Commit Graph

384 Commits

Author SHA1 Message Date
John Firebaugh
eb4f53cbed SDF icon support (fixes #404) 2014-09-08 15:12:32 -07:00
John Firebaugh
c1280f0b38 Revert "coalesce texture uploads at the beginning of a frame"
This reverts commit 8c2c7f769f.

See #454

Conflicts:
	src/geometry/glyph_atlas.cpp
	src/geometry/sprite_atlas.cpp
2014-09-03 18:12:39 -07:00
John Firebaugh
c13cc4aa38 Record frame history in the correct place
Fixes numerous issues with rendering tests.
2014-08-28 16:43:03 -07:00
John Firebaugh
9f734ee61d background-opacity support 2014-08-28 10:43:53 -07:00
John Firebaugh
e2c2ab843e Render background with plain shader 2014-08-27 18:22:20 -07:00
Konstantin Käfer
0f73a0192e Merge pull request #439 from mapbox/clipping
Compute unique clip IDSs per tile
2014-08-26 17:42:53 +02:00
John Firebaugh
3d9a293258 Support for Mapbox fontstack API 2014-08-22 17:14:51 -07:00
Leo Lou
c6a947de12 Use float for pixelRatio 2014-08-22 09:31:30 -07:00
Lauren Budorick
0168612ed3 Load TileJSON; support inline TileJSON sources
Fixes #412
Refs https://github.com/mapbox/mapbox-gl-style-spec/pull/143
2014-08-21 16:12:27 -07:00
Konstantin Käfer
863b4577e4 compute unique clip ids per tile, taking covering children into account
fixes #206
fixes #220
refs #229
2014-08-21 15:02:08 +02:00
Konstantin Käfer
5a59b5f5fc fix warnings 2014-08-18 14:05:52 +02:00
Ansis Brammanis
32a1711d8c remove support for composite layers 2014-08-15 15:52:53 +02:00
Konstantin Käfer
478a1dae67 Merge pull request #419 from mapbox/crosstile
allow crosstile labels and add `symbol-avoid-edges`
2014-08-15 15:50:36 +02:00
Konstantin Käfer
937f82fcda use pimpl for collision in tile_parser 2014-08-15 15:18:29 +02:00
Konstantin Käfer
8c2c7f769f coalesce texture uploads at the beginning of a frame 2014-08-15 15:10:49 +02:00
Konstantin Käfer
d6bfb4be65 fix binding to vaos 2014-08-14 18:30:45 +02:00
Konstantin Käfer
22e179aa37 remove trailing whitespace
[skip ci]
2014-08-12 16:30:27 +02:00
Konstantin Käfer
18b1469e9e use unified RenderPass type 2014-08-12 15:24:02 +02:00
Konstantin Käfer
213b6ad4dc Merge branch 'master' into rasterize
[skip ci]
2014-08-12 15:12:31 +02:00
Konstantin Käfer
6f80264291 remove uv.h dependency from header files 2014-08-12 11:45:30 +02:00
Lauren Budorick
0263a9ffb7 minor access changes etc 2014-08-11 15:42:09 -07:00
Lauren Budorick
41165452bc some cleaning up, raster spin->hue-rotate rename 2014-08-11 12:13:24 -07:00
Lauren Budorick
1ad2f26b9d VICTORY 2014-08-11 12:13:23 -07:00
Lauren Budorick
510aaef07f render single tile in source.cpp 2014-08-11 12:13:23 -07:00
Lauren Budorick
4083b534d7 committing so as to be revertable when i accidentally destroy the painter fns 2014-08-11 12:13:23 -07:00
Lauren Budorick
54ed547f90 need to figure out how to use modified matrix in drawing prerendered textures 2014-08-11 12:13:22 -07:00
Lauren Budorick
ec7f7de5c4 still not working 2014-08-11 12:13:22 -07:00
Lauren Budorick
560cc112e1 rm rasterize_properties, should be close to working...doesn't work 2014-08-11 12:13:22 -07:00
Lauren Budorick
9e1156d660 take 2, still not working 2014-08-11 12:13:22 -07:00
Lauren Budorick
df925fe0e5 nonworking prerendering attempts 2014-08-11 12:12:43 -07:00
Konstantin Käfer
225b5e01cb don't automatically move back to main thread 2014-08-11 07:41:52 -07:00
Konstantin Käfer
4657e6e023 use a file source object to abstract loading of resources 2014-08-08 18:25:45 +02:00
Konstantin Käfer
a045d9c9d4 use filesource object for loading all http stuff 2014-08-08 15:08:41 +02:00
John Firebaugh
70a31baf5c Eliminate warnings 2014-08-07 13:02:40 -07:00
Konstantin Käfer
9dc48b773f fix crash bug for styles that have no glyph url specified 2014-08-06 18:33:21 +02:00
Konstantin Käfer
915e89bee8 Merge branch 'master' into symbols
Conflicts:
	src/renderer/painter_text.cpp
2014-08-06 15:32:48 +02:00
Konstantin Käfer
b402d03837 don't require the background layer to be named "background" 2014-08-05 11:58:16 +02:00
Konstantin Käfer
17617a54bd make sure to check the promise 2014-08-05 11:56:28 +02:00
Konstantin Käfer
cdd7991505 correctly calculate placement depth 2014-08-05 11:44:50 +02:00
Konstantin Käfer
36181b0922 update symbol placement to be more like js 2014-08-04 18:24:22 +02:00
John Firebaugh
9861f40f76 Remove rounding 2014-08-01 10:21:43 -07:00
John Firebaugh
d8490853b9 Remove unused 2014-07-31 17:54:33 -07:00
Konstantin Käfer
d01b996acd better warning messages 2014-07-31 18:55:48 +02:00
Konstantin Käfer
75c079adb1 move sprite to a use future loading 2014-07-31 18:14:26 +02:00
Konstantin Käfer
fa3a41136c merge text and icon buckets/styles
(we're not yet placing together!)
2014-07-29 18:27:59 +02:00
Konstantin Käfer
2be561ed4a reduce maxPlacementScale
implements 871883d569
2014-07-23 17:28:10 +02:00
Konstantin Käfer
04bab1af76 more include what you use 2014-07-23 13:18:03 +02:00
Konstantin Käfer
d175d146fb include what you use 2014-07-23 12:53:21 +02:00
Konstantin Käfer
d47f11574e do not explicitly render matte; we already cleared the background with glClear 2014-07-22 17:18:38 +02:00
John Firebaugh
fb151b3fbe Fix sprite->pos data race 2014-07-21 13:43:59 -07:00