John Firebaugh
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eb4f53cbed
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SDF icon support (fixes #404)
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2014-09-08 15:12:32 -07:00 |
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John Firebaugh
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de720f3515
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FrameHistory::getFadeProperties
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2014-09-05 14:03:33 -07:00 |
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John Firebaugh
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f2391e25ea
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TextShader ⇢ SDFShader
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2014-09-04 17:59:22 -07:00 |
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John Firebaugh
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1fedf0918a
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Less shader boilerplate
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2014-09-04 16:22:25 -07:00 |
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John Firebaugh
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c14ae3c477
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Fix text/icon-translate-anchor
These are style properties, not render properties.
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2014-09-04 15:38:14 -07:00 |
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Lauren Budorick
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71c31cee24
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linepattern in progress
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2014-09-03 18:12:40 -07:00 |
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John Firebaugh
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e71a1a9077
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Simplify
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2014-08-28 17:16:37 -07:00 |
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John Firebaugh
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bfa0b7f009
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Remove vtxMatrix state
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2014-08-28 17:13:55 -07:00 |
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John Firebaugh
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c13cc4aa38
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Record frame history in the correct place
Fixes numerous issues with rendering tests.
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2014-08-28 16:43:03 -07:00 |
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John Firebaugh
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e2c2ab843e
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Render background with plain shader
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2014-08-27 18:22:20 -07:00 |
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Konstantin Käfer
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312cae1a05
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Merge pull request #451 from mapbox/noncopyable-vao
VertexArrayObject and ElementGroup should be noncopyable
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2014-08-27 12:36:48 +02:00 |
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Konstantin Käfer
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c3cb458225
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make ElementGroup and VertexArrayObject movable to avoid using unique_ptrs
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2014-08-27 12:08:21 +02:00 |
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John Firebaugh
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489b664232
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Remove unused
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2014-08-26 15:15:33 -07:00 |
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John Firebaugh
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42d0740ef0
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VertexArrayObject and ElementGroup should be noncopyable
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2014-08-26 14:43:56 -07:00 |
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Ansis Brammanis
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32a1711d8c
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remove support for composite layers
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2014-08-15 15:52:53 +02:00 |
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Konstantin Käfer
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8c3675755e
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base static vertexbuffer on buffer object
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2014-08-15 13:39:49 +02:00 |
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Konstantin Käfer
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d6bfb4be65
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fix binding to vaos
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2014-08-14 18:30:45 +02:00 |
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Konstantin Käfer
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bfd1281285
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only set changed glDepthRange values
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2014-08-14 12:58:41 +02:00 |
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Lauren Budorick
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0d2724dec4
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Raster styling all functional except brightness -- need to rework parsing
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2014-08-12 18:27:35 -07:00 |
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Konstantin Käfer
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22e179aa37
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remove trailing whitespace
[skip ci]
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2014-08-12 16:30:27 +02:00 |
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Konstantin Käfer
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18b1469e9e
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use unified RenderPass type
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2014-08-12 15:24:02 +02:00 |
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Lauren Budorick
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0263a9ffb7
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minor access changes etc
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2014-08-11 15:42:09 -07:00 |
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Lauren Budorick
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41165452bc
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some cleaning up, raster spin->hue-rotate rename
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2014-08-11 12:13:24 -07:00 |
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Lauren Budorick
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1ad2f26b9d
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VICTORY
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2014-08-11 12:13:23 -07:00 |
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Lauren Budorick
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ec7f7de5c4
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still not working
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2014-08-11 12:13:22 -07:00 |
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Lauren Budorick
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560cc112e1
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rm rasterize_properties, should be close to working...doesn't work
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2014-08-11 12:13:22 -07:00 |
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Lauren Budorick
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9e1156d660
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take 2, still not working
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2014-08-11 12:13:22 -07:00 |
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Lauren Budorick
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df925fe0e5
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nonworking prerendering attempts
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2014-08-11 12:12:43 -07:00 |
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Konstantin Käfer
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36181b0922
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update symbol placement to be more like js
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2014-08-04 18:24:22 +02:00 |
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Konstantin Käfer
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9dd50a29e1
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update shaders and backport some collision changes
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2014-08-04 12:59:22 +02:00 |
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Konstantin Käfer
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75c079adb1
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move sprite to a use future loading
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2014-07-31 18:14:26 +02:00 |
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Konstantin Käfer
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fa3a41136c
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merge text and icon buckets/styles
(we're not yet placing together!)
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2014-07-29 18:27:59 +02:00 |
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Konstantin Käfer
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d47f11574e
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do not explicitly render matte; we already cleared the background with glClear
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2014-07-22 17:18:38 +02:00 |
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Konstantin Käfer
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4ea281c750
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rename llmr => mbgl
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2014-07-16 18:53:56 -07:00 |
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