John Firebaugh
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eb4f53cbed
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SDF icon support (fixes #404)
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2014-09-08 15:12:32 -07:00 |
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John Firebaugh
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c1280f0b38
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Revert "coalesce texture uploads at the beginning of a frame"
This reverts commit 8c2c7f769f.
See #454
Conflicts:
src/geometry/glyph_atlas.cpp
src/geometry/sprite_atlas.cpp
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2014-09-03 18:12:39 -07:00 |
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John Firebaugh
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c13cc4aa38
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Record frame history in the correct place
Fixes numerous issues with rendering tests.
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2014-08-28 16:43:03 -07:00 |
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John Firebaugh
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9f734ee61d
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background-opacity support
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2014-08-28 10:43:53 -07:00 |
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John Firebaugh
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e2c2ab843e
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Render background with plain shader
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2014-08-27 18:22:20 -07:00 |
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Konstantin Käfer
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0f73a0192e
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Merge pull request #439 from mapbox/clipping
Compute unique clip IDSs per tile
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2014-08-26 17:42:53 +02:00 |
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John Firebaugh
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3d9a293258
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Support for Mapbox fontstack API
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2014-08-22 17:14:51 -07:00 |
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Leo Lou
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c6a947de12
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Use float for pixelRatio
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2014-08-22 09:31:30 -07:00 |
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Lauren Budorick
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0168612ed3
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Load TileJSON; support inline TileJSON sources
Fixes #412
Refs https://github.com/mapbox/mapbox-gl-style-spec/pull/143
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2014-08-21 16:12:27 -07:00 |
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Konstantin Käfer
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863b4577e4
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compute unique clip ids per tile, taking covering children into account
fixes #206
fixes #220
refs #229
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2014-08-21 15:02:08 +02:00 |
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Konstantin Käfer
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5a59b5f5fc
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fix warnings
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2014-08-18 14:05:52 +02:00 |
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Ansis Brammanis
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32a1711d8c
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remove support for composite layers
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2014-08-15 15:52:53 +02:00 |
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Konstantin Käfer
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478a1dae67
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Merge pull request #419 from mapbox/crosstile
allow crosstile labels and add `symbol-avoid-edges`
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2014-08-15 15:50:36 +02:00 |
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Konstantin Käfer
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937f82fcda
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use pimpl for collision in tile_parser
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2014-08-15 15:18:29 +02:00 |
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Konstantin Käfer
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8c2c7f769f
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coalesce texture uploads at the beginning of a frame
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2014-08-15 15:10:49 +02:00 |
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Konstantin Käfer
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d6bfb4be65
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fix binding to vaos
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2014-08-14 18:30:45 +02:00 |
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Konstantin Käfer
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22e179aa37
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remove trailing whitespace
[skip ci]
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2014-08-12 16:30:27 +02:00 |
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Konstantin Käfer
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18b1469e9e
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use unified RenderPass type
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2014-08-12 15:24:02 +02:00 |
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Konstantin Käfer
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213b6ad4dc
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Merge branch 'master' into rasterize
[skip ci]
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2014-08-12 15:12:31 +02:00 |
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Konstantin Käfer
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6f80264291
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remove uv.h dependency from header files
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2014-08-12 11:45:30 +02:00 |
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Lauren Budorick
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0263a9ffb7
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minor access changes etc
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2014-08-11 15:42:09 -07:00 |
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Lauren Budorick
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41165452bc
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some cleaning up, raster spin->hue-rotate rename
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2014-08-11 12:13:24 -07:00 |
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Lauren Budorick
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1ad2f26b9d
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VICTORY
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2014-08-11 12:13:23 -07:00 |
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Lauren Budorick
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510aaef07f
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render single tile in source.cpp
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2014-08-11 12:13:23 -07:00 |
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Lauren Budorick
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4083b534d7
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committing so as to be revertable when i accidentally destroy the painter fns
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2014-08-11 12:13:23 -07:00 |
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Lauren Budorick
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54ed547f90
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need to figure out how to use modified matrix in drawing prerendered textures
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2014-08-11 12:13:22 -07:00 |
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Lauren Budorick
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ec7f7de5c4
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still not working
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2014-08-11 12:13:22 -07:00 |
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Lauren Budorick
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560cc112e1
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rm rasterize_properties, should be close to working...doesn't work
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2014-08-11 12:13:22 -07:00 |
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Lauren Budorick
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9e1156d660
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take 2, still not working
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2014-08-11 12:13:22 -07:00 |
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Lauren Budorick
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df925fe0e5
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nonworking prerendering attempts
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2014-08-11 12:12:43 -07:00 |
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Konstantin Käfer
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225b5e01cb
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don't automatically move back to main thread
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2014-08-11 07:41:52 -07:00 |
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Konstantin Käfer
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4657e6e023
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use a file source object to abstract loading of resources
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2014-08-08 18:25:45 +02:00 |
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Konstantin Käfer
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a045d9c9d4
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use filesource object for loading all http stuff
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2014-08-08 15:08:41 +02:00 |
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John Firebaugh
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70a31baf5c
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Eliminate warnings
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2014-08-07 13:02:40 -07:00 |
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Konstantin Käfer
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9dc48b773f
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fix crash bug for styles that have no glyph url specified
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2014-08-06 18:33:21 +02:00 |
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Konstantin Käfer
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915e89bee8
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Merge branch 'master' into symbols
Conflicts:
src/renderer/painter_text.cpp
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2014-08-06 15:32:48 +02:00 |
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Konstantin Käfer
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b402d03837
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don't require the background layer to be named "background"
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2014-08-05 11:58:16 +02:00 |
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Konstantin Käfer
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17617a54bd
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make sure to check the promise
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2014-08-05 11:56:28 +02:00 |
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Konstantin Käfer
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cdd7991505
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correctly calculate placement depth
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2014-08-05 11:44:50 +02:00 |
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Konstantin Käfer
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36181b0922
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update symbol placement to be more like js
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2014-08-04 18:24:22 +02:00 |
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John Firebaugh
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9861f40f76
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Remove rounding
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2014-08-01 10:21:43 -07:00 |
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John Firebaugh
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d8490853b9
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Remove unused
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2014-07-31 17:54:33 -07:00 |
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Konstantin Käfer
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d01b996acd
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better warning messages
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2014-07-31 18:55:48 +02:00 |
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Konstantin Käfer
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75c079adb1
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move sprite to a use future loading
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2014-07-31 18:14:26 +02:00 |
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Konstantin Käfer
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fa3a41136c
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merge text and icon buckets/styles
(we're not yet placing together!)
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2014-07-29 18:27:59 +02:00 |
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Konstantin Käfer
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2be561ed4a
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reduce maxPlacementScale
implements 871883d569
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2014-07-23 17:28:10 +02:00 |
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Konstantin Käfer
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04bab1af76
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more include what you use
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2014-07-23 13:18:03 +02:00 |
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Konstantin Käfer
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d175d146fb
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include what you use
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2014-07-23 12:53:21 +02:00 |
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Konstantin Käfer
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d47f11574e
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do not explicitly render matte; we already cleared the background with glClear
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2014-07-22 17:18:38 +02:00 |
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John Firebaugh
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fb151b3fbe
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Fix sprite->pos data race
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2014-07-21 13:43:59 -07:00 |
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