Mikhail Pozdnyakov
feaff9260e
[core] Order render items properly across several sources
2019-04-12 16:17:57 +03:00
Mikhail Pozdnyakov
8faf47ab5e
[core] Pass only visible render layers to source in renderer
...
This simplifies the code and make it slightly more performant.
Also, this change enables initialization the `RenderTile.used`
field from inside the source (currently done in render layers).
2019-04-09 13:04:21 +03:00
Konstantin Käfer
3ceabcd3ec
[core] clang-tidy fixes
2019-04-05 11:49:17 +02:00
Konstantin Käfer
d7aaf83421
[core] introduce gfx::RenderPass
2019-04-05 11:49:17 +02:00
Konstantin Käfer
7081d5e154
[core] move depth/stencil buffer debug viz to gfx::Context
2019-04-05 11:49:17 +02:00
Konstantin Käfer
1d58850d0c
[core] remove Renderer::flush
2019-04-05 11:49:17 +02:00
Konstantin Käfer
5cc3d7a733
[core] move GLContextMode to RendererBackend
2019-04-05 11:49:17 +02:00
Konstantin Käfer
4f735db9d8
[core] move RenderParameters creation to a later stage
2019-04-05 11:49:17 +02:00
Konstantin Käfer
66c020034e
[core] refactor RendererBackend
2019-04-05 11:49:17 +02:00
Konstantin Käfer
a782a6d15b
[core] move BackendScope to gfx namespace
2019-04-05 11:49:17 +02:00
Konstantin Käfer
c02010ab6c
[core] move debug groups to gfx::CommandEncoder
2019-04-05 11:49:17 +02:00
Konstantin Käfer
543b678982
[core] introduce CommandEncoder object
2019-04-05 11:49:17 +02:00
Konstantin Käfer
394e2aa717
[core] prefer static_cast for casts to derived classes
2019-04-05 11:49:17 +02:00
Konstantin Käfer
be3b5917c1
[core] add generic base class for renderbuffers
2019-04-05 11:49:17 +02:00
Konstantin Käfer
839f4687aa
[core] gl::RenderbufferType -> gfx::RenderbufferPixelType
2019-04-05 11:49:17 +02:00
Mikhail Pozdnyakov
1a5b933983
[core] Minor performance tweaks in renderer impl
2019-04-04 20:28:23 +03:00
Mikhail Pozdnyakov
4b19324c74
[core] Renderer: initialize render items and render sources in the same cycle
2019-04-04 20:28:23 +03:00
Ansis Brammanis
2455275bf4
add onStyleImageMissing to allow dynamically loaded or generated images ( #14253 )
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Also make `Style#updateImage(...)` much faster when the image doesn't change size. This can be useful for asynchronously generating images.
2019-04-02 12:57:45 -04:00
Mikhail Pozdnyakov
45e8154d33
[core] Simplify render symbol layer initialization
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Obviate few extra calls from the renderer impl parts initializing symbol layers.
2019-04-02 17:40:53 +03:00
Mikhail Pozdnyakov
2292623bc6
[core] Introduce variable text placement for point labels - Placement part
2019-03-29 16:18:41 +02:00
Thiago Marcos P. Santos
3122df7e50
[core] Expose a way of flushing the graphics pipeline
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Useful for apps before going to background that are
restricted by the OS of performing any operation.
2019-03-20 18:47:15 +02:00
Konstantin Käfer
f86cc81680
[core] move cleanup to gfx::Context
2019-03-20 15:40:47 +01:00
Konstantin Käfer
0ad2375e10
[core] remove a_/u_ prefix from attribute/uniform types
2019-03-20 15:40:47 +01:00
Konstantin Käfer
52cf9a1af3
[core] remove gl/context.hpp from more files, cast where necessary
2019-03-20 15:40:47 +01:00
Konstantin Käfer
c8cfdb1ced
Merge pull request #14126 from mapbox/gfx-refactor-4
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Graphics refactor #4
2019-03-15 20:31:12 +01:00
Bruno de Oliveira Abinader
8cc100bfd5
[core] Get FileSource via UpdateParameters in Renderer::Impl
2019-03-13 17:56:44 +02:00
Bruno de Oliveira Abinader
1b39f456fd
[core] Lazy-load {Image,Glyph}Manager on Renderer::Impl
2019-03-13 17:56:44 +02:00
Konstantin Käfer
e27f330629
[core] add texture bindings to draw call instead of Context member fn
2019-03-12 11:03:54 +01:00
Konstantin Käfer
cb64c380fb
[core] add texture bindings to draw call invocations
2019-03-12 11:03:54 +01:00
Konstantin Käfer
2a25270298
[core] move Texture related enums to gfx namespace
2019-03-12 11:03:54 +01:00
Konstantin Käfer
67a9dc35bf
[core] move CullFaceMode to gfx namespace
2019-03-01 09:33:37 +01:00
Konstantin Käfer
4372ce2b90
[core] move StencilMode to gfx namespace
2019-03-01 09:33:37 +01:00
Konstantin Käfer
4982933a78
[core] move DepthMode to gfx namespace
2019-03-01 09:33:37 +01:00
Konstantin Käfer
da6e1390c6
[core] move ColorMode to gfx namespace
2019-03-01 09:33:37 +01:00
Konstantin Käfer
fd37d90650
[core] move draw mode and primitives to gfx namespace
2019-03-01 09:33:37 +01:00
Konstantin Käfer
95deab32ce
[core] extract attribute structs and gl::Vertex to separate namespace
2019-03-01 09:33:37 +01:00
Alexander Shalamov
a1ca06e304
[core] Introduce Renderer::queryFeatureExtension API
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New interface allows it's users to query additional information about
feature that was provided by qRF interface. This is particularly
useful for clustered features.
2018-12-12 15:08:18 +02:00
Mikhail Pozdnyakov
92352de87d
[core] layermanager folder
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Move `LayerManager` and `LayerFactory` abstract classes to a dedicated folder.
2018-11-30 19:09:17 +02:00
Mikhail Pozdnyakov
ad03e42b28
[core] LayerManager can disable annotations
...
At the moment, the annotations implementation in the `mapbox-gl-native`
core is creating concrete layer instances apart from `LayerManager/LayerFactory`
code path.
So, annotations must be disabled if the `LayerManager` implementation does
not provide line, fill or symbol layers (those, used by the annotations).
Note: in future, annotations implementation will be moved from the core to the
platform SDK level(see https://github.com/mapbox/mapbox-plugins-android/tree/master/plugin-annotation )
and `LayerManager` won't need to disable it.
2018-11-28 17:18:38 +02:00
Mikhail Pozdnyakov
361982fef8
[core][Android][Darwin] LayerManager creates RenderLayer instances
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`LayerManager` is now responsible for `RenderLayer` instances creation,
so that there is a single entry point for creating of objects, which
correspond to a certain layer type.
The `LayerType type` field is dropped from `Layer::Impl`.
2018-11-27 18:10:21 +02:00
Bruno de Oliveira Abinader
594d2074a3
[core] Let placement transitions use the transition duration, if set, and allow disabling them entirely
2018-11-21 16:43:20 +02:00
Bruno de Oliveira Abinader
5fb0b0c1bc
[core] Let property evaluation transitions use the transition duration, if set
2018-11-21 16:43:20 +02:00
Alexander Shalamov
9592e61288
[core] Construct RenderItem objects in-place and remove unused headers
2018-11-19 14:06:21 +02:00
Alexander Shalamov
77911f1cc9
[core] Replace RenderSymbolLayer downcast with symbol interface
2018-11-19 14:06:21 +02:00
Alexander Shalamov
767745e8b8
[core] Remove casts for Custom and Background render layers
2018-11-19 14:06:21 +02:00
Alexander Shalamov
a7274f66d0
[core] Move layer specific color ramp updates behind common update() method
2018-11-19 14:06:21 +02:00
Alexander Shalamov
f6ad5f378e
[core] Move RenderTile filtering / sorting logic to render layers
2018-11-19 14:06:21 +02:00
Alexander Shalamov
006ee8b003
[core] Move markContextDestroyed() to the RenderLayer
2018-11-19 14:06:21 +02:00
Alexander Shalamov
44906b1ff3
[core] Remove downcasts for layers that require 3D render pass
2018-11-19 14:06:21 +02:00
Molly Lloyd
90be9d8d9d
[core] only generate clip ids for clipped layers
2018-10-03 11:46:49 -07:00