[core] Extract code templates to individual .ejs files
This commit is contained in:
76
include/mbgl/style/layers/layer.hpp.ejs
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76
include/mbgl/style/layers/layer.hpp.ejs
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@@ -0,0 +1,76 @@
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<%
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const type = locals.type;
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const layoutProperties = locals.layoutProperties;
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const paintProperties = locals.paintProperties;
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-%>
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// This file is generated. Do not edit.
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#pragma once
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#include <mbgl/style/layer.hpp>
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#include <mbgl/style/filter.hpp>
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#include <mbgl/style/property_value.hpp>
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#include <mbgl/util/color.hpp>
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<% if (type === 'line' || type === 'symbol') { -%>
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#include <vector>
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<% } -%>
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namespace mbgl {
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namespace style {
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class <%- camelize(type) %>Layer : public Layer {
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public:
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<%- camelize(type) %>Layer(const std::string& layerID);
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~<%- camelize(type) %>Layer() final;
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<% if (type === 'raster') { -%>
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// Source
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void setSource(const std::string& sourceID);
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const std::string& getSourceID() const;
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<% } else if (type !== 'background') { -%>
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// Source
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void setSource(const std::string& sourceID, const std::string& sourceLayer);
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const std::string& getSourceID() const;
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const std::string& getSourceLayer() const;
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void setFilter(const Filter&);
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const Filter& getFilter() const;
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<% } -%>
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<% if (layoutProperties.length) { -%>
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// Layout properties
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<% for (const property of layoutProperties) { -%>
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PropertyValue<<%- propertyType(property) %>> get<%- camelize(property.name) %>() const;
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void set<%- camelize(property.name) %>(PropertyValue<<%- propertyType(property) %>>);
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<% } -%>
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<% } -%>
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// Paint properties
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<% for (const property of paintProperties) { -%>
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PropertyValue<<%- propertyType(property) %>> get<%- camelize(property.name) %>() const;
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void set<%- camelize(property.name) %>(PropertyValue<<%- propertyType(property) %>>);
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<% } -%>
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// Private implementation
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class Impl;
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Impl* const impl;
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<%- camelize(type) %>Layer(const Impl&);
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<%- camelize(type) %>Layer(const <%- camelize(type) %>Layer&) = delete;
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};
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template <>
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inline bool Layer::is<<%- camelize(type) %>Layer>() const {
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return type == Type::<%- camelize(type) %>;
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}
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} // namespace style
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} // namespace mbgl
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@@ -76,281 +76,10 @@ global.defaultValue = function (property) {
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}
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}
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const layerHpp = ejs.compile(`<%
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const type = locals.type;
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const layoutProperties = locals.layoutProperties;
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const paintProperties = locals.paintProperties;
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-%>
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// This file is generated. Do not edit.
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#pragma once
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#include <mbgl/style/layer.hpp>
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#include <mbgl/style/filter.hpp>
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#include <mbgl/style/property_value.hpp>
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#include <mbgl/util/color.hpp>
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<% if (type === 'line' || type === 'symbol') { -%>
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#include <vector>
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<% } -%>
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namespace mbgl {
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namespace style {
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class <%- camelize(type) %>Layer : public Layer {
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public:
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<%- camelize(type) %>Layer(const std::string& layerID);
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~<%- camelize(type) %>Layer() final;
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<% if (type === 'raster') { -%>
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// Source
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void setSource(const std::string& sourceID);
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const std::string& getSourceID() const;
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<% } else if (type !== 'background') { -%>
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// Source
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void setSource(const std::string& sourceID, const std::string& sourceLayer);
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const std::string& getSourceID() const;
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const std::string& getSourceLayer() const;
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void setFilter(const Filter&);
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const Filter& getFilter() const;
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<% } -%>
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<% if (layoutProperties.length) { -%>
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// Layout properties
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<% for (const property of layoutProperties) { -%>
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PropertyValue<<%- propertyType(property) %>> get<%- camelize(property.name) %>() const;
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void set<%- camelize(property.name) %>(PropertyValue<<%- propertyType(property) %>>);
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<% } -%>
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<% } -%>
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// Paint properties
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<% for (const property of paintProperties) { -%>
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PropertyValue<<%- propertyType(property) %>> get<%- camelize(property.name) %>() const;
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void set<%- camelize(property.name) %>(PropertyValue<<%- propertyType(property) %>>);
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<% } -%>
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// Private implementation
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class Impl;
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Impl* const impl;
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<%- camelize(type) %>Layer(const Impl&);
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<%- camelize(type) %>Layer(const <%- camelize(type) %>Layer&) = delete;
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};
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template <>
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inline bool Layer::is<<%- camelize(type) %>Layer>() const {
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return type == Type::<%- camelize(type) %>;
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}
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} // namespace style
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} // namespace mbgl
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`, {strict: true});
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const layerCpp = ejs.compile(`<%
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const type = locals.type;
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const layoutProperties = locals.layoutProperties;
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const paintProperties = locals.paintProperties;
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-%>
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// This file is generated. Edit scripts/generate-style-code.js, then run \`make style-code\`.
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#include <mbgl/style/layers/<%- type %>_layer.hpp>
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#include <mbgl/style/layers/<%- type %>_layer_impl.hpp>
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namespace mbgl {
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namespace style {
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<%- camelize(type) %>Layer::<%- camelize(type) %>Layer(const std::string& layerID)
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: Layer(Type::<%- camelize(type) %>, std::make_unique<Impl>())
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, impl(static_cast<Impl*>(baseImpl.get())) {
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impl->id = layerID;
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}
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<%- camelize(type) %>Layer::<%- camelize(type) %>Layer(const Impl& other)
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: Layer(Type::<%- camelize(type) %>, std::make_unique<Impl>(other))
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, impl(static_cast<Impl*>(baseImpl.get())) {
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}
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<%- camelize(type) %>Layer::~<%- camelize(type) %>Layer() = default;
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std::unique_ptr<Layer> <%- camelize(type) %>Layer::Impl::clone() const {
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return std::make_unique<<%- camelize(type) %>Layer>(*this);
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}
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<% if (type === 'raster') { -%>
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// Source
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void <%- camelize(type) %>Layer::setSource(const std::string& sourceID) {
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impl->source = sourceID;
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}
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const std::string& <%- camelize(type) %>Layer::getSourceID() const {
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return impl->source;
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}
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<% } else if (type !== 'background') { -%>
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// Source
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void <%- camelize(type) %>Layer::setSource(const std::string& sourceID, const std::string& sourceLayer) {
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impl->source = sourceID;
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impl->sourceLayer = sourceLayer;
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}
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const std::string& <%- camelize(type) %>Layer::getSourceID() const {
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return impl->source;
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}
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const std::string& <%- camelize(type) %>Layer::getSourceLayer() const {
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return impl->sourceLayer;
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}
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// Filter
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void <%- camelize(type) %>Layer::setFilter(const Filter& filter) {
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impl->filter = filter;
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}
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const Filter& <%- camelize(type) %>Layer::getFilter() const {
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return impl->filter;
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}
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<% } -%>
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// Layout properties
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<% for (const property of layoutProperties) { -%>
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PropertyValue<<%- propertyType(property) %>> <%- camelize(type) %>Layer::get<%- camelize(property.name) %>() const {
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return impl->layout.<%- camelizeWithLeadingLowercase(property.name) %>.get();
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}
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void <%- camelize(type) %>Layer::set<%- camelize(property.name) %>(PropertyValue<<%- propertyType(property) %>> value) {
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impl->layout.<%- camelizeWithLeadingLowercase(property.name) %>.set(value);
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}
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<% } -%>
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// Paint properties
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<% for (const property of paintProperties) { %>
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PropertyValue<<%- propertyType(property) %>> <%- camelize(type) %>Layer::get<%- camelize(property.name) %>() const {
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return impl->paint.<%- camelizeWithLeadingLowercase(property.name) %>.get();
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}
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void <%- camelize(type) %>Layer::set<%- camelize(property.name) %>(PropertyValue<<%- propertyType(property) %>> value) {
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impl->paint.<%- camelizeWithLeadingLowercase(property.name) %>.set(value);
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}
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<% } -%>
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} // namespace style
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} // namespace mbgl
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`, {strict: true});
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const propertiesHpp = ejs.compile(`<%
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const type = locals.type;
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const layoutProperties = locals.layoutProperties;
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const paintProperties = locals.paintProperties;
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-%>
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// This file is generated. Edit scripts/generate-style-code.js, then run \`make style-code\`.
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#pragma once
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#include <mbgl/style/layout_property.hpp>
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#include <mbgl/style/paint_property.hpp>
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#include <mbgl/util/rapidjson.hpp>
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namespace mbgl {
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namespace style {
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class CascadeParameters;
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class CalculationParameters;
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<% if (layoutProperties.length) { -%>
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class <%- camelize(type) %>LayoutProperties {
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public:
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void parse(const JSValue&);
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void recalculate(const CalculationParameters&);
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<% for (const property of layoutProperties) { -%>
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LayoutProperty<<%- propertyType(property) %>> <%- camelizeWithLeadingLowercase(property.name) %> { <%- defaultValue(property) %> };
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<% } -%>
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};
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<% } -%>
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class <%- camelize(type) %>PaintProperties {
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public:
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void parse(const JSValue&);
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void cascade(const CascadeParameters&);
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bool recalculate(const CalculationParameters&);
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<% for (const property of paintProperties) { -%>
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<% if (/-pattern$/.test(property.name) || property.name === 'line-dasharray') { -%>
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PaintProperty<<%- propertyType(property) %>, CrossFadedPropertyEvaluator> <%- camelizeWithLeadingLowercase(property.name) %> { <%- defaultValue(property) %> };
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<% } else if (property.name === 'fill-outline-color') { -%>
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PaintProperty<<%- propertyType(property) %>> <%- camelizeWithLeadingLowercase(property.name) %> { {{ 0, 0, 0, -1 }} };
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<% } else { -%>
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PaintProperty<<%- propertyType(property) %>> <%- camelizeWithLeadingLowercase(property.name) %> { <%- defaultValue(property) %> };
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<% } -%>
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<% } -%>
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};
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} // namespace style
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} // namespace mbgl
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`, {strict: true});
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const propertiesCpp = ejs.compile(`<%
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const type = locals.type;
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const layoutProperties = locals.layoutProperties;
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const paintProperties = locals.paintProperties;
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-%>
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// This file is generated. Edit scripts/generate-style-code.js, then run \`make style-code\`.
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#include <mbgl/style/layers/<%- type %>_layer_properties.hpp>
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namespace mbgl {
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namespace style {
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<% if (layoutProperties.length) { -%>
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void <%- camelize(type) %>LayoutProperties::parse(const JSValue& value) {
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<% for (const property of layoutProperties) { -%>
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<%- camelizeWithLeadingLowercase(property.name) %>.parse(<%- JSON.stringify(property.name) %>, value);
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<% } -%>
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}
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void <%- camelize(type) %>LayoutProperties::recalculate(const CalculationParameters& parameters) {
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<% for (const property of layoutProperties) { -%>
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<%- camelizeWithLeadingLowercase(property.name) %>.calculate(parameters);
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<% } -%>
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}
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<% } -%>
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void <%- camelize(type) %>PaintProperties::parse(const JSValue& value) {
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<% for (const property of paintProperties) { -%>
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<%- camelizeWithLeadingLowercase(property.name) %>.parse(<%- JSON.stringify(property.name) %>, value);
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<% } -%>
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}
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void <%- camelize(type) %>PaintProperties::cascade(const CascadeParameters& parameters) {
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<% for (const property of paintProperties) { -%>
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<%- camelizeWithLeadingLowercase(property.name) %>.cascade(parameters);
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<% } -%>
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}
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bool <%- camelize(type) %>PaintProperties::recalculate(const CalculationParameters& parameters) {
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bool hasTransitions = false;
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<% for (const property of paintProperties) { -%>
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hasTransitions |= <%- camelizeWithLeadingLowercase(property.name) %>.calculate(parameters);
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<% } -%>
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return hasTransitions;
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}
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} // namespace style
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} // namespace mbgl
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`, {strict: true});
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const layerHpp = ejs.compile(fs.readFileSync('include/mbgl/style/layers/layer.hpp.ejs', 'utf8'), {strict: true});
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const layerCpp = ejs.compile(fs.readFileSync('src/mbgl/style/layers/layer.cpp.ejs', 'utf8'), {strict: true});
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const propertiesHpp = ejs.compile(fs.readFileSync('src/mbgl/style/layers/layer_properties.hpp.ejs', 'utf8'), {strict: true});
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const propertiesCpp = ejs.compile(fs.readFileSync('src/mbgl/style/layers/layer_properties.cpp.ejs', 'utf8'), {strict: true});
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for (const type of spec.layer.type.values) {
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const layoutProperties = Object.keys(spec[`layout_${type}`]).reduce((memo, name) => {
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92
src/mbgl/style/layers/layer.cpp.ejs
Normal file
92
src/mbgl/style/layers/layer.cpp.ejs
Normal file
@@ -0,0 +1,92 @@
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<%
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const type = locals.type;
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const layoutProperties = locals.layoutProperties;
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const paintProperties = locals.paintProperties;
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-%>
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// This file is generated. Edit scripts/generate-style-code.js, then run `make style-code`.
|
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#include <mbgl/style/layers/<%- type %>_layer.hpp>
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#include <mbgl/style/layers/<%- type %>_layer_impl.hpp>
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namespace mbgl {
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namespace style {
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<%- camelize(type) %>Layer::<%- camelize(type) %>Layer(const std::string& layerID)
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: Layer(Type::<%- camelize(type) %>, std::make_unique<Impl>())
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, impl(static_cast<Impl*>(baseImpl.get())) {
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impl->id = layerID;
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}
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<%- camelize(type) %>Layer::<%- camelize(type) %>Layer(const Impl& other)
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: Layer(Type::<%- camelize(type) %>, std::make_unique<Impl>(other))
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, impl(static_cast<Impl*>(baseImpl.get())) {
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}
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<%- camelize(type) %>Layer::~<%- camelize(type) %>Layer() = default;
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std::unique_ptr<Layer> <%- camelize(type) %>Layer::Impl::clone() const {
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return std::make_unique<<%- camelize(type) %>Layer>(*this);
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}
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||||
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<% if (type === 'raster') { -%>
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// Source
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||||
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void <%- camelize(type) %>Layer::setSource(const std::string& sourceID) {
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impl->source = sourceID;
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||||
}
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||||
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const std::string& <%- camelize(type) %>Layer::getSourceID() const {
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return impl->source;
|
||||
}
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||||
<% } else if (type !== 'background') { -%>
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// Source
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||||
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void <%- camelize(type) %>Layer::setSource(const std::string& sourceID, const std::string& sourceLayer) {
|
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impl->source = sourceID;
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impl->sourceLayer = sourceLayer;
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||||
}
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||||
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||||
const std::string& <%- camelize(type) %>Layer::getSourceID() const {
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return impl->source;
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}
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||||
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const std::string& <%- camelize(type) %>Layer::getSourceLayer() const {
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return impl->sourceLayer;
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||||
}
|
||||
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||||
// Filter
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void <%- camelize(type) %>Layer::setFilter(const Filter& filter) {
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impl->filter = filter;
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||||
}
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||||
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const Filter& <%- camelize(type) %>Layer::getFilter() const {
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return impl->filter;
|
||||
}
|
||||
<% } -%>
|
||||
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||||
// Layout properties
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||||
|
||||
<% for (const property of layoutProperties) { -%>
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||||
PropertyValue<<%- propertyType(property) %>> <%- camelize(type) %>Layer::get<%- camelize(property.name) %>() const {
|
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return impl->layout.<%- camelizeWithLeadingLowercase(property.name) %>.get();
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}
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||||
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||||
void <%- camelize(type) %>Layer::set<%- camelize(property.name) %>(PropertyValue<<%- propertyType(property) %>> value) {
|
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impl->layout.<%- camelizeWithLeadingLowercase(property.name) %>.set(value);
|
||||
}
|
||||
<% } -%>
|
||||
|
||||
// Paint properties
|
||||
<% for (const property of paintProperties) { %>
|
||||
PropertyValue<<%- propertyType(property) %>> <%- camelize(type) %>Layer::get<%- camelize(property.name) %>() const {
|
||||
return impl->paint.<%- camelizeWithLeadingLowercase(property.name) %>.get();
|
||||
}
|
||||
|
||||
void <%- camelize(type) %>Layer::set<%- camelize(property.name) %>(PropertyValue<<%- propertyType(property) %>> value) {
|
||||
impl->paint.<%- camelizeWithLeadingLowercase(property.name) %>.set(value);
|
||||
}
|
||||
<% } -%>
|
||||
|
||||
} // namespace style
|
||||
} // namespace mbgl
|
||||
50
src/mbgl/style/layers/layer_properties.cpp.ejs
Normal file
50
src/mbgl/style/layers/layer_properties.cpp.ejs
Normal file
@@ -0,0 +1,50 @@
|
||||
<%
|
||||
const type = locals.type;
|
||||
const layoutProperties = locals.layoutProperties;
|
||||
const paintProperties = locals.paintProperties;
|
||||
-%>
|
||||
// This file is generated. Edit scripts/generate-style-code.js, then run `make style-code`.
|
||||
|
||||
#include <mbgl/style/layers/<%- type %>_layer_properties.hpp>
|
||||
|
||||
namespace mbgl {
|
||||
namespace style {
|
||||
|
||||
<% if (layoutProperties.length) { -%>
|
||||
void <%- camelize(type) %>LayoutProperties::parse(const JSValue& value) {
|
||||
<% for (const property of layoutProperties) { -%>
|
||||
<%- camelizeWithLeadingLowercase(property.name) %>.parse(<%- JSON.stringify(property.name) %>, value);
|
||||
<% } -%>
|
||||
}
|
||||
|
||||
void <%- camelize(type) %>LayoutProperties::recalculate(const CalculationParameters& parameters) {
|
||||
<% for (const property of layoutProperties) { -%>
|
||||
<%- camelizeWithLeadingLowercase(property.name) %>.calculate(parameters);
|
||||
<% } -%>
|
||||
}
|
||||
|
||||
<% } -%>
|
||||
void <%- camelize(type) %>PaintProperties::parse(const JSValue& value) {
|
||||
<% for (const property of paintProperties) { -%>
|
||||
<%- camelizeWithLeadingLowercase(property.name) %>.parse(<%- JSON.stringify(property.name) %>, value);
|
||||
<% } -%>
|
||||
}
|
||||
|
||||
void <%- camelize(type) %>PaintProperties::cascade(const CascadeParameters& parameters) {
|
||||
<% for (const property of paintProperties) { -%>
|
||||
<%- camelizeWithLeadingLowercase(property.name) %>.cascade(parameters);
|
||||
<% } -%>
|
||||
}
|
||||
|
||||
bool <%- camelize(type) %>PaintProperties::recalculate(const CalculationParameters& parameters) {
|
||||
bool hasTransitions = false;
|
||||
|
||||
<% for (const property of paintProperties) { -%>
|
||||
hasTransitions |= <%- camelizeWithLeadingLowercase(property.name) %>.calculate(parameters);
|
||||
<% } -%>
|
||||
|
||||
return hasTransitions;
|
||||
}
|
||||
|
||||
} // namespace style
|
||||
} // namespace mbgl
|
||||
50
src/mbgl/style/layers/layer_properties.hpp.ejs
Normal file
50
src/mbgl/style/layers/layer_properties.hpp.ejs
Normal file
@@ -0,0 +1,50 @@
|
||||
<%
|
||||
const type = locals.type;
|
||||
const layoutProperties = locals.layoutProperties;
|
||||
const paintProperties = locals.paintProperties;
|
||||
-%>
|
||||
// This file is generated. Edit scripts/generate-style-code.js, then run `make style-code`.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <mbgl/style/layout_property.hpp>
|
||||
#include <mbgl/style/paint_property.hpp>
|
||||
#include <mbgl/util/rapidjson.hpp>
|
||||
|
||||
namespace mbgl {
|
||||
namespace style {
|
||||
|
||||
class CascadeParameters;
|
||||
class CalculationParameters;
|
||||
|
||||
<% if (layoutProperties.length) { -%>
|
||||
class <%- camelize(type) %>LayoutProperties {
|
||||
public:
|
||||
void parse(const JSValue&);
|
||||
void recalculate(const CalculationParameters&);
|
||||
|
||||
<% for (const property of layoutProperties) { -%>
|
||||
LayoutProperty<<%- propertyType(property) %>> <%- camelizeWithLeadingLowercase(property.name) %> { <%- defaultValue(property) %> };
|
||||
<% } -%>
|
||||
};
|
||||
|
||||
<% } -%>
|
||||
class <%- camelize(type) %>PaintProperties {
|
||||
public:
|
||||
void parse(const JSValue&);
|
||||
void cascade(const CascadeParameters&);
|
||||
bool recalculate(const CalculationParameters&);
|
||||
|
||||
<% for (const property of paintProperties) { -%>
|
||||
<% if (/-pattern$/.test(property.name) || property.name === 'line-dasharray') { -%>
|
||||
PaintProperty<<%- propertyType(property) %>, CrossFadedPropertyEvaluator> <%- camelizeWithLeadingLowercase(property.name) %> { <%- defaultValue(property) %> };
|
||||
<% } else if (property.name === 'fill-outline-color') { -%>
|
||||
PaintProperty<<%- propertyType(property) %>> <%- camelizeWithLeadingLowercase(property.name) %> { {{ 0, 0, 0, -1 }} };
|
||||
<% } else { -%>
|
||||
PaintProperty<<%- propertyType(property) %>> <%- camelizeWithLeadingLowercase(property.name) %> { <%- defaultValue(property) %> };
|
||||
<% } -%>
|
||||
<% } -%>
|
||||
};
|
||||
|
||||
} // namespace style
|
||||
} // namespace mbgl
|
||||
Reference in New Issue
Block a user