move sprite to a use future loading
This commit is contained in:
@@ -26,17 +26,20 @@ public:
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// Changes the pixel ratio.
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bool resize(float newRatio);
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// Update uninitialized sprites in this atlas from the given sprite.
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// Update uninitialized (= outdated) sprites in this atlas from the given sprite.
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void update(const Sprite &sprite);
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// Returns the coordinates of a square icon. The getter also *creates* new square icons in the
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// atlas if they don't exist, but they'll be default-initialized with a a black circle.
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Rect<dimension> getIcon(int size, const std::string &name);
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// Returns the coordinates of an image that is sourced from the sprite image.
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// This getter attempts to read the image from the sprite if it is already loaded.
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// In that case, it copies it into the sprite atlas and returns the dimensions.
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// Otherwise, it returns a 0/0/0/0 rect.
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Rect<dimension> getImage(const std::string &name, const Sprite &sprite);
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// Returns the coordinates of an image that is sourced from the sprite image.
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// This getter does not create images, as the dimension of the texture us unknown if the
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// sprite is not yet loaded. Instead, it returns a 0/0/0/0 rect.
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Rect<dimension> getImage(const std::string &name, const Sprite &sprite);
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// This getter waits until the sprite image was loaded, copies it into the sprite
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// image and returns the dimensions.
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// NEVER CALL THIS FUNCTION FROM THE RENDER THREAD! it is blocking.
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Rect<dimension> waitForImage(const std::string &name, const Sprite &sprite);
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// Binds the image buffer of this sprite atlas to the GPU, and uploads data if it is out
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// of date.
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@@ -21,6 +21,7 @@ class GlyphAtlas;
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class GlyphStore;
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class LayerDescription;
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class SpriteAtlas;
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class Sprite;
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class Style;
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class StyleLayer;
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class StyleLayerGroup;
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@@ -110,10 +111,11 @@ public:
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public:
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inline const TransformState &getState() const { return state; }
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inline std::shared_ptr<const Style> getStyle() const { return style; }
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inline std::shared_ptr<Style> getStyle() const { return style; }
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inline std::shared_ptr<GlyphAtlas> getGlyphAtlas() { return glyphAtlas; }
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inline std::shared_ptr<GlyphStore> getGlyphStore() { return glyphStore; }
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inline std::shared_ptr<SpriteAtlas> getSpriteAtlas() { return spriteAtlas; }
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std::shared_ptr<Sprite> getSprite();
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inline std::shared_ptr<Texturepool> getTexturepool() { return texturepool; }
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inline std::shared_ptr<uv::loop> getLoop() { return loop; }
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inline timestamp getAnimationTime() const { return animationTime; }
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@@ -172,6 +174,7 @@ private:
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std::shared_ptr<GlyphAtlas> glyphAtlas;
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std::shared_ptr<GlyphStore> glyphStore;
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std::shared_ptr<SpriteAtlas> spriteAtlas;
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std::shared_ptr<Sprite> sprite;
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std::shared_ptr<Texturepool> texturepool;
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Painter painter;
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@@ -2,6 +2,7 @@
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#define MBGL_STYLE_SPRITE
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#include <mbgl/util/image.hpp>
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#include <mbgl/util/noncopyable.hpp>
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#include <cstdint>
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#include <atomic>
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@@ -9,6 +10,7 @@
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#include <memory>
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#include <string>
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#include <unordered_map>
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#include <future>
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namespace mbgl {
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@@ -28,37 +30,43 @@ public:
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uint8_t pixelRatio = 1;
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};
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class Sprite : public std::enable_shared_from_this<Sprite> {
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public:
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Sprite(Map &map, float pixelRatio = 1);
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class Sprite : public std::enable_shared_from_this<Sprite>, private util::noncopyable {
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private:
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struct Key {};
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void load();
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void load(const std::string& base_url);
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public:
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Sprite(const Key &, const std::string& base_url, float pixelRatio);
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static std::shared_ptr<Sprite> Create(const std::string& base_url, float pixelRatio);
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const SpritePosition &getSpritePosition(const std::string& name) const;
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void waitUntilLoaded() const;
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bool isLoaded() const;
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operator bool() const;
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public:
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const float pixelRatio;
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const std::string url;
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std::unique_ptr<util::Image> raster;
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private:
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void asyncParseJSON();
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void asyncParseImage();
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static void parseJSON(std::shared_ptr<Sprite> &sprite);
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static void parseImage(std::shared_ptr<Sprite> &sprite);
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static void complete(std::shared_ptr<Sprite> &sprite);
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void parseJSON();
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void parseImage();
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void complete();
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private:
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Map ↦
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std::string url;
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std::string body;
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std::string image;
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std::atomic<bool> loadedImage;
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std::atomic<bool> loadedJSON;
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std::unordered_map<std::string, SpritePosition> pos;
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const SpritePosition empty;
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std::promise<void> promise;
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std::future<void> future;
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};
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}
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@@ -18,6 +18,7 @@ class FontStack;
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class GlyphAtlas;
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class GlyphStore;
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class SpriteAtlas;
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class Sprite;
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class Style;
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class StyleBucket;
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class StyleBucketFill;
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@@ -32,7 +33,8 @@ public:
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const std::shared_ptr<const Style> &style,
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const std::shared_ptr<GlyphAtlas> &glyphAtlas,
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const std::shared_ptr<GlyphStore> &glyphStore,
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const std::shared_ptr<SpriteAtlas> &spriteAtlas);
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const std::shared_ptr<SpriteAtlas> &spriteAtlas,
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const std::shared_ptr<Sprite> &sprite);
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public:
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void parse();
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@@ -57,6 +59,7 @@ private:
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std::shared_ptr<GlyphAtlas> glyphAtlas;
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std::shared_ptr<GlyphStore> glyphStore;
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std::shared_ptr<SpriteAtlas> spriteAtlas;
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std::shared_ptr<Sprite> sprite;
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Placement placement;
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};
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@@ -24,6 +24,7 @@ class IconShader;
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class DotShader;
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class Placement;
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class SpriteAtlas;
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class Sprite;
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class GlyphAtlas;
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class GlyphStore;
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class FontStack;
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@@ -44,8 +45,8 @@ public:
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virtual bool hasIconData() const;
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void addFeatures(const VectorTileLayer &layer, const FilterExpression &filter,
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const Tile::ID &id, SpriteAtlas &spriteAtlas, GlyphAtlas &glyphAtlas,
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GlyphStore &glyphStore);
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const Tile::ID &id, SpriteAtlas &spriteAtlas, Sprite &sprite,
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GlyphAtlas &glyphAtlas, GlyphStore &glyphStore);
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void addGlyphs(const PlacedGlyphs &glyphs, float placementZoom, PlacementRange placementRange,
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float zoom);
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@@ -48,13 +48,15 @@ public:
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const BackgroundProperties &getBackgroundProperties() const;
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const std::string &getSpriteURL() const;
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public:
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std::shared_ptr<Sprite> sprite;
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std::shared_ptr<StyleLayerGroup> layers;
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std::vector<std::string> appliedClasses;
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std::string sprite_url;
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std::string glyph_url;
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private:
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std::string sprite_url;
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private:
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PropertyTransition defaultTransition;
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@@ -88,27 +88,6 @@ void copy_bitmap(const uint32_t *src, const int src_stride, const int src_x, con
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}
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}
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void draw_circle(uint32_t *dst, const int dst_stride, const int dst_x, const int dst_y,
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const int width, const int height, const float blur,
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const uint8_t r = 0xFF, const uint8_t g = 0xFF, const uint8_t b = 0xFF) {
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const int sprite_stride = dst_stride;
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const int radius = util::min(width, height);
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for (int y = 0; y < height; y++) {
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const int img_y = (dst_y + y) * sprite_stride + dst_x;
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for (int x = 0; x < height; x++) {
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const float dist = util::length(float(x) / radius - 0.5f, float(y) / radius - 0.5f);
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const float t = util::smoothstep(0.5f, 0.5f - blur, dist);
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const uint8_t alpha = t * 255;
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uint32_t color = (uint32_t(r * t) << 0) |
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(uint32_t(g * t) << 8) |
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(uint32_t(b * t) << 16) |
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(uint32_t(alpha) << 24);
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dst[img_y + x] = color;
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}
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}
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}
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Rect<SpriteAtlas::dimension> SpriteAtlas::allocateImage(size_t width, size_t height) {
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// We have to allocate a new area in the bin, and store an empty image in it.
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// Add a 1px border around every image.
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@@ -125,44 +104,6 @@ Rect<SpriteAtlas::dimension> SpriteAtlas::allocateImage(size_t width, size_t hei
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return rect;
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}
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Rect<SpriteAtlas::dimension> SpriteAtlas::getIcon(const int size, const std::string &name) {
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std::lock_guard<std::mutex> lock(mtx);
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auto rect_it = images.find(name);
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if (rect_it != images.end()) {
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return rect_it->second;
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}
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Rect<dimension> rect = allocateImage(size, size);
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if (rect.w == 0) {
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if (debug::spriteWarnings) {
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fprintf(stderr, "[WARNING] sprite atlas bitmap overflow\n");
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}
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return rect;
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}
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images.emplace(name, rect);
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allocate();
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// Draw an antialiased circle.
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draw_circle(
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reinterpret_cast<uint32_t *>(data),
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width * pixelRatio,
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rect.x * pixelRatio,
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rect.y * pixelRatio,
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size * pixelRatio,
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size * pixelRatio,
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1.0f / size / pixelRatio
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);
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uninitialized.emplace(name);
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dirty = true;
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return rect;
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}
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Rect<SpriteAtlas::dimension> SpriteAtlas::getImage(const std::string &name, const Sprite &sprite) {
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std::lock_guard<std::mutex> lock(mtx);
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@@ -191,6 +132,12 @@ Rect<SpriteAtlas::dimension> SpriteAtlas::getImage(const std::string &name, cons
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return rect;
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}
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Rect<SpriteAtlas::dimension> SpriteAtlas::waitForImage(const std::string &name, const Sprite &sprite) {
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sprite.waitUntilLoaded();
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return getImage(name, sprite);
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}
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void SpriteAtlas::allocate() {
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if (!data) {
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dimension w = static_cast<dimension>(width * pixelRatio);
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@@ -201,6 +201,17 @@ std::string Map::getAccessToken() const {
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return accessToken;
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}
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std::shared_ptr<Sprite> Map::getSprite() {
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float pixelRatio = state.getPixelRatio();
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const std::string &sprite_url = style->getSpriteURL();
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if (!sprite || sprite->pixelRatio != pixelRatio || sprite->url != sprite_url) {
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sprite = Sprite::Create(sprite_url, pixelRatio);
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}
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return sprite;
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}
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#pragma mark - Size
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// Note: This function is called from another thread. Make sure you only call threadsafe functions!
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@@ -502,14 +513,6 @@ void Map::prepare() {
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bool dimensionsChanged = oldState.getFramebufferWidth() != state.getFramebufferWidth() ||
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oldState.getFramebufferHeight() != state.getFramebufferHeight();
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if (pixelRatioChanged) {
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style->sprite = std::make_shared<Sprite>(*this, state.getPixelRatio());
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if (style->sprite_url.size()) {
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style->sprite->load(style->sprite_url);
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}
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spriteAtlas->resize(state.getPixelRatio());
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}
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// Create a new glyph store object in case the glyph URL changed.
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// TODO: Move this to a less frequently called place; we only need to do this when the
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// stylesheet changes.
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@@ -528,11 +531,13 @@ void Map::prepare() {
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updateSources();
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style->updateProperties(state.getNormalizedZoom(), animationTime);
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// Allow the sprite atlas to potentially pull new sprite images if needed.
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if (style->sprite && style->sprite->isLoaded()) {
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spriteAtlas->update(*style->sprite);
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if (pixelRatioChanged) {
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spriteAtlas->resize(state.getPixelRatio());
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}
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// Allow the sprite atlas to potentially pull new sprite images if needed.
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spriteAtlas->update(*getSprite());
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updateTiles();
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}
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@@ -20,48 +20,75 @@ SpritePosition::SpritePosition(uint16_t x, uint16_t y, uint16_t width, uint16_t
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pixelRatio(pixelRatio) {
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}
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Sprite::Sprite(Map &map, float pixelRatio)
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: pixelRatio(pixelRatio),
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raster(),
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map(map),
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loadedImage(false),
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loadedJSON(false) {
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std::shared_ptr<Sprite> Sprite::Create(const std::string& base_url, float pixelRatio) {
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std::shared_ptr<Sprite> sprite(std::make_shared<Sprite>(Key(), base_url, pixelRatio));
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sprite->load();
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return sprite;
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}
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void Sprite::load(const std::string& base_url) {
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loadedImage = false;
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loadedJSON = false;
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Sprite::Sprite(const Key &, const std::string& base_url, float pixelRatio)
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: pixelRatio(pixelRatio),
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url(base_url),
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raster(),
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loadedImage(false),
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loadedJSON(false),
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future(promise.get_future()) {
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}
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void Sprite::waitUntilLoaded() const {
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future.wait();
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}
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Sprite::operator bool() const {
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return isLoaded() && !pos.empty();
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}
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// Note: This is a separate function that must be called exactly once after creation
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// The reason this isn't part of the constructor is that calling shared_from_this() in
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// the constructor fails.
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void Sprite::load() {
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if (url.length() == 0) {
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// Treat a non-existent sprite as an empty sprite.
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loadedImage = true;
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loadedJSON = true;
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promise.set_value();
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return;
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}
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url = base_url;
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std::shared_ptr<Sprite> sprite = shared_from_this();
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std::string suffix = (pixelRatio > 1 ? "@2x" : "");
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const std::string suffix = (pixelRatio > 1 ? "@2x" : "");
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platform::request_http(base_url + suffix + ".json", [sprite](platform::Response *res) {
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platform::request_http(url + suffix + ".json", [sprite](platform::Response *res) {
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if (res->code == 200) {
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sprite->body.swap(res->body);
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sprite->asyncParseJSON();
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sprite->parseJSON();
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sprite->complete();
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} else {
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fprintf(stderr, "failed to load sprite info\n");
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fprintf(stderr, "error %d: %s\n", res->code, res->error_message.c_str());
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sprite->promise.set_exception(std::make_exception_ptr(std::runtime_error(res->error_message)));
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}
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}, map.getLoop());
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});
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platform::request_http(base_url + suffix + ".png", [sprite](platform::Response *res) {
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platform::request_http(url + suffix + ".png", [sprite](platform::Response *res) {
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if (res->code == 200) {
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sprite->image.swap(res->body);
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sprite->asyncParseImage();
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sprite->image.swap(res->body);
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sprite->parseImage();
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sprite->complete();
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} else {
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fprintf(stderr, "failed to load sprite image\n");
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fprintf(stderr, "error %d: %s\n", res->code, res->error_message.c_str());
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sprite->promise.set_exception(std::make_exception_ptr(std::runtime_error(res->error_message)));
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}
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}, map.getLoop());
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});
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}
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void Sprite::complete(std::shared_ptr<Sprite> &sprite) {
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if (sprite->loadedImage && sprite->loadedJSON) {
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sprite->map.update();
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Log::Info(Event::Sprite, "loaded %s", sprite->url.c_str());
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void Sprite::complete() {
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if (loadedImage && loadedJSON) {
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Log::Info(Event::Sprite, "loaded %s", url.c_str());
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promise.set_value();
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}
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}
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@@ -69,28 +96,20 @@ bool Sprite::isLoaded() const {
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return loadedImage && loadedJSON;
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}
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void Sprite::asyncParseImage() {
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new uv::work<std::shared_ptr<Sprite>>(map.getLoop(), parseImage, complete, shared_from_this());
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void Sprite::parseImage() {
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raster = std::make_unique<util::Image>(image);
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image.clear();
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loadedImage = true;
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}
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void Sprite::asyncParseJSON() {
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new uv::work<std::shared_ptr<Sprite>>(map.getLoop(), parseJSON, complete, shared_from_this());
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}
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void Sprite::parseImage(std::shared_ptr<Sprite> &sprite) {
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sprite->raster = std::make_unique<util::Image>(sprite->image);
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sprite->image.clear();
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sprite->loadedImage = true;
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}
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void Sprite::parseJSON(std::shared_ptr<Sprite> &sprite) {
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void Sprite::parseJSON() {
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rapidjson::Document d;
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d.Parse<0>(sprite->body.c_str());
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sprite->body.clear();
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if (d.IsObject()) {
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std::unordered_map<std::string, SpritePosition> pos;
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d.Parse<0>(body.c_str());
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body.clear();
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if (d.HasParseError()) {
|
||||
Log::Warning(Event::Sprite, "sprite JSON is invalid");
|
||||
} else if (d.IsObject()) {
|
||||
for (rapidjson::Value::ConstMemberIterator itr = d.MemberBegin(); itr != d.MemberEnd(); ++itr) {
|
||||
const std::string& name = itr->name.GetString();
|
||||
const rapidjson::Value& value = itr->value;
|
||||
@@ -110,10 +129,11 @@ void Sprite::parseJSON(std::shared_ptr<Sprite> &sprite) {
|
||||
pos.emplace(name, SpritePosition { x, y, width, height, pixelRatio });
|
||||
}
|
||||
}
|
||||
|
||||
sprite->pos.swap(pos);
|
||||
sprite->loadedJSON = true;
|
||||
} else {
|
||||
Log::Warning(Event::Sprite, "sprite JSON root is not an object");
|
||||
}
|
||||
|
||||
loadedJSON = true;
|
||||
}
|
||||
|
||||
const SpritePosition &Sprite::getSpritePosition(const std::string& name) const {
|
||||
|
||||
@@ -34,13 +34,15 @@ TileParser::TileParser(const std::string &data, VectorTileData &tile,
|
||||
const std::shared_ptr<const Style> &style,
|
||||
const std::shared_ptr<GlyphAtlas> &glyphAtlas,
|
||||
const std::shared_ptr<GlyphStore> &glyphStore,
|
||||
const std::shared_ptr<SpriteAtlas> &spriteAtlas)
|
||||
const std::shared_ptr<SpriteAtlas> &spriteAtlas,
|
||||
const std::shared_ptr<Sprite> &sprite)
|
||||
: vector_data(pbf((const uint8_t *)data.data(), data.size())),
|
||||
tile(tile),
|
||||
style(style),
|
||||
glyphAtlas(glyphAtlas),
|
||||
glyphStore(glyphStore),
|
||||
spriteAtlas(spriteAtlas),
|
||||
sprite(sprite),
|
||||
placement(tile.id.z, tile.id.z >= tile.source.max_zoom ? tile.source.max_zoom - tile.id.z : 1) {
|
||||
}
|
||||
|
||||
@@ -153,6 +155,6 @@ std::unique_ptr<Bucket> TileParser::createLineBucket(const VectorTileLayer& laye
|
||||
|
||||
std::unique_ptr<Bucket> TileParser::createSymbolBucket(const VectorTileLayer& layer, const FilterExpression &filter, const StyleBucketSymbol &symbol) {
|
||||
std::unique_ptr<SymbolBucket> bucket = std::make_unique<SymbolBucket>(tile.textVertexBuffer, tile.iconVertexBuffer, tile.triangleElementsBuffer, symbol, placement);
|
||||
bucket->addFeatures(layer, filter, tile.id, *spriteAtlas, *glyphAtlas, *glyphStore);
|
||||
bucket->addFeatures(layer, filter, tile.id, *spriteAtlas, *sprite, *glyphAtlas, *glyphStore);
|
||||
return obsolete() ? nullptr : std::move(bucket);
|
||||
}
|
||||
|
||||
@@ -20,7 +20,7 @@ VectorTileData::~VectorTileData() {
|
||||
}
|
||||
|
||||
void VectorTileData::beforeParse() {
|
||||
parser = std::make_unique<TileParser>(data, *this, map.getStyle(), map.getGlyphAtlas(), map.getGlyphStore(), map.getSpriteAtlas());
|
||||
parser = std::make_unique<TileParser>(data, *this, map.getStyle(), map.getGlyphAtlas(), map.getGlyphStore(), map.getSpriteAtlas(), map.getSprite());
|
||||
}
|
||||
|
||||
void VectorTileData::parse() {
|
||||
|
||||
@@ -71,10 +71,10 @@ void Painter::renderFill(FillBucket& bucket, const FillProperties& properties, c
|
||||
}
|
||||
|
||||
if ((fill_color[3] >= 1.0f) == (pass == Opaque)) {
|
||||
const std::shared_ptr<Sprite> &sprite = map.getStyle()->sprite;
|
||||
Sprite &sprite = *map.getSprite();
|
||||
if (properties.image.size() && sprite) {
|
||||
SpriteAtlas &spriteAtlas = *map.getSpriteAtlas();
|
||||
Rect<uint16_t> imagePos = spriteAtlas.getImage(properties.image, *sprite);
|
||||
Rect<uint16_t> imagePos = spriteAtlas.getImage(properties.image, sprite);
|
||||
|
||||
|
||||
float factor = 8.0 / std::pow(2, map.getState().getIntegerZoom() - id.z);
|
||||
|
||||
@@ -62,7 +62,7 @@ void SymbolBucket::addGlyph(uint64_t tileid, const std::string stackname,
|
||||
}
|
||||
|
||||
void SymbolBucket::addFeatures(const VectorTileLayer &layer, const FilterExpression &filter,
|
||||
const Tile::ID &id, SpriteAtlas &spriteAtlas, GlyphAtlas &glyphAtlas,
|
||||
const Tile::ID &id, SpriteAtlas &spriteAtlas, Sprite &sprite, GlyphAtlas &glyphAtlas,
|
||||
GlyphStore &glyphStore) {
|
||||
const bool text = properties.text.field.size();
|
||||
const bool icon = properties.icon.image.size();
|
||||
@@ -106,8 +106,7 @@ void SymbolBucket::addFeatures(const VectorTileLayer &layer, const FilterExpress
|
||||
if (icon) {
|
||||
std::string field = util::replaceTokens(properties.icon.image, feature.properties);
|
||||
|
||||
// TODO: remove hardcoded size 12.
|
||||
const Rect<uint16_t> rect = spriteAtlas.getIcon(12, field);
|
||||
const Rect<uint16_t> rect = spriteAtlas.waitForImage(field, sprite);
|
||||
const uint16_t tx = rect.x + rect.w / 2;
|
||||
const uint16_t ty = rect.y + rect.h / 2;
|
||||
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
#include <mbgl/style/style.hpp>
|
||||
#include <mbgl/map/sprite.hpp>
|
||||
#include <mbgl/style/style_layer_group.hpp>
|
||||
#include <mbgl/style/style_parser.hpp>
|
||||
#include <mbgl/style/style_bucket.hpp>
|
||||
@@ -29,6 +30,10 @@ void Style::updateProperties(float z, timestamp now) {
|
||||
}
|
||||
}
|
||||
|
||||
const std::string &Style::getSpriteURL() const {
|
||||
return sprite_url;
|
||||
}
|
||||
|
||||
void Style::setDefaultTransitionDuration(uint16_t duration_milliseconds) {
|
||||
defaultTransition.duration = duration_milliseconds;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user