Lauren Budorick
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0d2724dec4
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Raster styling all functional except brightness -- need to rework parsing
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2014-08-12 18:27:35 -07:00 |
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Konstantin Käfer
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22e179aa37
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remove trailing whitespace
[skip ci]
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2014-08-12 16:30:27 +02:00 |
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Konstantin Käfer
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18b1469e9e
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use unified RenderPass type
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2014-08-12 15:24:02 +02:00 |
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Lauren Budorick
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0263a9ffb7
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minor access changes etc
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2014-08-11 15:42:09 -07:00 |
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Lauren Budorick
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41165452bc
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some cleaning up, raster spin->hue-rotate rename
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2014-08-11 12:13:24 -07:00 |
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Lauren Budorick
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1ad2f26b9d
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VICTORY
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2014-08-11 12:13:23 -07:00 |
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Lauren Budorick
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ec7f7de5c4
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still not working
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2014-08-11 12:13:22 -07:00 |
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Lauren Budorick
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560cc112e1
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rm rasterize_properties, should be close to working...doesn't work
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2014-08-11 12:13:22 -07:00 |
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Lauren Budorick
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9e1156d660
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take 2, still not working
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2014-08-11 12:13:22 -07:00 |
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Lauren Budorick
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df925fe0e5
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nonworking prerendering attempts
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2014-08-11 12:12:43 -07:00 |
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Konstantin Käfer
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36181b0922
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update symbol placement to be more like js
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2014-08-04 18:24:22 +02:00 |
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Konstantin Käfer
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9dd50a29e1
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update shaders and backport some collision changes
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2014-08-04 12:59:22 +02:00 |
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Konstantin Käfer
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75c079adb1
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move sprite to a use future loading
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2014-07-31 18:14:26 +02:00 |
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Konstantin Käfer
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fa3a41136c
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merge text and icon buckets/styles
(we're not yet placing together!)
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2014-07-29 18:27:59 +02:00 |
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Konstantin Käfer
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d47f11574e
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do not explicitly render matte; we already cleared the background with glClear
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2014-07-22 17:18:38 +02:00 |
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Konstantin Käfer
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4ea281c750
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rename llmr => mbgl
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2014-07-16 18:53:56 -07:00 |
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