Thiago Marcos P. Santos
1d7a5b0fe0
[tests] Add unit test for style loading failures
2016-08-24 20:02:39 +03:00
Thiago Marcos P. Santos
547af7475e
[Qt] Implement a Qt headless renderer
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Using legacy QGLWidget because we support Qt4.
2016-08-22 16:52:02 +03:00
Bruno de Oliveira Abinader
0e60238596
[glfw] Added 'addRandomLineAnnotations'
2016-07-23 14:10:33 +03:00
Bruno de Oliveira Abinader
6b5caf4b2c
[tidy/linux] modernize-use-nullptr
2016-06-14 22:14:11 +03:00
Bruno de Oliveira Abinader
4d75001e9a
[tidy] Check modernize-use-override
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Ref: http://clang.llvm.org/extra/clang-tidy/checks/modernize-use-override.html
2016-06-13 23:32:06 +03:00
John Firebaugh
0fba70d5a8
[all] Rationalize annotation API
2016-06-01 17:37:01 -07:00
John Firebaugh
8985b1311b
[core] Use geometry.hpp types for shape annotations
2016-06-01 17:36:50 -07:00
Konstantin Käfer
e2bcea90fc
[core] use #pragma once instead of ifdef include guards
2016-05-25 21:35:37 +02:00
Bruno de Oliveira Abinader
1769e6fcb4
[core] Move GLFW stencil clip debug to core
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This makes the stencil clip debug available to all platforms.
Fixes #4669 .
2016-05-24 19:58:24 +03:00
Thiago Marcos P. Santos
94093493d5
[glfw] Atomic is no longer needed
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All View events come from the same thread.
2016-04-28 16:15:07 +03:00
John Firebaugh
204c7fee03
[core] Render from the main thread
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Do not create a thread for the MapContext anymore.
2016-04-14 13:44:08 -07:00
Konstantin Käfer
61920071cd
[core] split headless_view.cpp into implementation-specific files
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also adds a EAGL implementation for iOS
2016-03-22 11:56:01 -07:00
Thiago Marcos P. Santos
baf30cd1f7
[glfw] Main loop integration
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This new code can be used for rendering on the Main thread
while it will also work for rendering on the Map thread
before we make the switch. Needed by #2909 .
2016-03-21 23:58:48 -03:00
Konstantin Käfer
8112ac3371
[core] explicitly initialize a few fields to null
2016-03-04 16:01:41 -08:00
Konstantin Käfer
33b63f0ef6
[glfw] add "C" button to show stencil clip masks
2016-02-10 11:35:17 +01:00
Konstantin Käfer
e74987b07f
[core] move GL value objects from gl_config.hpp to gl_values.hpp
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Also removes duplicate code from gl_helper.hpp by reusing the GL values that we already have anyway.
2016-02-08 12:50:00 +01:00
Konstantin Käfer
2f06ca74e2
[core] move platform/gl.hpp to gl/gl.hpp
2016-02-08 12:50:00 +01:00
Konstantin Käfer
4fc8226838
[core] allow changing the orientation
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You can now change the orientation of north to be to the right, bottom, left in addition to the default of top
2015-12-15 11:41:58 -08:00
Mike Morris
f4d394d935
[node] code review cleanup
2015-12-15 10:19:56 -08:00
Konstantin Käfer
d5fb535058
[core] add namespace comment to closing brace
2015-12-03 15:38:36 +01:00
John Firebaugh
622f6691b7
[glfw] No longer necessary to wait for style load to add default marker
2015-12-01 09:15:05 -08:00
John Firebaugh
12fc949006
[tests] Don't use icons from the style for annotations
2015-11-30 12:40:09 -08:00
Bruno de Oliveira Abinader
1f0820c8e8
[core] Added MapDebugOptions
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Map debug options are now cycled up to all debug options enabled, then
back to none.
2015-11-27 17:47:02 +02:00
John Firebaugh
1d33790dc0
[core] Fix image type of Map::renderStill
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It's a premultiplied image. This implies that we were misusing encodePNG
in most cases, as we were passing premultiplied pixels which were then
interpreted as unmultiplied. I changed encodePNG to accept premultipled
pixels, and unpremultiply in the implementations.
2015-11-25 15:57:37 -08:00
John Firebaugh
0c1e378bc9
[core] Rewrite image handling
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* Consolidate Image and StillImage
* Typecheck unassociated vs premultiplied images
* Rewrite default platform image decoding implementation
2015-11-25 15:57:36 -08:00
John Firebaugh
6ff3ef55f8
[core] Remove unused
2015-11-23 17:28:44 -08:00
John Firebaugh
36081f6486
[core] For binary image data use uint8_t, not char
2015-11-23 17:28:44 -08:00
Konstantin Käfer
85ab48636c
[core] allow changing pitch in GLFW based apps
2015-11-17 19:02:12 +01:00
Mike Morris
4540c3c0e8
View::swap -> View::beforeRender View::afterRender
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To be able to resize the framebuffer on the map thread
in HeadlessView.
2015-08-25 14:39:49 -04:00
Konstantin Käfer
21ec505648
add benchmark mode that shows the real frame time rather than the vsync time
2015-08-11 16:40:40 +03:00
Konstantin Käfer
66f0473bcf
add MBGL_USE_GLES2 define
2015-08-04 14:08:20 +02:00
Konstantin Käfer
62ac43a85b
add ability to add random custom markers to test app
2015-07-08 19:46:02 +02:00
Konstantin Käfer
675ddddee7
Make pixelRatio constant across a Map object lifetime
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also moves framebuffer size out of TransformState into its own object
2015-07-08 10:40:05 +02:00
Konstantin Käfer
84e2ea886d
drive map rendering from main thread
2015-06-26 10:32:06 -07:00
Thiago Marcos P. Santos
1f12bcee90
Support shape annotations on GLFWView
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Add different random triangles count by using the keys 7, 8, 9 or 0.
Q will clear all the annotations.
W will remove one annotation.
2015-06-18 13:39:18 +03:00
Konstantin Käfer
0c5f8a2c59
press 1 through 6 to add 10^(n-1) points in the current viewport
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(only works correctly when rotated to north, but this is a just a debug functionality anyway)
2015-06-09 10:29:07 -04:00
Konstantin Käfer
f4707f72e0
Replace mbgl::util::make_unique<> with std::make_unique<>
2015-05-26 17:57:38 +02:00
Konstantin Käfer
7dbe768ffc
change the window title to indicate the current style
2015-05-07 11:01:15 +02:00
Thiago Marcos P. Santos
769364c117
Make all GLFWView attributes private
2015-05-07 11:01:15 +02:00
Thiago Marcos P. Santos
168d7c4f17
Add style change functionality to the Linux test app
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Makes the life of people using Linux as development environment way
easier.
Just press 's' to cycle through 3 different styles.
2015-05-07 11:01:15 +02:00
Dane Springmeyer
74604af9c5
fix compile with clang-3.6
2015-05-01 11:00:01 -07:00
John Firebaugh
230027e514
Resize view from map thread
2015-04-28 14:32:24 -04:00
John Firebaugh
a625ba8a09
Remove Map::start/stop
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Both Android and iOS now use pause/resume. The map thread is
always running, and be able to receive messages. When paused,
it will just refuse to render.
2015-04-28 14:32:24 -04:00
John Firebaugh
6c7a01a503
Following kkaefer's view changes
2015-04-28 14:32:22 -04:00
John Firebaugh
424dae0a2c
Move run() to MapContext
2015-04-28 14:32:21 -04:00
Konstantin Käfer
b0a30943b4
move most private Map code to MapContext
2015-04-28 14:32:20 -04:00
Konstantin Käfer
46bf226910
align static render mode and still image render mode
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- static rendering now also runs in a separate thread; you have to start it with map.start(Map::Mode::Static) and join the thread with map.stop() before destructing the Map object
- map.renderStill() takes a callback with will be invoked on the *map* thread, so you'll have to figure out your own method of dispatching back to the main thread.
2015-04-17 13:40:42 +02:00
Thiago Marcos P. Santos
2b6afe6a54
Merge pull request #972 from mapbox/log_cleanup
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Refactoring of the log system
2015-03-12 14:18:25 +02:00
Thiago Marcos P. Santos
51bc265db3
Make the logging system static
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No initialization is needed anymore and we can use the logging functions
safely at any point of the code (threading is not handled though, so you
might get multiplexed messages if you log from two threads
simultaneously).
2015-03-12 13:28:41 +02:00
Thiago Marcos P. Santos
2948e7d121
Simplify the logging mechanism
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Move the implementation of the more specialized methods to the base
class and let the platform implement only the most generic method that
takes all the possible arguments.
These specialized methods will then map to the generic implementation
that must be provided by the platforms we support.
2015-03-12 13:28:40 +02:00