28:47 +02:00
Konstantin Käfer
485a9a40bc formatting 2014-05-02 10:25:58 +02:00
Konstantin Käfer
4ac34b49a0 there's no need to reset the image data 2014-05-02 10:25:58 +02:00
Justin R. Miller
e56a8113e7 fix animation duration casting errors 2014-05-01 12:20:39 -07:00
Justin R. Miller
4833689c74 we no longer use this notification 2014-05-01 11:26:59 -07:00
Justin R. Miller
ad4e075e43 fix iOS view controller for animations->transitions 2014-04-30 17:30:49 -07:00
Konstantin Käfer
449f403e87 rename animation => transition 2014-04-30 14:46:28 +02:00
Konstantin Käfer
52cd9a6561 update framehistory to use nanosecond timestamps 2014-04-30 14:25:57 +02:00
Konstantin Käfer
4afe20776d move animation time api to use nanoseconds 2014-04-30 14:20:15 +02:00
Konstantin Käfer
61442748ab Merge pull request #165 from mapbox/uv3
Fully move to libuv
2014-04-30 13:51:45 +02:00
Konstantin Käfer
9bbdba9eab remove concept of settings object from library 2014-04-30 13:47:03 +02:00
Konstantin Käfer
e95ece8333 fix sprite rendering 2014-04-30 13:05:04 +02:00
Konstantin Käfer
74768abeb8 make sure we call the sprite load callback 2014-04-30 12:58:38 +02:00
Konstantin Käfer
f683cbf02a hide atomic flags as implementation detail 2014-04-30 12:29:50 +02:00
Konstantin Käfer
fcfd506a3c fix rendering + build 2014-04-30 12:09:38 +02:00
Konstantin Käfer
1216a061d3 move to libuv for the rendering loop 2014-04-30 12:01:26 +02:00
Konstantin Käfer
ddc359f006 add more timers to headless test 2014-04-25 17:04:22 +02:00
Konstantin Käfer
3d69e38a1c require explicit initialization to point devs toward empty timer names 2014-04-25 16:14:15 +02:00
Konstantin Käfer
3e92f36afc fix headless test case 2014-04-25 16:12:03 +02:00
Konstantin Käfer
666f593803 use an event loop per map that is not the render thread 2014-04-25 14:26:59 +02:00