Commit Graph

180 Commits

Author SHA1 Message Date
Konstantin Käfer
2cc330463d [core] switch to vector-tile library for decoding Mapbox vector tiles 2017-06-21 17:18:08 -07:00
Konstantin Käfer
4bfc559223 [core] add benchmark for vector tile parsing 2017-06-21 17:18:08 -07:00
Thiago Marcos P. Santos
7e8bdadb91 [core] Rename ThreadedObject to Thread
Now that the old Thread class is gone, we can give ThreadedObject
a better name.
2017-06-21 14:30:09 +03:00
Thiago Marcos P. Santos
1427628c56 [core] Remove util::Thread
Fixes #6425
2017-06-21 14:30:09 +03:00
Thiago Marcos P. Santos
c34d1cfaa7 [tests] Added tests for ThreadedObject 2017-06-21 14:30:09 +03:00
Thiago Marcos P. Santos
0de17ea5f4 [core] Added the ThreadedObject
Actor model version of util::Thread.
2017-06-21 14:30:09 +03:00
Bruno de Oliveira Abinader
12279b5dcc [glfw] Added extrusions (E) and route (R) shortcuts 2017-06-14 16:39:07 +03:00
Konstantin Käfer
18b50f51b4 [core] cleanup ProgramParameters 2017-06-13 12:21:50 -07:00
John Firebaugh
244819f2da [core] Remove unused binpack.hppp 2017-06-13 10:18:43 -07:00
John Firebaugh
0b68731207 [core] Per-bucket icon atlases 2017-06-13 10:18:43 -07:00
John Firebaugh
92252849c1 [core] Per-bucket glyph atlases 2017-06-13 10:18:43 -07:00
Anand Thakker
f59eb822e1 Fix undefined memory access in getCoveringRanges() (#9227)
* Add simple unit tests for SymbolSizeBinder

* Fix bug in symbol size uniform value calculation

For camera functions we were setting the zoom levels in "covering ranges" to
`[(zoom stop <= tile zoom), (zoom stop >= 1 + tile zoom)]`, but then evaluating
the function at `[tile_zoom, tile_zoom + 1]`.

* Check for it != end() before accessing it->first
2017-06-09 06:28:14 -04:00
John Firebaugh
9dfc2d924d [core] Collection-level immutability
Introduce a second level of immutability, over each of the collections held by a style: sources, images, and layers. Tracking immutability at this level allows us to short-circuit significant portions of the RenderStyle update logic via a simple equality check, greatly improving performance.
2017-06-05 19:38:08 -07:00
John Firebaugh
74af076d40 [core] Split RenderStyle from Style 2017-06-05 19:38:08 -07:00
John Firebaugh
591af0021b [core] Refactor RenderSource updates
* Eliminate updateBatch in favor of diffing layers and detecting changes to properties upon which layout depends.
* Replace RenderSource::{update,remove,invalidate,reload}Tiles with a single update method
* Replace TilePyramid::{update,remove,invalidate,reload}Tiles with a single update method
* Remove Style& dependency TODO from GeometryTile and TileParameters
2017-06-05 19:38:08 -07:00
Asheem Mamoowala
1b86bf16b2 [core] Render Image Source 2017-06-01 15:38:01 -07:00
Asheem Mamoowala
7a010df956 [core] Add ImageSource support to style parsers 2017-06-01 15:38:01 -07:00
John Firebaugh
aa216d0025 [core] Don't use a separate SpriteAtlas for annotation images
Instead, just add them to the Style as needed. Includes changes from #8905 and takes care to avoid regressing #3817.
2017-05-26 11:21:56 -07:00
John Firebaugh
d766af44c8 [core] Auto-growable SpriteAtlas using shelf-pack 2017-05-26 11:21:56 -07:00
John Firebaugh
1f921299b0 [core] Make ExponentialStops behavior consistent; add tests 2017-05-19 11:48:45 -07:00
Asheem Mamoowala
8c75001443 [core][ios] Use explicit submodule update for ios target (#8973)
Closes #8750
2017-05-18 13:48:26 -07:00
Chris Loer
77b24bc0d3 [core] Throttle tiles to redo symbol placement at most once every 300ms.
Fixes issue #8435 and prepares for pitch-scaling changes in issue #8967.
2017-05-17 16:25:06 -07:00
John Firebaugh
4c26759b69 [core] Remove WorkQueue
No longer used as of 5cdf838a38.
2017-05-17 09:28:26 -07:00
John Firebaugh
9eba2a66d1 [core, node, darwin, qt] Remove support for paint classes 2017-05-15 09:45:55 -07:00
John Firebaugh
e473f2dcce [core] cascade ⇢ transition / cascading ⇢ transitionable 2017-05-15 09:45:55 -07:00
John Firebaugh
da4d735e2c [core] Unify {Paint,Layout,Light}Properties 2017-05-15 09:45:55 -07:00
Asheem Mamoowala
84e39611a0 [core] Move renderer/* files into sub-folders (#8983)
Move renderer/* files into sub-folders
2017-05-12 17:07:48 -07:00
Ivo van Dongen
cc9f040a2d [core] Split style image collection from SpriteAtlas 2017-05-12 13:19:00 -07:00
John Firebaugh
c80f3e9d29 [linux] loop-uv depends on mbgl-core for linking 2017-05-12 11:26:27 -07:00
John Firebaugh
c2a5894f2d [core] Immutable Impls 2017-05-12 11:26:27 -07:00
John Firebaugh
c130d470a1 [core] Remove StyleSourcedAnnotation support
The functionality this provided has been subsumed by the runtime styling API.
2017-05-10 14:22:01 -07:00
Bruno de Oliveira Abinader
c69fae99a5 [build] Suppress GLFW redefining GLAPIENTRY error 2017-05-09 14:35:34 +03:00
John Firebaugh
baaae99a03 [core, android] Factor JSON string conversions
This adds a `convertJSON` template, to be used like:

   Error error
   optional<Foo> foo = convertJSON<Foo>(string, error);

Internally, it parses the string with RapidJSON and then calls `convert<Foo>(parsed, error)`.

While here, rationalize GeoJSON converters and fix error handling for Tileset conversion in OfflineDownload.
2017-05-08 13:48:57 -07:00
Ivo van Dongen
feae5e22ee [core] generated accessor methods on light 2017-05-08 19:39:55 +03:00
Ivo van Dongen
20810f988a [core] render light 2017-05-08 19:39:55 +03:00
John Firebaugh
e7d2796762 [core] Omnibus Style::update method
Combine Style::cascade, recalculate, relayout, and updateTiles into a single method. This allows multiple loops over sources and layers to be consolidated and prepares for additional Style-Map decoupling: rather than tracking pending updates via a set of Update flags held by the Map and passed to the Style, the Style can use its own data to determine what to update.
2017-05-04 09:59:56 -07:00
John Firebaugh
89f1ffc6d2 [core] UpdateParameters ⇢ TileParameters 2017-05-04 07:29:08 -07:00
John Firebaugh
d5f4d0f05f [core] Move render-related sources out of style directory/namespace
Moves the following to the renderer directory and out of the style namespace:

* CascadeParameters
* PropertyEvaluationParameters
* UpdateParameters
* PropertyEvaluator
* DataDrivenPropertyEvaluator
* CrossFadedPropertyEvaluator
* PaintPropertyBinder
* PaintProperyStatistics
* PossiblyEvaluatedPropertyValue
* TransitioningLight
* EvaluatedLight
2017-05-03 08:30:17 -07:00
Asheem Mamoowala
5c52401d55 [core] Make Map.addImage tests pass (#8843)
Fix Node tests suite implementation to parse pixelRatio from style json
Premultiply images in the node binding before sending to mbgl core
2017-05-02 09:54:06 -07:00
John Firebaugh
3f0c89d633 [core] Refactor Source::*Impls into RenderSources and TilePyramid 2017-05-02 08:45:09 -07:00
John Firebaugh
c2b00378b7 [all] Push querySourceFeatures back out to Map
Once Source and RendererSource are split, Source will no longer have access to tiles.
2017-05-02 08:45:09 -07:00
Lauren Budorick
f6e79d7073 [core] Render fill-extrusion layers (#8431) 2017-04-27 15:56:55 -07:00
Ivo van Dongen
3c175adf30 [core] split off render layers 2017-04-25 17:23:54 -07:00
John Firebaugh
5dd98df50b [all] Rationalize style::Image
A style has a collection of images, just as it has collections of sources and layers.

* Name things appropriately
* Use std::unique_ptr
2017-04-24 15:52:28 -07:00
Konstantin Käfer
59055cf403 [core] Move Sprite parsing to thread pool 2017-04-24 10:42:47 +02:00
Konstantin Käfer
97f2a44859 [core] remove unused leftover files 2017-04-20 20:04:33 +02:00
John Firebaugh
7b041b123c [core, darwin] Object identity for MGLSource*, MGLStyleLayer*
All `MGLSource` pointers referencing the same logical source will now be object identical; similarly for `MGLStyleLayer`.
2017-04-13 10:33:18 -07:00
John Firebaugh
0810192163 [core] Inline GlyphSet into GlyphAtlas 2017-04-12 16:57:52 -07:00
Konstantin Käfer
e26308f1b9 [macos] expose link flags via mbgl-core target 2017-04-06 18:31:34 +02:00
Chris Loer
5cdf838a38 [core] De-mutex GlyphAtlas and SpriteAtlas
- Expose glyph and icon information to workers via message interface.
 - Glyph/SpriteAtlas track which tiles have outstanding requests
    and send messages to them when glyphs/icons become available.
 - Remove obsolete "updateSymbolDependentTiles" pathway
 - Symbol preparation for a tile now depends on all glyphs becoming
    available before it can start.
 - Start tracking individual icons needed for a tile, although we don't
    do anything with the information yet.
 - Introduce typedef for GlyphID
2017-04-04 11:33:12 -07:00