Commit Graph

140 Commits

Author SHA1 Message Date
Jordan Kiley
7cbd31e456 Switch code coverage system to CodeCov (#13297) 2018-11-08 10:56:44 -08:00
Mikhail Pozdnyakov
ffdeef3a26 Refer corresponding LayerFactory instance from the Layer::Impl 2018-11-07 16:34:20 +02:00
Thiago Marcos P. Santos
69960afb8d [build] Add build system for submodules
Vendorize the submodules and a simple CMake build
system for all them. The dependencies will inherit
compilation options for core.

The goal is to make Mapbox GL Core completely self
contained with a simple offline build.
2018-10-31 18:19:28 +02:00
ear7h
7bf29bbf5a [linux] add map_snapshotter.*pp to linux core build 2018-10-09 11:15:19 +03:00
Konstantin Käfer
071129bf61 [linux,qt] Remove remainder of WebP support 2018-09-13 13:27:44 +02:00
Konstantin Käfer
4a3c4edb59 [android] add support for gnustl 2018-09-11 11:43:54 +02:00
Konstantin Käfer
e51eb0fc23 [build] use vendored version of ICU 2018-09-05 12:26:15 +02:00
Konstantin Käfer
679d66f36d [build] use vendored SQLite for LTO benefits + custom compile flags 2018-09-05 12:26:15 +02:00
Ivo van Dongen
fcb68041d5 [offline] Add option to pass geojson input file 2018-08-20 22:49:01 +03:00
John Firebaugh
ca9ba9cb43 [build] Move all mason_use statements to a single file
So its checksum can be used in a CI cache key name.
2018-07-13 11:50:39 -07:00
John Firebaugh
840a5cf120 [build] Record binary size via GitHub check 2018-07-03 14:03:32 -07:00
Chris Loer
35256c6e5b [core] Default "collator" implementation
- Based on nunicode
 - Not locale-aware
 - Used by linux and Qt builds
2018-07-03 10:03:05 -07:00
Chris Loer
251f5e605f [core, vendor] Create vendored nunicode 1.8.
- Version bump to 1.8 necessary for "unaccent" functionality
- Qt now depends on nunicode, ruling out use of precompiled binaries
2018-07-03 10:03:05 -07:00
Antonio Zugaldia
36c6a8ea79 [linux] Documentation update to reflect Ubuntu 18.04 packages (#12272)
* [linux] update libllvm version for ubuntu 18.04

* [linux] cmake 3.x is now bundled with ubuntu 18.04
2018-07-02 09:10:08 -04:00
Bruno de Oliveira Abinader
192bee256b [build] GLFW version 2018-06-27-0be4f3f 2018-06-27 17:23:49 +03:00
Konstantin Käfer
9ebb504164 [node] hide all symbols from the Node.js addons 2018-06-04 10:43:21 +02:00
Konstantin Käfer
d232a7a6f3 [linux] link EGL backend against SwiftShader to avoid Mesa dependency 2018-06-04 10:43:21 +02:00
Konstantin Käfer
500cf3864e [linux] load cURL dynamically for wider compatibility 2018-06-04 10:43:21 +02:00
Konstantin Käfer
0b305aca7d [linux] statically link the C++ standard library
Most of the STL is header-only anyway, and statically linking it only has a small overhead. On the other hand, it allows us to build more portable executables.
2018-06-04 10:43:21 +02:00
John Firebaugh
e423ef5609 [linux] Don't compile linux mbgl-loop-uv against node headers
Previously, `target_include_directories(mbgl-loop-uv PUBLIC ${NODEJS_INCLUDE_DIRS})` always applied. Compiles were working by accident because node is always installed in CI. Instead, split and inline loop-uv.cmake contents: linux uses `target_add_mason_package(mbgl-loop-uv PUBLIC libuv)`, node uses `target_include_directories(mbgl-loop-node PUBLIC ${NODEJS_INCLUDE_DIRS})`.
2018-05-04 07:19:36 -07:00
John Firebaugh
9a4b806fa8 [docs] Make per-platform installation docs self-contained
I've seen several issues where users followed platform-specific install docs, but were unaware of additional prerequisites spelled out in the top-level INSTALL.md. So let's try making each platform's installation documentation self contained.
2018-04-30 13:10:31 -07:00
Konstantin Käfer
1dd5e405c1 [build] Remove unused files, and cleanup directories 2018-01-03 01:07:41 +01:00
Bruno de Oliveira Abinader
6a838eeffb [build] Replace boost_libprogram_options with args 2017-12-18 16:40:29 +02:00
Chris Loer
1661af1cb4 [core] Enable local glyph generation using TinySDF.
- Platform-specific LocalGlyphRasterizer is responsible for deciding which glyphs to rasterize locally and for implementing the rasterization.
 - Default platform implementation doesn't locally generate any glyphs -> no behavior change
 - Unit test uses StubLocalGlyphRasterizer, which returns a single fixed bitmap for all CJK glyphs
 - Rename glyph_loader.test to glyph_manager.test
2017-12-11 10:43:00 -08:00
Konstantin Käfer
8757164ac8 [build] standardize on -fvisibility=hidden for all targets
Enables -fvisibility=hidden for iOS and Linux, and adds a workaround for GCC 6.3-7.1
Adds a GCC 6 build
Enables diagnostics for C files
Fixes a shadow warning in parsedate.c
2017-11-29 17:31:33 +01:00
Konstantin Käfer
2eec5a1980 [core] move HeadlessBackend extension initialization code into Impl 2017-11-29 15:48:51 +01:00
Konstantin Käfer
335f04f7e1 [core] fold HeadlessDisplay into the headless RenderBackend implementation 2017-11-29 15:48:51 +01:00
Thiago Marcos P. Santos
9d87dc8cf1 [core] Make the OpenGL implementation platform specific
Split the headers, so each platform includes the most appropriated
header.
2017-10-25 18:08:28 +03:00
Konstantin Käfer
64c75b442c [build] split out DefaultFileSource and dependents to a separate target
We don't want to link it into the node bindings, so keep it in a separate target
2017-09-28 13:48:36 -04:00
Ivo van Dongen
abecfe2333 [linux] headless display - support opengl es 2 2017-08-30 17:18:37 +03:00
Anand Thakker
d436bcd56b Add {Source,CompositeCamera}Function benchmarks (#9838) 2017-08-29 10:03:57 -04:00
John Firebaugh
32bd1d54fa [node, tests] Consolidate headless rendering logic in HeadlessFrontend 2017-07-26 09:50:38 -07:00
Bruno de Oliveira Abinader
15c5bf359a [build] Downgrade GCC support from 5.0 to 4.9 2017-07-19 19:24:30 +03:00
Ivo van Dongen
a5a0558bde [test] allow only a single shared display to avoid egl errors 2017-07-18 10:45:12 +02:00
Bruno de Oliveira Abinader
d0be2ed2a6 [build] Update GLFW to 2017-07-13-67c9155 2017-07-13 14:59:06 +03:00
Thiago Marcos P. Santos
7c117281bc [core] Isolate pthread-based tls implementation 2017-07-07 18:10:06 +03:00
Bruno de Oliveira Abinader
461387343d [build] Switch from Travis CI to CircleCI 2017-06-22 13:33:16 -07:00
Bruno de Oliveira Abinader
17af488048 [tidy] modernize-make-unique 2017-05-12 18:07:36 +03:00
Bruno de Oliveira Abinader
1e1da36123 [tidy] modernize-use-equals-default 2017-05-12 18:07:36 +03:00
Bruno de Oliveira Abinader
9894e58047 [tidy] modernize-use-override 2017-05-12 18:07:36 +03:00
Bruno de Oliveira Abinader
fa36110dfb [tidy] modernize-use-auto 2017-05-12 18:07:36 +03:00
Bruno de Oliveira Abinader
fd9e60c748 [build] Added 'shared_thread_pool.cpp' to 'mbgl-core' target on Linux 2017-05-02 12:54:37 +03:00
Konstantin Käfer
6fcac0f580 [core] always create a pixelbuffer surface in the EGL backend
We need a surface to activate a context. Some implementation don't seem to error when passing EGL_NO_SURFACE, but it doesn't seem standards compliant.
2017-04-05 23:05:46 +02:00
Konstantin Käfer
7c69cfa6de [core] destroy surface before context in EGL backend 2017-04-05 23:05:46 +02:00
Konstantin Käfer
c86b492bf7 [build] don't advertise headers that aren't used in public headers 2017-03-28 21:24:12 +02:00
John Firebaugh
321d820a87 [node] Eliminate src as an include path 2017-03-28 13:53:19 +02:00
Konstantin Käfer
234384ece9 [core] Move OpenGL extension initialization to Backend 2017-03-23 14:50:11 -07:00
John Firebaugh
3afae825c7 Use ICU compiled with -Os 2017-03-08 14:05:19 -08:00
Thiago Marcos P. Santos
d2469f4bdb [build] Fix build on Ubuntu 16.04+
gtest was broken because of lack of CXX11ABI support.
2017-02-23 18:39:40 +02:00
John Firebaugh
092213091b [linux] Don't manually activate context before destroying it 2017-02-22 09:27:32 -08:00