Requires changing `generate-style-code` to treat 'formatted' as being the same as 'string' until gl-native gets 'formatted' support with https://github.com/mapbox/mapbox-gl-native/pull/12624.
To make nitpick happy, PropertyFunction.java uses the latest "text-field" description from v8.json. It's technically correct, just kind of pointless since the "If a plain `string` is provided" clause will always be true.
Based on patch from @lbud (Lauren Budorick).
Give `HeatmapColorPropertyValue` a more generic name,
since the same value type will be used for both `heatmap-color`
and `line-gradient` properties.
* Add symbol dds attributes and adapt style code generation
* Update to mapbox-gl-js/master
* Refactor SymbolFeature as a subclass of GeometryTileFeature
Prepares for enabling DDS on symbol paint properties by allowing the
SymbolFeatures, which we keep around after constructing SymbolLayout,
to be used in evaluating data-driven paint properties later in the
layout process.
* Draft approach for splitting icon/text paint properties
The `Program` types are set up to bind GL attributes to each of the
data-driven paint properties specified in the `PaintProperties` type
provided. Since `SymbolPaintProperties` specifies both `Text*` and
`Icon*` properties, the symbolIcon, symbolIconSDF, and symbolGlyph
programs each attempt to bind roughly double the number of attributes
that they actually need.
This change addresses this by:
- Adding the more specific `IconPaintProperties` and `TextPaintProperties` types, which are subsets of the full `SymbolPaintProperties`.
- The symbol layer continues to use its `SymbolPaintProperties paint` member to track layer property state, but it provides helpers that construct objects of each the specific `{Icon,Text}PaintProperties::Evaluated` type, for use by the painter.
- The three symbol programs instantiate `Program<>` using the appropriate `{Icon,Text}PaintProperties` type.
* check in generated style code
* Populate paint buffers for symbol DDS properties
* Address first round of review comments
* Refactor VectorTile{Layer,Feature} to explicitly share data
* Update submodule
Documentation for enum values landed in mapbox/mapbox-gl-style-spec#510.
This updates Android, iOS, and macOS documentation code gen scripts to capitalize on them.
* First pass at port of https://github.com/mapbox/mapbox-gl-js/pull/2668
* RotationAlignmentType => AlignmentType
* Handle undefined default value for text-pitch-alignment and implement inheritance for this value from text-rotation-alignment
* Update dependencies
* Move handling fo undefined default value out of camelize functions