103 lines
2.8 KiB
C++
103 lines
2.8 KiB
C++
#ifndef MBGL_MAP_MAP_DATA
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#define MBGL_MAP_MAP_DATA
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#include <string>
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#include <mutex>
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#include <atomic>
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#include <chrono>
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#include <vector>
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namespace mbgl {
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struct StyleInfo {
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std::string url;
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std::string base;
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std::string json;
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};
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class MapData {
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using Lock = std::lock_guard<std::mutex>;
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public:
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inline MapData() {
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setAnimationTime(std::chrono::steady_clock::time_point::min());
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setDefaultTransitionDuration(std::chrono::steady_clock::duration::zero());
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}
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inline StyleInfo getStyleInfo() const {
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Lock lock(mtx);
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return styleInfo;
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}
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inline void setStyleInfo(StyleInfo&& info) {
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Lock lock(mtx);
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styleInfo = info;
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}
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inline std::string getAccessToken() const {
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Lock lock(mtx);
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return accessToken;
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}
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inline void setAccessToken(const std::string &token) {
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Lock lock(mtx);
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accessToken = token;
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}
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// Adds the class if it's not yet set. Returns true when it added the class, and false when it
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// was already present.
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bool addClass(const std::string& klass);
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// Removes the class if it's present. Returns true when it remvoed the class, and false when it
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// was not present.
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bool removeClass(const std::string& klass);
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// Returns true when class is present in the list of currently set classes.
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bool hasClass(const std::string& klass) const;
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// Changes the list of currently set classes to the new list.
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void setClasses(const std::vector<std::string>& klasses);
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// Returns a list of all currently set classes.
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std::vector<std::string> getClasses() const;
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inline bool getDebug() const {
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return debug;
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}
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inline bool toggleDebug() {
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return debug ^= 1u;
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}
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inline void setDebug(bool value) {
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debug = value;
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}
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inline std::chrono::steady_clock::time_point getAnimationTime() const {
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// We're casting the time_point to and from a duration because libstdc++
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// has a bug that doesn't allow time_points to be atomic.
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return std::chrono::steady_clock::time_point(animationTime);
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}
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inline void setAnimationTime(std::chrono::steady_clock::time_point timePoint) {
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animationTime = timePoint.time_since_epoch();
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};
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inline std::chrono::steady_clock::duration getDefaultTransitionDuration() const {
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return defaultTransitionDuration;
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}
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inline void setDefaultTransitionDuration(std::chrono::steady_clock::duration duration) {
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defaultTransitionDuration = duration;
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};
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private:
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mutable std::mutex mtx;
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StyleInfo styleInfo;
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std::string accessToken;
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std::vector<std::string> classes;
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std::atomic<uint8_t> debug { false };
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std::atomic<std::chrono::steady_clock::time_point::duration> animationTime;
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std::atomic<std::chrono::steady_clock::duration> defaultTransitionDuration;
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};
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}
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#endif
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