* [core] Quadkey tokens in tile URL templates
Fixes#5485.
* [core] WMS tokens in tile URL templates
Fixes#822.
* [macos] Added WMS debug style
Added a style to the macosapp resource bundle that can be used to test WMS support. To use it, zoom in to somewhere in New Jersey, then go to View ‣ Custom Style and enter “wms.json”.
We are using Value::reset() to change a piece of GL state to its default value. However, the current implementation always executes the GL call, even if our state tracking system knows that it's already at that value. The new implementation of Value::reset() now respects that, resulting in a lot fewer GL calls.
This pulls in the implementation change in https://github.com/mapbox/
mapbox-gl-native/commit/903d609b40b6d0f4873f7bb46d96f4a06d7b17d6 from
the master branch for the iOS 3.3.0 release.
* [core] geometry.hpp 0.8.0
* geojsonvt @ 6.0.0
* Update platform deps, build scripts
* Perf optimizations/cleanup
* Rebase in geometry@080
* D.R.Y. etc
* Ensure fill annotation geometries have closed rings.
* Optimizations
* Update to geojsonvt @ 6.1.0 for clean handoff between geojson parsing and geojsonvt
* Apply close multi/poly geoms for line annotations as well
* [ios] #3979 wip gzip telemetry events
* [ios] expose compression from core instead of adding a new dependency
* [ios] #3979 Exposed decompress from mbgl and added a test case
* [ios] #3979 cleanup
* [ios] #3979 cleaned up test case
* [ios] #3979 cleanup
* [ios] #3979 gzip -> deflate
* correct all EXPECT_EQ(actual, expected) to EXPECT_EQ(expected, actual)
* fix getMapboxURLPathname() of URL with querystring
* add test for normalizeSourceURL of non-mapbox protocal
* Update mapbox.cpp
- Use glBindAttribLocation for GLSL attributes.
- Create a separate shader for each shader that supports overdraw.
Needed because each uniform location must be known for every program.
- Create a separate VAO for each shader inside buckets.
Needed because we can only bind a VAO to a specific shader.
Fixes#5435.
- puts function definitions in a namespace ... {} rather than using namespace ...;
- remove trailing whitespace
- add trailing newline
- protect SQL statements from being formatted by clang-format
32 bit integers should be enough for zoom scale logic. In shape
annotation logic, 'maxAmountOfTileFeatures' requires 64 bits because we
are multiplying the zoom scale with the extent, which might give a
number higher than std::numeric_limits<uint32_t>::max().
* Layer source ID is immutable; must be provided to the constructor
* Layer source layer is mutable
* Layers with GeoJSON sources do not have a source layer
While here, make Layer::copy impl-private.