[core] Add Filter accessors

This commit is contained in:
John Firebaugh
2016-04-27 15:57:48 -07:00
parent cadc617c76
commit 67ee51360c
13 changed files with 72 additions and 0 deletions

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@@ -3,6 +3,7 @@
#pragma once
#include <mbgl/style/layer.hpp>
#include <mbgl/style/filter.hpp>
#include <mbgl/style/property_value.hpp>
namespace mbgl {

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@@ -3,6 +3,7 @@
#pragma once
#include <mbgl/style/layer.hpp>
#include <mbgl/style/filter.hpp>
#include <mbgl/style/property_value.hpp>
namespace mbgl {
@@ -18,6 +19,9 @@ public:
const std::string& getSourceID() const;
const std::string& getSourceLayer() const;
void setFilter(const Filter&);
const Filter& getFilter() const;
// Paint properties
PropertyValue<float> getCircleRadius() const;

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@@ -3,6 +3,7 @@
#pragma once
#include <mbgl/style/layer.hpp>
#include <mbgl/style/filter.hpp>
#include <mbgl/style/property_value.hpp>
namespace mbgl {
@@ -18,6 +19,9 @@ public:
const std::string& getSourceID() const;
const std::string& getSourceLayer() const;
void setFilter(const Filter&);
const Filter& getFilter() const;
// Paint properties
PropertyValue<bool> getFillAntialias() const;

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@@ -3,6 +3,7 @@
#pragma once
#include <mbgl/style/layer.hpp>
#include <mbgl/style/filter.hpp>
#include <mbgl/style/property_value.hpp>
#include <vector>
@@ -20,6 +21,9 @@ public:
const std::string& getSourceID() const;
const std::string& getSourceLayer() const;
void setFilter(const Filter&);
const Filter& getFilter() const;
// Layout properties
PropertyValue<LineCapType> getLineCap() const;

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@@ -3,6 +3,7 @@
#pragma once
#include <mbgl/style/layer.hpp>
#include <mbgl/style/filter.hpp>
#include <mbgl/style/property_value.hpp>
namespace mbgl {

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@@ -3,6 +3,7 @@
#pragma once
#include <mbgl/style/layer.hpp>
#include <mbgl/style/filter.hpp>
#include <mbgl/style/property_value.hpp>
#include <vector>
@@ -20,6 +21,9 @@ public:
const std::string& getSourceID() const;
const std::string& getSourceLayer() const;
void setFilter(const Filter&);
const Filter& getFilter() const;
// Layout properties
PropertyValue<SymbolPlacementType> getSymbolPlacement() const;

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@@ -77,6 +77,7 @@ const layerHpp = ejs.compile(`<%
#pragma once
#include <mbgl/style/layer.hpp>
#include <mbgl/style/filter.hpp>
#include <mbgl/style/property_value.hpp>
<% if (type === 'line' || type === 'symbol') { -%>
@@ -103,6 +104,9 @@ public:
const std::string& getSourceID() const;
const std::string& getSourceLayer() const;
void setFilter(const Filter&);
const Filter& getFilter() const;
<% } -%>
<% if (layoutProperties.length) { -%>
// Layout properties
@@ -191,6 +195,16 @@ const std::string& <%- camelize(type) %>Layer::getSourceID() const {
const std::string& <%- camelize(type) %>Layer::getSourceLayer() const {
return impl->sourceLayer;
}
// Filter
void <%- camelize(type) %>Layer::setFilter(const Filter& filter) {
impl->filter = filter;
}
const Filter& <%- camelize(type) %>Layer::getFilter() const {
return impl->filter;
}
<% } -%>
// Layout properties

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@@ -37,6 +37,16 @@ const std::string& CircleLayer::getSourceLayer() const {
return impl->sourceLayer;
}
// Filter
void CircleLayer::setFilter(const Filter& filter) {
impl->filter = filter;
}
const Filter& CircleLayer::getFilter() const {
return impl->filter;
}
// Layout properties

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@@ -37,6 +37,16 @@ const std::string& FillLayer::getSourceLayer() const {
return impl->sourceLayer;
}
// Filter
void FillLayer::setFilter(const Filter& filter) {
impl->filter = filter;
}
const Filter& FillLayer::getFilter() const {
return impl->filter;
}
// Layout properties

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@@ -37,6 +37,16 @@ const std::string& LineLayer::getSourceLayer() const {
return impl->sourceLayer;
}
// Filter
void LineLayer::setFilter(const Filter& filter) {
impl->filter = filter;
}
const Filter& LineLayer::getFilter() const {
return impl->filter;
}
// Layout properties
PropertyValue<LineCapType> LineLayer::getLineCap() const {

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@@ -37,6 +37,16 @@ const std::string& SymbolLayer::getSourceLayer() const {
return impl->sourceLayer;
}
// Filter
void SymbolLayer::setFilter(const Filter& filter) {
impl->filter = filter;
}
const Filter& SymbolLayer::getFilter() const {
return impl->filter;
}
// Layout properties
PropertyValue<SymbolPlacementType> SymbolLayer::getSymbolPlacement() const {