fix sprite rendering

This commit is contained in:
Konstantin Käfer
2014-04-30 13:05:04 +02:00
parent 74768abeb8
commit e95ece8333

View File

@@ -360,6 +360,10 @@ void Map::prepare() {
style.sprite->load(kSpriteURL);
}
if (style.sprite && style.sprite->raster->isLoaded() && !style.sprite->raster->textured) {
style.sprite->raster->setTexturepool(&texturepool);
}
updateTiles();
}