Commit Graph

103 Commits

Author SHA1 Message Date
Mikhail Pozdnyakov
feaff9260e [core] Order render items properly across several sources 2019-04-12 16:17:57 +03:00
Mikhail Pozdnyakov
8faf47ab5e [core] Pass only visible render layers to source in renderer
This simplifies the code and make it slightly more performant.

Also, this change enables initialization the `RenderTile.used`
field from inside the source (currently done in render layers).
2019-04-09 13:04:21 +03:00
Konstantin Käfer
3ceabcd3ec [core] clang-tidy fixes 2019-04-05 11:49:17 +02:00
Konstantin Käfer
d7aaf83421 [core] introduce gfx::RenderPass 2019-04-05 11:49:17 +02:00
Konstantin Käfer
7081d5e154 [core] move depth/stencil buffer debug viz to gfx::Context 2019-04-05 11:49:17 +02:00
Konstantin Käfer
1d58850d0c [core] remove Renderer::flush 2019-04-05 11:49:17 +02:00
Konstantin Käfer
5cc3d7a733 [core] move GLContextMode to RendererBackend 2019-04-05 11:49:17 +02:00
Konstantin Käfer
4f735db9d8 [core] move RenderParameters creation to a later stage 2019-04-05 11:49:17 +02:00
Konstantin Käfer
66c020034e [core] refactor RendererBackend 2019-04-05 11:49:17 +02:00
Konstantin Käfer
a782a6d15b [core] move BackendScope to gfx namespace 2019-04-05 11:49:17 +02:00
Konstantin Käfer
c02010ab6c [core] move debug groups to gfx::CommandEncoder 2019-04-05 11:49:17 +02:00
Konstantin Käfer
543b678982 [core] introduce CommandEncoder object 2019-04-05 11:49:17 +02:00
Konstantin Käfer
394e2aa717 [core] prefer static_cast for casts to derived classes 2019-04-05 11:49:17 +02:00
Konstantin Käfer
be3b5917c1 [core] add generic base class for renderbuffers 2019-04-05 11:49:17 +02:00
Konstantin Käfer
839f4687aa [core] gl::RenderbufferType -> gfx::RenderbufferPixelType 2019-04-05 11:49:17 +02:00
Mikhail Pozdnyakov
1a5b933983 [core] Minor performance tweaks in renderer impl 2019-04-04 20:28:23 +03:00
Mikhail Pozdnyakov
4b19324c74 [core] Renderer: initialize render items and render sources in the same cycle 2019-04-04 20:28:23 +03:00
Ansis Brammanis
2455275bf4 add onStyleImageMissing to allow dynamically loaded or generated images (#14253)
Also make `Style#updateImage(...)` much faster when the image doesn't change size. This can be useful for asynchronously generating images.
2019-04-02 12:57:45 -04:00
Mikhail Pozdnyakov
45e8154d33 [core] Simplify render symbol layer initialization
Obviate few extra calls from the renderer impl parts initializing symbol layers.
2019-04-02 17:40:53 +03:00
Mikhail Pozdnyakov
2292623bc6 [core] Introduce variable text placement for point labels - Placement part 2019-03-29 16:18:41 +02:00
Thiago Marcos P. Santos
3122df7e50 [core] Expose a way of flushing the graphics pipeline
Useful for apps before going to background that are
restricted by the OS of performing any operation.
2019-03-20 18:47:15 +02:00
Konstantin Käfer
f86cc81680 [core] move cleanup to gfx::Context 2019-03-20 15:40:47 +01:00
Konstantin Käfer
0ad2375e10 [core] remove a_/u_ prefix from attribute/uniform types 2019-03-20 15:40:47 +01:00
Konstantin Käfer
52cf9a1af3 [core] remove gl/context.hpp from more files, cast where necessary 2019-03-20 15:40:47 +01:00
Konstantin Käfer
c8cfdb1ced Merge pull request #14126 from mapbox/gfx-refactor-4
Graphics refactor #4
2019-03-15 20:31:12 +01:00
Bruno de Oliveira Abinader
8cc100bfd5 [core] Get FileSource via UpdateParameters in Renderer::Impl 2019-03-13 17:56:44 +02:00
Bruno de Oliveira Abinader
1b39f456fd [core] Lazy-load {Image,Glyph}Manager on Renderer::Impl 2019-03-13 17:56:44 +02:00
Konstantin Käfer
e27f330629 [core] add texture bindings to draw call instead of Context member fn 2019-03-12 11:03:54 +01:00
Konstantin Käfer
cb64c380fb [core] add texture bindings to draw call invocations 2019-03-12 11:03:54 +01:00
Konstantin Käfer
2a25270298 [core] move Texture related enums to gfx namespace 2019-03-12 11:03:54 +01:00
Konstantin Käfer
67a9dc35bf [core] move CullFaceMode to gfx namespace 2019-03-01 09:33:37 +01:00
Konstantin Käfer
4372ce2b90 [core] move StencilMode to gfx namespace 2019-03-01 09:33:37 +01:00
Konstantin Käfer
4982933a78 [core] move DepthMode to gfx namespace 2019-03-01 09:33:37 +01:00
Konstantin Käfer
da6e1390c6 [core] move ColorMode to gfx namespace 2019-03-01 09:33:37 +01:00
Konstantin Käfer
fd37d90650 [core] move draw mode and primitives to gfx namespace 2019-03-01 09:33:37 +01:00
Konstantin Käfer
95deab32ce [core] extract attribute structs and gl::Vertex to separate namespace 2019-03-01 09:33:37 +01:00
Alexander Shalamov
a1ca06e304 [core] Introduce Renderer::queryFeatureExtension API
New interface allows it's users to query additional information about
feature that was provided by qRF interface. This is particularly
useful for clustered features.
2018-12-12 15:08:18 +02:00
Mikhail Pozdnyakov
92352de87d [core] layermanager folder
Move `LayerManager` and `LayerFactory` abstract classes to a dedicated folder.
2018-11-30 19:09:17 +02:00
Mikhail Pozdnyakov
ad03e42b28 [core] LayerManager can disable annotations
At the moment, the annotations implementation in the `mapbox-gl-native`
core is creating concrete layer instances apart from `LayerManager/LayerFactory`
code path.

So, annotations must be disabled if the `LayerManager` implementation does
not provide line, fill or symbol layers (those, used by the annotations).

Note: in future, annotations implementation will be moved from the core to the
platform SDK level(see https://github.com/mapbox/mapbox-plugins-android/tree/master/plugin-annotation)
and `LayerManager` won't need to disable it.
2018-11-28 17:18:38 +02:00
Mikhail Pozdnyakov
361982fef8 [core][Android][Darwin] LayerManager creates RenderLayer instances
`LayerManager` is now responsible for `RenderLayer` instances creation,
so that there is a single entry point for creating of objects, which
correspond to a certain layer type.

The `LayerType type` field is dropped from `Layer::Impl`.
2018-11-27 18:10:21 +02:00
Bruno de Oliveira Abinader
594d2074a3 [core] Let placement transitions use the transition duration, if set, and allow disabling them entirely 2018-11-21 16:43:20 +02:00
Bruno de Oliveira Abinader
5fb0b0c1bc [core] Let property evaluation transitions use the transition duration, if set 2018-11-21 16:43:20 +02:00
Alexander Shalamov
9592e61288 [core] Construct RenderItem objects in-place and remove unused headers 2018-11-19 14:06:21 +02:00
Alexander Shalamov
77911f1cc9 [core] Replace RenderSymbolLayer downcast with symbol interface 2018-11-19 14:06:21 +02:00
Alexander Shalamov
767745e8b8 [core] Remove casts for Custom and Background render layers 2018-11-19 14:06:21 +02:00
Alexander Shalamov
a7274f66d0 [core] Move layer specific color ramp updates behind common update() method 2018-11-19 14:06:21 +02:00
Alexander Shalamov
f6ad5f378e [core] Move RenderTile filtering / sorting logic to render layers 2018-11-19 14:06:21 +02:00
Alexander Shalamov
006ee8b003 [core] Move markContextDestroyed() to the RenderLayer 2018-11-19 14:06:21 +02:00
Alexander Shalamov
44906b1ff3 [core] Remove downcasts for layers that require 3D render pass 2018-11-19 14:06:21 +02:00
Molly Lloyd
90be9d8d9d [core] only generate clip ids for clipped layers 2018-10-03 11:46:49 -07:00