Commit Graph

41 Commits

Author SHA1 Message Date
Alexander Shalamov
c6f3cc8b60 [core] Implement image expression (#15877)
* [core] Bump gl-js version
* [core] Implement image expression
* [core] Use new image expression
* [core] Coerce image expression to / from string
* [core] Serialize evaluated image
* [core] Pass available images to layout
* [core] Pass images to evaluation context
* [core] Set available flag value based on image availability
* [core] Allow image coercion to boolean to indicate image availability
* [core] Coalesce image expression
* [core] Add image expression to next build system
* [core] Align serialization format and evaluated type with gl-js
* [core] Add images to expression evaluation method
* [core] Add support for Image expression to expression test runner
* [core] Unskip image expression tests
* [core] Update unit tests
* [core] Use image expression in annotation manager
* [core] Add string to ImageExpression conversion
* [core] Add image expression to expression dsl
* [core] Convert tokens for implicitly created Image literal
* [core] Fix clang format
* [core] Split generated style code lines that are over 120 characters
* [core] Add unit test for image expression equality
* [core] Add image property expression evaluation unit test
* [core] Unskip image expression render test
* [core] Skip 'in' expression tests
* [core] Ignore fill-pattern/update-feature-state render test
* [core] Rename Image::serialize to Image::toValue
2019-11-11 18:20:01 +02:00
Mikhail Pozdnyakov
c7169e6f8d [core] Fix layer impl cast in render layer implementations
This PR puts `impl()` functions definitions into a nameless namespace
to provide internal linkage and to make sure that appropriate cast function
is invoked.
2019-08-16 18:33:30 +03:00
Aleksandar Stojiljkovic
8103a2b028 [core] Enable opaque pass for background layer. fix heatmap+background test.
Follow the approach from mapbox-gl-js for enabling opaque pass for background layer (same as for fill layer).

Fix combinations/heatmap-translucent--background-opaque render test.
2019-08-05 18:56:07 +03:00
Mikhail Pozdnyakov
fa5646d112 [core] Synchronize render passes and render tiles
Before this change render passes were assigned for the
whole layer at properties evaluation stage.

This caused problems, as layer render data are bound
to the tile and these data might differ from tile to
tile, depending on which tile has been updated by the
tile worker and which has not been yet updated.

This change takes into consideration the actual render
passes required for each tile and combines them for
the layer render passes. Naturally, this change also
introduces render pass check for each render layer in
`RenderLayer::render()` implementations.
2019-07-11 15:36:28 +03:00
Mikhail Pozdnyakov
76d8fd0a79 [core] Update comments for pattern atlas 2019-06-04 15:28:00 +03:00
Mikhail Pozdnyakov
a9abc43510 [core] Introduce PatternAtlas 2019-06-04 15:28:00 +03:00
Mikhail Pozdnyakov
c0e5632001 [core] Remove ImageManager from upload parameters 2019-06-04 15:28:00 +03:00
Konstantin Käfer
12d8948c2a [core] ensure gfx::DrawScopes are unique 2019-05-28 16:11:05 +02:00
Mikhail Pozdnyakov
e79080771b [core] RenderLayer::render(PaintParameters, RenderSource*) -> render(PaintParameters) 2019-05-22 16:41:10 +03:00
Konstantin Käfer
3a6ff7710f [core] add gfx::UploadPass, split startRender into prepare and upload 2019-05-15 11:57:43 -07:00
Mikhail Pozdnyakov
858097102d [core] Render layers use synchronized buckets and paint properties
Actual for layers rendering the geometry tile data: line, fill, fill-extrusion, heatmap, circle, symbol (was updated in previous commits).
2019-04-17 17:21:41 +03:00
Mikhail Pozdnyakov
4b21560cf5 [core] Use style::LayerProperties in render layers, buckets and layouts. 2019-04-17 17:21:41 +03:00
Konstantin Käfer
d7aaf83421 [core] introduce gfx::RenderPass 2019-04-05 11:49:17 +02:00
Konstantin Käfer
0ad2375e10 [core] remove a_/u_ prefix from attribute/uniform types 2019-03-20 15:40:47 +01:00
Konstantin Käfer
52cf9a1af3 [core] remove gl/context.hpp from more files, cast where necessary 2019-03-20 15:40:47 +01:00
Konstantin Käfer
c8cfdb1ced Merge pull request #14126 from mapbox/gfx-refactor-4
Graphics refactor #4
2019-03-15 20:31:12 +01:00
Konstantin Käfer
e27f330629 [core] add texture bindings to draw call instead of Context member fn 2019-03-12 11:03:54 +01:00
Konstantin Käfer
cb64c380fb [core] add texture bindings to draw call invocations 2019-03-12 11:03:54 +01:00
Konstantin Käfer
67a9dc35bf [core] move CullFaceMode to gfx namespace 2019-03-01 09:33:37 +01:00
Konstantin Käfer
4372ce2b90 [core] move StencilMode to gfx namespace 2019-03-01 09:33:37 +01:00
Konstantin Käfer
4982933a78 [core] move DepthMode to gfx namespace 2019-03-01 09:33:37 +01:00
Konstantin Käfer
fd37d90650 [core] move draw mode and primitives to gfx namespace 2019-03-01 09:33:37 +01:00
Konstantin Käfer
95deab32ce [core] extract attribute structs and gl::Vertex to separate namespace 2019-03-01 09:33:37 +01:00
Konstantin Käfer
55c7b86053 [core] extract uniform type lists from gl namespace 2019-03-01 09:33:37 +01:00
Mikhail Pozdnyakov
e800f37547 [core] Layer manager is responsible for buckets and layouts creation
This is a step to stop using of render layers in tile worker thread.
2019-02-25 13:47:56 +02:00
Mikhail Pozdnyakov
d37918c169 [core] Split layer type specific code in mbgl::Programs
Progams code for a certain layer type is encapsulted within
a dedicated `<layer type>Programs` class, inherited from
the generic base `LayerTypePrograms` class.

`mbgl::Programs::get<layer type>Programs()` lazily initializes the
layer type-specific programs code using pointer to the base class,
which allows LTO to remove this code from binaries (if the corresponding
`get<layer type>Programs()` method can never be invoked).
2019-01-11 16:43:52 +02:00
Mikhail Pozdnyakov
361982fef8 [core][Android][Darwin] LayerManager creates RenderLayer instances
`LayerManager` is now responsible for `RenderLayer` instances creation,
so that there is a single entry point for creating of objects, which
correspond to a certain layer type.

The `LayerType type` field is dropped from `Layer::Impl`.
2018-11-27 18:10:21 +02:00
Alexander Shalamov
767745e8b8 [core] Remove casts for Custom and Background render layers 2018-11-19 14:06:21 +02:00
Bruno de Oliveira Abinader
05a7b78aa8 [core] Add face culling mode parameter to Program::draw
Add a parameter to Program::draw to control whether face culling should
be enabled. This will be used in a follow up commit to enable face
culling for fill extrusion layers.
2018-09-13 08:42:36 +03:00
Molly Lloyd
4a5dc37245 [core] Implement CrossFadedDataDrivenProperty to add support for feature expressions in *-pattern properties 2018-08-31 13:08:47 -07:00
Fabian Guerra
30376f3ce1 Merge branch 'release-boba' into master
# Conflicts:
#	mapbox-gl-js
#	platform/android/CHANGELOG.md
#	platform/android/MapboxGLAndroidSDK/gradle.properties
#	platform/android/gradle/dependencies.gradle
#	platform/darwin/src/MGLVectorTileSource.mm
#	platform/darwin/src/MGLVectorTileSource_Private.h
#	platform/ios/CHANGELOG.md
#	src/mbgl/style/expression/compound_expression.cpp
2018-05-17 11:47:31 -04:00
Konstantin Käfer
c3346f473a [core] Don't crash when attribute count is exceeded 2018-05-03 16:31:43 -07:00
Asheem Mamoowala
4344812ef5 [core] Streaming TileCover for polygonal regions (#11267)
A per-tile streaming algorithm for tile cover on points, lines, and polygons. Works for individual zoom levels, and not zoom ranges.
2018-04-26 07:43:38 -07:00
Lauren Budorick
43a9bd3fba [core] Use separate shaders for background and clipping 2018-01-09 15:02:49 -08:00
John Firebaugh
64203ba53f [core] Refactor Painter away 2017-07-19 09:31:07 -07:00
John Firebaugh
c5ec9cafa7 [core] Inline Painter::renderBackground 2017-07-19 09:31:07 -07:00
John Firebaugh
5c24636c26 [core] Eliminate Bucket::render 2017-07-19 09:31:07 -07:00
John Firebaugh
150fc6b643 [core] Don't transition new layers on a setStyle operation 2017-06-26 09:42:35 -07:00
John Firebaugh
e473f2dcce [core] cascade ⇢ transition / cascading ⇢ transitionable 2017-05-15 09:45:55 -07:00
John Firebaugh
2690a65f8d [core] *LayerImpl::cascading ⇢ paint 2017-05-15 09:45:55 -07:00
Asheem Mamoowala
84e39611a0 [core] Move renderer/* files into sub-folders (#8983)
Move renderer/* files into sub-folders
2017-05-12 17:07:48 -07:00