Bruno de Oliveira Abinader
0ff7cf20e9
Get rid of MapData::{get,set}NeedsRepaint
2015-09-02 23:20:47 +03:00
Bruno de Oliveira Abinader
fa4636ffe4
Map::nudgeTransitions no longer depends on client information
...
Clients no longer need to provide data (eg. if gesturing or in a custom
animation) to Map::nudgeTransitions().
Upon MapContext::renderSync(), a new atomic bool 'needsRepaint' in MapData
allows thread-safe communication between Map and MapContext.
2015-08-05 15:19:00 +03:00
Bruno de Oliveira Abinader
0ea8a37cb0
Unify default transition values in MapData
...
Relevant changes:
- Added 'defaultFadeDuration' and 'defaultTransitionDelay' to MapData;
- Painter & StyleParser now receives a reference to MapData;
- As previously seen on the code: 300ms is the default fade duration
and 0ms is the default transition duration;
- We no longer pass the current time point to Style, since it now uses
MapData.animationTime, which gets updated in MapContext::update().
- Updated StyleParser check to use a mock MapData;
2015-07-14 16:58:32 +03:00
Bruno de Oliveira Abinader
2aad2f4e14
Pass {Duration,TimePoint} by const ref if possible
2015-07-14 16:48:34 +03:00
Konstantin Käfer
675ddddee7
Make pixelRatio constant across a Map object lifetime
...
also moves framebuffer size out of TransformState into its own object
2015-07-08 10:40:05 +02:00
John Firebaugh
f5f19d0eb0
External synchronization for AnnotationManager
2015-07-02 10:12:04 -07:00
John Firebaugh
37117dae00
Eliminate MapData::get/setFullyLoaded
2015-06-30 10:13:23 -07:00
John Firebaugh
07a6d2ef64
Move Transform from MapData to Map
...
Pass current state to MapContext where needed. Remove mutex from
Transform.
2015-06-26 10:32:07 -07:00
Thiago Marcos P. Santos
07086981fe
Get rid of Environment et al.
...
mbgl::Environment is not used anymore and can
removed.
2015-06-25 16:26:22 +03:00
Ansis Brammanis
ff6a5ce5bc
Merge remote-tracking branch 'origin/master' into new-labelling
...
Conflicts:
src/mbgl/map/source.cpp
src/mbgl/map/source.hpp
src/mbgl/map/tile_data.cpp
src/mbgl/map/tile_parser.cpp
src/mbgl/map/vector_tile_data.cpp
src/mbgl/renderer/painter.cpp
src/mbgl/renderer/symbol_bucket.cpp
src/mbgl/text/glyph.hpp
src/mbgl/text/glyph_store.cpp
src/mbgl/text/placement.cpp
test/suite
2015-05-28 20:01:15 -04:00
Ansis Brammanis
8962442b1b
make collision debug boxes toggleable
2015-05-28 19:17:07 -04:00
John Firebaugh
87b1da7611
DefaultFileSource has responsibility for handling mapbox:// URLs
2015-05-26 12:14:10 +02:00
Konstantin Käfer
691c305467
add Map::isFullyLoaded()
...
returns whether the Map is still loading/parsing any assets or whether everything is there and a render will likely be complete
2015-05-05 11:47:23 +02:00
John Firebaugh
f8db45f19a
Move still image callback to MapContext
2015-04-28 14:32:25 -04:00
John Firebaugh
f0b229730f
Move style info to MapContext
2015-04-28 14:32:25 -04:00
John Firebaugh
a625ba8a09
Remove Map::start/stop
...
Both Android and iOS now use pause/resume. The map thread is
always running, and be able to receive messages. When paused,
it will just refuse to render.
2015-04-28 14:32:24 -04:00
John Firebaugh
7cd55a3333
Enforce that transformState belongs to Map thread
2015-04-28 14:32:23 -04:00
John Firebaugh
75ae956b0e
WIP: Use Thread<MapContext>
2015-04-28 14:32:22 -04:00
John Firebaugh
025eb013d7
Privatize remaining MapContext members
2015-04-28 14:32:21 -04:00
John Firebaugh
424dae0a2c
Move run() to MapContext
2015-04-28 14:32:21 -04:00
Konstantin Käfer
9dc51e7f80
move rendering mode enum to MapData object
2015-04-28 14:32:20 -04:00
Konstantin Käfer
89167cbf8c
move Transform into MapData and make source unaware of the Map object
2015-04-28 14:32:18 -04:00
Konstantin Käfer
cc8f440c84
move TransformState to MapData object
2015-04-28 14:32:17 -04:00
John Firebaugh
9331acf8e6
Add typedefs for std::chrono::steady_clock types
2015-04-02 12:28:12 +02:00
Konstantin Käfer
d2faca1861
move style classes to MapData object and make thread safe
2015-03-23 11:02:21 +01:00
Konstantin Käfer
3d2dcbb6ef
move accessToken to MapData
2015-03-23 11:02:21 +01:00
Konstantin Käfer
9637176711
move defaultTransitionDuration to MapData
2015-03-23 11:02:19 +01:00
Konstantin Käfer
268975d4c2
move animationTime to MapData store
2015-03-23 11:01:39 +01:00
Konstantin Käfer
03e400e002
make the debug flag atomic and move to MapData
2015-03-23 11:01:02 +01:00
Konstantin Käfer
ebd2985f78
make style updates a little more threadsafe
...
- we're now always loading and parsing styles in the map thread
- adds an atomic enum that stores the actual updates we need to perform
- adds a MapData object that mutexes access to variables used from both threads
2015-03-23 11:01:01 +01:00