[core] Fix typo in coveringPlainOverdrawArray
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@@ -249,7 +249,7 @@ private:
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VertexArrayObject backgroundPatternArray;
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VertexArrayObject backgroundArray;
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VertexArrayObject coveringPlaingOverdrawArray;
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VertexArrayObject coveringPlainOverdrawArray;
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VertexArrayObject coveringRasterOverdrawArray;
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VertexArrayObject backgroundPatternOverdrawArray;
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VertexArrayObject backgroundOverdrawArray;
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@@ -13,7 +13,7 @@ void Painter::drawClippingMasks(const std::map<UnwrappedTileID, ClipID>& stencil
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const bool overdraw = isOverdraw();
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const auto& shaderPlain = overdraw ? plainOverdrawShader : plainShader;
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auto& arrayCoveringPlain = overdraw ? coveringPlaingOverdrawArray : coveringPlainArray;
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auto& arrayCoveringPlain = overdraw ? coveringPlainOverdrawArray : coveringPlainArray;
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mat4 matrix;
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const GLuint mask = 0b11111111;
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