[node, tests] Consolidate headless rendering logic in HeadlessFrontend

This commit is contained in:
John Firebaugh
2017-07-21 16:36:31 -07:00
parent 11933f6ab8
commit 32bd1d54fa
40 changed files with 380 additions and 770 deletions

View File

@@ -1,13 +1,9 @@
#include <benchmark/benchmark.h>
#include <mbgl/benchmark/util.hpp>
#include <mbgl/map/map.hpp>
#include <mbgl/gl/headless_backend.hpp>
#include <mbgl/gl/offscreen_view.hpp>
#include <mbgl/gl/headless_frontend.hpp>
#include <mbgl/util/default_thread_pool.hpp>
#include <mbgl/renderer/renderer.hpp>
#include <mbgl/renderer/backend_scope.hpp>
#include <mbgl/renderer/async_renderer_frontend.hpp>
#include <mbgl/style/style.hpp>
#include <mbgl/style/image.hpp>
#include <mbgl/storage/default_file_source.hpp>
@@ -31,17 +27,14 @@ public:
map.getStyle().addImage(std::make_unique<style::Image>("test-icon",
decodeImage(util::read_file("benchmark/fixtures/api/default_marker.png")), 1.0));
mbgl::benchmark::render(map, view);
frontend.render(map);
}
util::RunLoop loop;
HeadlessBackend backend;
BackendScope scope { backend };
OffscreenView view{ backend.getContext(), { 1000, 1000 } };
DefaultFileSource fileSource{ "benchmark/fixtures/api/cache.db", "." };
ThreadPool threadPool{ 4 };
AsyncRendererFrontend rendererFrontend { std::make_unique<Renderer>(backend, 1, fileSource, threadPool), backend, view };
Map map { rendererFrontend, MapObserver::nullObserver(), view.getSize(), 1, fileSource, threadPool, MapMode::Still };
HeadlessFrontend frontend { { 1000, 1000 }, 1, fileSource, threadPool };
Map map { frontend, MapObserver::nullObserver(), frontend.getSize(), 1, fileSource, threadPool, MapMode::Still };
ScreenBox box{{ 0, 0 }, { 1000, 1000 }};
};
@@ -51,7 +44,7 @@ static void API_queryRenderedFeaturesAll(::benchmark::State& state) {
QueryBenchmark bench;
while (state.KeepRunning()) {
bench.rendererFrontend.getRenderer()->queryRenderedFeatures(bench.box, {});
bench.frontend.getRenderer()->queryRenderedFeatures(bench.box, {});
}
}
@@ -59,7 +52,7 @@ static void API_queryRenderedFeaturesLayerFromLowDensity(::benchmark::State& sta
QueryBenchmark bench;
while (state.KeepRunning()) {
bench.rendererFrontend.getRenderer()->queryRenderedFeatures(bench.box, {{{ "testlayer" }}, {}});
bench.frontend.getRenderer()->queryRenderedFeatures(bench.box, {{{ "testlayer" }}, {}});
}
}
@@ -67,7 +60,7 @@ static void API_queryRenderedFeaturesLayerFromHighDensity(::benchmark::State& st
QueryBenchmark bench;
while (state.KeepRunning()) {
bench.rendererFrontend.getRenderer()->queryRenderedFeatures(bench.box, {{{"road-street" }}, {}});
bench.frontend.getRenderer()->queryRenderedFeatures(bench.box, {{{"road-street" }}, {}});
}
}

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@@ -1,14 +1,10 @@
#include <benchmark/benchmark.h>
#include <mbgl/benchmark/util.hpp>
#include <mbgl/map/map.hpp>
#include <mbgl/map/map_observer.hpp>
#include <mbgl/gl/headless_backend.hpp>
#include <mbgl/gl/offscreen_view.hpp>
#include <mbgl/gl/headless_frontend.hpp>
#include <mbgl/util/default_thread_pool.hpp>
#include <mbgl/renderer/renderer.hpp>
#include <mbgl/renderer/backend_scope.hpp>
#include <mbgl/renderer/async_renderer_frontend.hpp>
#include <mbgl/style/style.hpp>
#include <mbgl/style/image.hpp>
#include <mbgl/storage/default_file_source.hpp>
@@ -29,9 +25,6 @@ public:
}
util::RunLoop loop;
HeadlessBackend backend;
BackendScope scope { backend };
OffscreenView view { backend.getContext(), { 1000, 1000 } };
DefaultFileSource fileSource { "benchmark/fixtures/api/cache.db", "." };
ThreadPool threadPool { 4 };
};
@@ -47,25 +40,25 @@ static void prepare(Map& map, optional<std::string> json = {}) {
static void API_renderStill_reuse_map(::benchmark::State& state) {
RenderBenchmark bench;
AsyncRendererFrontend frontend { std::make_unique<Renderer>(bench.backend, 1, bench.fileSource, bench.threadPool), bench.backend, bench.view };
Map map { frontend, MapObserver::nullObserver(), bench.view.getSize(), 1, bench.fileSource, bench.threadPool, MapMode::Still };
HeadlessFrontend frontend { { 1000, 1000 }, 1, bench.fileSource, bench.threadPool };
Map map { frontend, MapObserver::nullObserver(), frontend.getSize(), 1, bench.fileSource, bench.threadPool, MapMode::Still };
prepare(map);
while (state.KeepRunning()) {
mbgl::benchmark::render(map, bench.view);
frontend.render(map);
}
}
static void API_renderStill_reuse_map_switch_styles(::benchmark::State& state) {
RenderBenchmark bench;
AsyncRendererFrontend frontend { std::make_unique<Renderer>(bench.backend, 1, bench.fileSource, bench.threadPool), bench.backend, bench.view };
Map map { frontend, MapObserver::nullObserver(), bench.view.getSize(), 1, bench.fileSource, bench.threadPool, MapMode::Still };
HeadlessFrontend frontend { { 1000, 1000 }, 1, bench.fileSource, bench.threadPool };
Map map { frontend, MapObserver::nullObserver(), frontend.getSize(), 1, bench.fileSource, bench.threadPool, MapMode::Still };
while (state.KeepRunning()) {
prepare(map, { "{}" });
mbgl::benchmark::render(map, bench.view);
frontend.render(map);
prepare(map);
mbgl::benchmark::render(map, bench.view);
frontend.render(map);
}
}
@@ -73,10 +66,10 @@ static void API_renderStill_recreate_map(::benchmark::State& state) {
RenderBenchmark bench;
while (state.KeepRunning()) {
AsyncRendererFrontend frontend { std::make_unique<Renderer>(bench.backend, 1, bench.fileSource, bench.threadPool), bench.backend, bench.view };
Map map { frontend, MapObserver::nullObserver(), bench.view.getSize(), 1, bench.fileSource, bench.threadPool, MapMode::Still };
HeadlessFrontend frontend { { 1000, 1000 }, 1, bench.fileSource, bench.threadPool };
Map map { frontend, MapObserver::nullObserver(), frontend.getSize(), 1, bench.fileSource, bench.threadPool, MapMode::Still };
prepare(map);
mbgl::benchmark::render(map, bench.view);
frontend.render(map);
}
}

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@@ -1,24 +0,0 @@
#include <mbgl/benchmark/util.hpp>
#include <mbgl/gl/offscreen_view.hpp>
#include <mbgl/map/map.hpp>
#include <mbgl/map/view.hpp>
#include <mbgl/util/image.hpp>
#include <mbgl/util/run_loop.hpp>
namespace mbgl {
namespace benchmark {
void render(Map& map, OffscreenView& view) {
PremultipliedImage result;
map.renderStill([&](std::exception_ptr) {
result = view.readStillImage();
});
while (!result.valid()) {
util::RunLoop::Get()->runOnce();
}
}
} // namespace benchmark
} // namespace mbgl

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@@ -1,13 +0,0 @@
#pragma once
namespace mbgl {
class Map;
class OffscreenView;
namespace benchmark {
void render(Map&, OffscreenView&);
} // namespace benchmark
} // namespace mbgl

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@@ -2,14 +2,10 @@
#include <mbgl/util/image.hpp>
#include <mbgl/util/run_loop.hpp>
#include <mbgl/gl/headless_backend.hpp>
#include <mbgl/gl/offscreen_view.hpp>
#include <mbgl/gl/headless_frontend.hpp>
#include <mbgl/util/default_thread_pool.hpp>
#include <mbgl/storage/default_file_source.hpp>
#include <mbgl/style/style.hpp>
#include <mbgl/renderer/renderer.hpp>
#include <mbgl/renderer/backend_scope.hpp>
#include <mbgl/renderer/async_renderer_frontend.hpp>
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wunknown-pragmas"
@@ -85,13 +81,9 @@ int main(int argc, char *argv[]) {
fileSource.setAccessToken(std::string(token));
}
HeadlessBackend backend;
BackendScope scope { backend };
OffscreenView view(backend.getContext(), { static_cast<uint32_t>(width * pixelRatio),
static_cast<uint32_t>(height * pixelRatio) });
ThreadPool threadPool(4);
AsyncRendererFrontend rendererFrontend(std::make_unique<Renderer>(backend, pixelRatio, fileSource, threadPool), backend, view);
Map map(rendererFrontend, MapObserver::nullObserver(), mbgl::Size { width, height }, pixelRatio, fileSource, threadPool, MapMode::Still);
HeadlessFrontend frontend({ width, height }, pixelRatio, fileSource, threadPool);
Map map(frontend, MapObserver::nullObserver(), frontend.getSize(), pixelRatio, fileSource, threadPool, MapMode::Still);
if (style_path.find("://") == std::string::npos) {
style_path = std::string("file://") + style_path;
@@ -106,23 +98,14 @@ int main(int argc, char *argv[]) {
map.setDebug(debug ? mbgl::MapDebugOptions::TileBorders | mbgl::MapDebugOptions::ParseStatus : mbgl::MapDebugOptions::NoDebug);
}
map.renderStill([&](std::exception_ptr error) {
try {
if (error) {
std::rethrow_exception(error);
}
} catch(std::exception& e) {
std::cout << "Error: " << e.what() << std::endl;
exit(1);
}
try {
std::ofstream out(output, std::ios::binary);
out << encodePNG(view.readStillImage());
out << encodePNG(frontend.render(map));
out.close();
loop.stop();
});
loop.run();
} catch(std::exception& e) {
std::cout << "Error: " << e.what() << std::endl;
exit(1);
}
return 0;
}

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@@ -18,8 +18,6 @@ set(MBGL_BENCHMARK_FILES
# src/mbgl/benchmark
benchmark/src/mbgl/benchmark/benchmark.cpp
benchmark/src/mbgl/benchmark/util.cpp
benchmark/src/mbgl/benchmark/util.hpp
# util
benchmark/util/dtoa.benchmark.cpp

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@@ -1,6 +1,4 @@
add_executable(mbgl-benchmark
platform/default/mbgl/renderer/async_renderer_frontend.cpp
platform/default/mbgl/renderer/async_renderer_frontend.hpp
${MBGL_BENCHMARK_FILES}
)

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@@ -19,8 +19,6 @@ target_sources(mbgl-node
PRIVATE platform/node/src/node_request.cpp
PRIVATE platform/node/src/node_feature.hpp
PRIVATE platform/node/src/node_feature.cpp
PRIVATE platform/node/src/node_renderer_frontend.hpp
PRIVATE platform/node/src/node_renderer_frontend.cpp
PRIVATE platform/node/src/node_thread_pool.hpp
PRIVATE platform/node/src/node_thread_pool.cpp
PRIVATE platform/node/src/util/async_queue.hpp

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@@ -1,6 +1,4 @@
add_executable(mbgl-render
platform/default/mbgl/renderer/async_renderer_frontend.cpp
platform/default/mbgl/renderer/async_renderer_frontend.hpp
bin/render.cpp
)

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@@ -60,8 +60,6 @@ set(MBGL_TEST_FILES
test/src/mbgl/test/stub_geometry_tile_feature.hpp
test/src/mbgl/test/stub_layer_observer.hpp
test/src/mbgl/test/stub_render_source_observer.hpp
test/src/mbgl/test/stub_renderer_frontend.cpp
test/src/mbgl/test/stub_renderer_frontend.hpp
test/src/mbgl/test/stub_style_observer.hpp
test/src/mbgl/test/stub_tile_observer.hpp
test/src/mbgl/test/test.cpp

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@@ -308,10 +308,10 @@ macro(mbgl_platform_test)
platform/android/src/test/main.jni.cpp
# Headless view
platform/default/mbgl/gl/headless_frontend.cpp
platform/default/mbgl/gl/headless_frontend.hpp
platform/default/mbgl/gl/headless_backend.cpp
platform/default/mbgl/gl/headless_backend.hpp
platform/default/mbgl/gl/offscreen_view.cpp
platform/default/mbgl/gl/offscreen_view.hpp
platform/linux/src/headless_backend_egl.cpp
platform/linux/src/headless_display_egl.cpp

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@@ -9,10 +9,26 @@
namespace mbgl {
HeadlessBackend::HeadlessBackend() = default;
class HeadlessBackend::View {
public:
View(gl::Context& context, Size size)
: color(context.createRenderbuffer<gl::RenderbufferType::RGBA>(size)),
depthStencil(context.createRenderbuffer<gl::RenderbufferType::DepthStencil>(size)),
framebuffer(context.createFramebuffer(color, depthStencil)) {
}
gl::Renderbuffer<gl::RenderbufferType::RGBA> color;
gl::Renderbuffer<gl::RenderbufferType::DepthStencil> depthStencil;
gl::Framebuffer framebuffer;
};
HeadlessBackend::HeadlessBackend(Size size_)
: size(size_) {
}
HeadlessBackend::~HeadlessBackend() {
BackendScope guard { *this };
view.reset();
context.reset();
}
@@ -36,8 +52,29 @@ void HeadlessBackend::deactivate() {
active = false;
}
void HeadlessBackend::bind() {
gl::Context& context_ = getContext();
if (!view) {
view = std::make_unique<View>(context_, size);
}
context_.bindFramebuffer = view->framebuffer.framebuffer;
context_.scissorTest = false;
context_.viewport = { 0, 0, size };
}
void HeadlessBackend::updateAssumedState() {
// no-op
}
void HeadlessBackend::setSize(Size size_) {
size = size_;
view.reset();
}
PremultipliedImage HeadlessBackend::readStillImage() {
return getContext().readFramebuffer<PremultipliedImage>(size);
}
} // namespace mbgl

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@@ -1,5 +1,6 @@
#pragma once
#include <mbgl/map/view.hpp>
#include <mbgl/renderer/renderer_backend.hpp>
#include <memory>
@@ -9,13 +10,17 @@ namespace mbgl {
class HeadlessDisplay;
class HeadlessBackend : public RendererBackend {
class HeadlessBackend : public View, public RendererBackend {
public:
HeadlessBackend();
HeadlessBackend(Size = { 256, 256 });
~HeadlessBackend() override;
void bind() override;
void updateAssumedState() override;
void setSize(Size);
PremultipliedImage readStillImage();
struct Impl {
virtual ~Impl() = default;
virtual void activateContext() = 0;
@@ -37,7 +42,12 @@ private:
std::shared_ptr<HeadlessDisplay> display;
std::unique_ptr<Impl> impl;
Size size;
float pixelRatio;
bool active = false;
class View;
std::unique_ptr<View> view;
};
} // namespace mbgl

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@@ -0,0 +1,86 @@
#include <mbgl/gl/headless_frontend.hpp>
#include <mbgl/renderer/renderer.hpp>
#include <mbgl/map/map.hpp>
#include <mbgl/util/run_loop.hpp>
namespace mbgl {
HeadlessFrontend::HeadlessFrontend(float pixelRatio_, FileSource& fileSource, Scheduler& scheduler)
: HeadlessFrontend({ 256, 256 }, pixelRatio_, fileSource, scheduler) {
}
HeadlessFrontend::HeadlessFrontend(Size size_, float pixelRatio_, FileSource& fileSource, Scheduler& scheduler)
: size(size_),
pixelRatio(pixelRatio_),
backend({ static_cast<uint32_t>(size.width * pixelRatio),
static_cast<uint32_t>(size.height * pixelRatio) }),
asyncInvalidate([this] {
if (renderer && updateParameters) {
mbgl::BackendScope guard { backend };
renderer->render(backend, *updateParameters);
}
}),
renderer(std::make_unique<Renderer>(backend, pixelRatio, fileSource, scheduler)) {
}
HeadlessFrontend::~HeadlessFrontend() = default;
void HeadlessFrontend::reset() {
assert(renderer);
renderer.reset();
}
void HeadlessFrontend::update(std::shared_ptr<UpdateParameters> updateParameters_) {
updateParameters = updateParameters_;
asyncInvalidate.send();
}
void HeadlessFrontend::setObserver(RendererObserver& observer_) {
assert(renderer);
renderer->setObserver(&observer_);
}
Size HeadlessFrontend::getSize() const {
return size;
}
Renderer* HeadlessFrontend::getRenderer() {
assert(renderer);
return renderer.get();
}
RendererBackend* HeadlessFrontend::getBackend() {
return &backend;
}
void HeadlessFrontend::setSize(Size size_) {
if (size != size_) {
size = size_;
backend.setSize({ static_cast<uint32_t>(size_.width * pixelRatio),
static_cast<uint32_t>(size_.height * pixelRatio) });
}
}
PremultipliedImage HeadlessFrontend::readStillImage() {
return backend.readStillImage();
}
PremultipliedImage HeadlessFrontend::render(Map& map) {
PremultipliedImage result;
map.renderStill([&](std::exception_ptr error) {
if (error) {
std::rethrow_exception(error);
} else {
result = backend.readStillImage();
}
});
while (!result.valid()) {
util::RunLoop::Get()->runOnce();
}
return result;
}
} // namespace mbgl

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@@ -0,0 +1,47 @@
#pragma once
#include <mbgl/renderer/renderer_frontend.hpp>
#include <mbgl/gl/headless_backend.hpp>
#include <mbgl/util/async_task.hpp>
#include <memory>
namespace mbgl {
class FileSource;
class Scheduler;
class Renderer;
class RendererBackend;
class Map;
class HeadlessFrontend : public RendererFrontend {
public:
HeadlessFrontend(float pixelRatio_, FileSource&, Scheduler&);
HeadlessFrontend(Size, float pixelRatio_, FileSource&, Scheduler&);
~HeadlessFrontend() override;
void reset() override;
void update(std::shared_ptr<UpdateParameters>) override;
void setObserver(RendererObserver&) override;
Size getSize() const;
void setSize(Size);
Renderer* getRenderer();
RendererBackend* getBackend();
PremultipliedImage readStillImage();
PremultipliedImage render(Map&);
private:
Size size;
float pixelRatio;
HeadlessBackend backend;
util::AsyncTask asyncInvalidate;
std::unique_ptr<Renderer> renderer;
std::shared_ptr<UpdateParameters> updateParameters;
};
} // namespace mbgl

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@@ -1,65 +0,0 @@
#include <mbgl/gl/offscreen_view.hpp>
#include <mbgl/gl/context.hpp>
#include <mbgl/gl/framebuffer.hpp>
#include <mbgl/gl/renderbuffer.hpp>
#include <mbgl/util/optional.hpp>
#include <cstring>
#include <cassert>
namespace mbgl {
class OffscreenView::Impl {
public:
Impl(gl::Context& context_, const Size size_) : context(context_), size(std::move(size_)) {
assert(!size.isEmpty());
}
void bind() {
if (!framebuffer) {
color = context.createRenderbuffer<gl::RenderbufferType::RGBA>(size);
depthStencil = context.createRenderbuffer<gl::RenderbufferType::DepthStencil>(size);
framebuffer = context.createFramebuffer(*color, *depthStencil);
} else {
context.bindFramebuffer = framebuffer->framebuffer;
}
context.scissorTest = false;
context.viewport = { 0, 0, size };
}
PremultipliedImage readStillImage() {
return context.readFramebuffer<PremultipliedImage>(size);
}
const Size& getSize() const {
return size;
}
private:
gl::Context& context;
const Size size;
optional<gl::Framebuffer> framebuffer;
optional<gl::Renderbuffer<gl::RenderbufferType::RGBA>> color;
optional<gl::Renderbuffer<gl::RenderbufferType::DepthStencil>> depthStencil;
};
OffscreenView::OffscreenView(gl::Context& context, const Size size)
: impl(std::make_unique<Impl>(context, std::move(size))) {
}
OffscreenView::~OffscreenView() = default;
void OffscreenView::bind() {
impl->bind();
}
PremultipliedImage OffscreenView::readStillImage() {
return impl->readStillImage();
}
const Size& OffscreenView::getSize() const {
return impl->getSize();
}
} // namespace mbgl

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@@ -1,28 +0,0 @@
#pragma once
#include <mbgl/map/view.hpp>
#include <mbgl/util/image.hpp>
namespace mbgl {
namespace gl {
class Context;
} // namespace gl
class OffscreenView : public View {
public:
OffscreenView(gl::Context&, Size size = { 256, 256 });
~OffscreenView() override;
void bind() override;
PremultipliedImage readStillImage();
const Size& getSize() const;
private:
class Impl;
const std::unique_ptr<Impl> impl;
};
} // namespace mbgl

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@@ -1,41 +0,0 @@
#include "async_renderer_frontend.hpp"
#include <mbgl/renderer/backend_scope.hpp>
#include <mbgl/renderer/renderer.hpp>
namespace mbgl {
AsyncRendererFrontend::AsyncRendererFrontend(std::unique_ptr<Renderer> renderer_, RendererBackend& backend, View& view_)
: renderer(std::move(renderer_))
, view(view_)
, asyncInvalidate([&] {
if (renderer && updateParameters) {
BackendScope guard { backend };
renderer->render(view, *updateParameters);
}
}) {
}
AsyncRendererFrontend::~AsyncRendererFrontend() = default;
void AsyncRendererFrontend::reset() {
assert(renderer);
renderer.reset();
}
void AsyncRendererFrontend::update(std::shared_ptr<UpdateParameters> updateParameters_) {
updateParameters = updateParameters_;
asyncInvalidate.send();
}
void AsyncRendererFrontend::setObserver(RendererObserver& observer_) {
assert(renderer);
renderer->setObserver(&observer_);
}
Renderer* AsyncRendererFrontend::getRenderer() {
assert(renderer);
return renderer.get();
}
} // namespace mbgl

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@@ -1,36 +0,0 @@
#pragma once
#include <mbgl/map/view.hpp>
#include <mbgl/renderer/renderer_frontend.hpp>
#include <mbgl/util/async_task.hpp>
#include <memory>
#include <vector>
namespace mbgl {
class Renderer;
class RendererBackend;
// Default implementation for RendererFrontend
class AsyncRendererFrontend : public mbgl::RendererFrontend {
public:
AsyncRendererFrontend(std::unique_ptr<Renderer>, RendererBackend&, View&);
~AsyncRendererFrontend() override;
void reset() override;
void update(std::shared_ptr<UpdateParameters> updateParameters_) override;
void setObserver(RendererObserver& observer_) override;
Renderer* getRenderer();
private:
std::unique_ptr<Renderer> renderer;
View& view;
std::shared_ptr<UpdateParameters> updateParameters;
util::AsyncTask asyncInvalidate;
};
} // namespace mbgl

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@@ -49,13 +49,13 @@ macro(mbgl_platform_core)
PRIVATE platform/default/png_writer.cpp
# Headless view
PRIVATE platform/default/mbgl/gl/headless_frontend.cpp
PRIVATE platform/default/mbgl/gl/headless_frontend.hpp
PRIVATE platform/default/mbgl/gl/headless_backend.cpp
PRIVATE platform/default/mbgl/gl/headless_backend.hpp
PRIVATE platform/darwin/src/headless_backend_eagl.mm
PRIVATE platform/default/mbgl/gl/headless_display.cpp
PRIVATE platform/default/mbgl/gl/headless_display.hpp
PRIVATE platform/default/mbgl/gl/offscreen_view.cpp
PRIVATE platform/default/mbgl/gl/offscreen_view.hpp
# Thread pool
PRIVATE platform/default/mbgl/util/shared_thread_pool.cpp

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@@ -80,11 +80,11 @@ macro(mbgl_platform_core)
PRIVATE platform/default/webp_reader.cpp
# Headless view
PRIVATE platform/default/mbgl/gl/headless_frontend.cpp
PRIVATE platform/default/mbgl/gl/headless_frontend.hpp
PRIVATE platform/default/mbgl/gl/headless_backend.cpp
PRIVATE platform/default/mbgl/gl/headless_backend.hpp
PRIVATE platform/default/mbgl/gl/headless_display.hpp
PRIVATE platform/default/mbgl/gl/offscreen_view.cpp
PRIVATE platform/default/mbgl/gl/offscreen_view.hpp
# Thread pool
PRIVATE platform/default/mbgl/util/default_thread_pool.cpp

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@@ -45,13 +45,13 @@ macro(mbgl_platform_core)
PRIVATE platform/default/png_writer.cpp
# Headless view
PRIVATE platform/default/mbgl/gl/headless_frontend.cpp
PRIVATE platform/default/mbgl/gl/headless_frontend.hpp
PRIVATE platform/default/mbgl/gl/headless_backend.cpp
PRIVATE platform/default/mbgl/gl/headless_backend.hpp
PRIVATE platform/darwin/src/headless_backend_cgl.cpp
PRIVATE platform/default/mbgl/gl/headless_display.hpp
PRIVATE platform/darwin/src/headless_display_cgl.cpp
PRIVATE platform/default/mbgl/gl/offscreen_view.cpp
PRIVATE platform/default/mbgl/gl/offscreen_view.hpp
# Thread pool
PRIVATE platform/default/mbgl/util/shared_thread_pool.cpp

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@@ -3,11 +3,10 @@
#include "node_feature.hpp"
#include "node_conversion.hpp"
#include "node_geojson.hpp"
#include "node_renderer_frontend.hpp"
#include <mbgl/util/exception.hpp>
#include <mbgl/renderer/renderer.hpp>
#include <mbgl/renderer/backend_scope.hpp>
#include <mbgl/gl/headless_frontend.hpp>
#include <mbgl/style/conversion/source.hpp>
#include <mbgl/style/conversion/layer.hpp>
#include <mbgl/style/conversion/filter.hpp>
@@ -26,8 +25,7 @@ struct NodeMap::RenderOptions {
double pitch = 0;
double latitude = 0;
double longitude = 0;
unsigned int width = 512;
unsigned int height = 512;
mbgl::Size size = { 512, 512 };
std::vector<std::string> classes;
mbgl::MapDebugOptions debugOptions = mbgl::MapDebugOptions::NoDebug;
};
@@ -38,8 +36,6 @@ static const char* releasedMessage() {
return "Map resources have already been released";
}
NodeBackend::NodeBackend(): HeadlessBackend() {}
void NodeMapObserver::onDidFailLoadingMap(std::exception_ptr error) {
std::rethrow_exception(error);
}
@@ -258,11 +254,11 @@ NodeMap::RenderOptions NodeMap::ParseOptions(v8::Local<v8::Object> obj) {
}
if (Nan::Has(obj, Nan::New("width").ToLocalChecked()).FromJust()) {
options.width = Nan::Get(obj, Nan::New("width").ToLocalChecked()).ToLocalChecked()->IntegerValue();
options.size.width = Nan::Get(obj, Nan::New("width").ToLocalChecked()).ToLocalChecked()->IntegerValue();
}
if (Nan::Has(obj, Nan::New("height").ToLocalChecked()).FromJust()) {
options.height = Nan::Get(obj, Nan::New("height").ToLocalChecked()).ToLocalChecked()->IntegerValue();
options.size.height = Nan::Get(obj, Nan::New("height").ToLocalChecked()).ToLocalChecked()->IntegerValue();
}
if (Nan::Has(obj, Nan::New("classes").ToLocalChecked()).FromJust()) {
@@ -358,15 +354,8 @@ void NodeMap::Render(const Nan::FunctionCallbackInfo<v8::Value>& info) {
}
void NodeMap::startRender(NodeMap::RenderOptions options) {
map->setSize({ options.width, options.height });
const mbgl::Size fbSize{ static_cast<uint32_t>(options.width * pixelRatio),
static_cast<uint32_t>(options.height * pixelRatio) };
if (!view || view->getSize() != fbSize) {
view.reset();
mbgl::BackendScope scope { backend };
view = std::make_unique<mbgl::OffscreenView>(backend.getContext(), fbSize);
}
frontend->setSize(options.size);
map->setSize(options.size);
if (map->getZoom() != options.zoom) {
map->setZoom(options.zoom);
@@ -395,7 +384,7 @@ void NodeMap::startRender(NodeMap::RenderOptions options) {
uv_async_send(async);
} else {
assert(!image.data);
image = view->readStillImage();
image = frontend->readStillImage();
uv_async_send(async);
}
});
@@ -525,9 +514,8 @@ void NodeMap::cancel() {
// Reset map explicitly as it resets the renderer frontend
map.reset();
auto renderer = std::make_unique<mbgl::Renderer>(backend, pixelRatio, *this, threadpool);
rendererFrontend = std::make_unique<NodeRendererFrontend>(std::move(renderer), backend, [this] { return view.get(); });
map = std::make_unique<mbgl::Map>(*rendererFrontend, mapObserver, mbgl::Size{ 256, 256 }, pixelRatio,
frontend = std::make_unique<mbgl::HeadlessFrontend>(mbgl::Size{ 256, 256 }, pixelRatio, *this, threadpool);
map = std::make_unique<mbgl::Map>(*frontend, mapObserver, frontend->getSize(), pixelRatio,
*this, threadpool, mbgl::MapMode::Still);
// FIXME: Reload the style after recreating the map. We need to find
@@ -882,11 +870,8 @@ void NodeMap::DumpDebugLogs(const Nan::FunctionCallbackInfo<v8::Value>& info) {
if (!nodeMap->map) return Nan::ThrowError(releasedMessage());
nodeMap->map->dumpDebugLogs();
if (nodeMap->rendererFrontend) {
nodeMap->rendererFrontend->dumpDebugLogs();
}
nodeMap->frontend->getRenderer()->dumpDebugLogs();
info.GetReturnValue().SetUndefined();
}
@@ -948,7 +933,7 @@ void NodeMap::QueryRenderedFeatures(const Nan::FunctionCallbackInfo<v8::Value>&
auto pos0 = Nan::Get(posOrBox, 0).ToLocalChecked().As<v8::Array>();
auto pos1 = Nan::Get(posOrBox, 1).ToLocalChecked().As<v8::Array>();
optional = nodeMap->rendererFrontend->queryRenderedFeatures(mbgl::ScreenBox {
optional = nodeMap->frontend->getRenderer()->queryRenderedFeatures(mbgl::ScreenBox {
{
Nan::Get(pos0, 0).ToLocalChecked()->NumberValue(),
Nan::Get(pos0, 1).ToLocalChecked()->NumberValue()
@@ -959,7 +944,7 @@ void NodeMap::QueryRenderedFeatures(const Nan::FunctionCallbackInfo<v8::Value>&
}, queryOptions);
} else {
optional = nodeMap->rendererFrontend->queryRenderedFeatures(mbgl::ScreenCoordinate {
optional = nodeMap->frontend->getRenderer()->queryRenderedFeatures(mbgl::ScreenCoordinate {
Nan::Get(posOrBox, 0).ToLocalChecked()->NumberValue(),
Nan::Get(posOrBox, 1).ToLocalChecked()->NumberValue()
}, queryOptions);
@@ -985,10 +970,10 @@ NodeMap::NodeMap(v8::Local<v8::Object> options)
: 1.0;
}())
, mapObserver(NodeMapObserver())
, rendererFrontend(std::make_unique<NodeRendererFrontend>(std::make_unique<mbgl::Renderer>(backend, pixelRatio, *this, threadpool), backend, [this] { return view.get(); }))
, map(std::make_unique<mbgl::Map>(*rendererFrontend,
, frontend(std::make_unique<mbgl::HeadlessFrontend>(mbgl::Size { 256, 256 }, pixelRatio, *this, threadpool))
, map(std::make_unique<mbgl::Map>(*frontend,
mapObserver,
mbgl::Size { 256, 256 },
frontend->getSize(),
pixelRatio,
*this,
threadpool,

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@@ -4,8 +4,7 @@
#include <mbgl/map/map.hpp>
#include <mbgl/storage/file_source.hpp>
#include <mbgl/gl/headless_backend.hpp>
#include <mbgl/gl/offscreen_view.hpp>
#include <mbgl/util/image.hpp>
#include <exception>
@@ -15,15 +14,13 @@
#include <nan.h>
#pragma GCC diagnostic pop
namespace node_mbgl {
class NodeRendererFrontend;
namespace mbgl {
class Map;
class HeadlessFrontend;
} // namespace mbgl
namespace node_mbgl {
class NodeBackend : public mbgl::HeadlessBackend {
public:
NodeBackend();
};
class NodeMapObserver : public mbgl::MapObserver {
void onDidFailLoadingMap(std::exception_ptr) override;
};
@@ -73,11 +70,9 @@ public:
std::unique_ptr<mbgl::AsyncRequest> request(const mbgl::Resource&, mbgl::FileSource::Callback);
const float pixelRatio;
NodeBackend backend;
std::unique_ptr<mbgl::OffscreenView> view;
NodeThreadPool threadpool;
NodeMapObserver mapObserver;
std::unique_ptr<NodeRendererFrontend> rendererFrontend;
std::unique_ptr<mbgl::HeadlessFrontend> frontend;
std::unique_ptr<mbgl::Map> map;
std::exception_ptr error;

View File

@@ -1,53 +0,0 @@
#include "node_renderer_frontend.hpp"
#include <mbgl/renderer/renderer.hpp>
#include <mbgl/renderer/renderer_backend.hpp>
#include <mbgl/renderer/backend_scope.hpp>
namespace node_mbgl {
NodeRendererFrontend::NodeRendererFrontend(std::unique_ptr<mbgl::Renderer> renderer_, mbgl::RendererBackend& backend_, ViewAccessorFunction getView)
: renderer(std::move(renderer_))
, asyncInvalidate([&, getView] {
if (renderer && updateParameters) {
mbgl::BackendScope guard { backend_ };
renderer->render(*getView(), *updateParameters);
}
}) {
}
NodeRendererFrontend::~NodeRendererFrontend() = default;
void NodeRendererFrontend::reset() {
assert(renderer);
renderer.reset();
}
void NodeRendererFrontend::setObserver(mbgl::RendererObserver& observer_) {
assert(renderer);
renderer->setObserver(&observer_);
}
void NodeRendererFrontend::update(std::shared_ptr<mbgl::UpdateParameters> updateParameters_) {
updateParameters = updateParameters_;
asyncInvalidate.send();
}
std::vector<mbgl::Feature> NodeRendererFrontend::queryRenderedFeatures(const mbgl::ScreenBox& box,
const mbgl::RenderedQueryOptions& options) const {
assert(renderer);
return renderer->queryRenderedFeatures(box, options);
}
std::vector<mbgl::Feature> NodeRendererFrontend::queryRenderedFeatures(const mbgl::ScreenCoordinate& point,
const mbgl::RenderedQueryOptions& options) const {
assert(renderer);
return renderer->queryRenderedFeatures(point, options);
}
void NodeRendererFrontend::dumpDebugLogs() {
assert(renderer);
return renderer->dumpDebugLogs();
}
} // namespace node_mbgl

View File

@@ -1,47 +0,0 @@
#pragma once
#include <mbgl/renderer/renderer_frontend.hpp>
#include <mbgl/renderer/query.hpp>
#include <mbgl/util/async_task.hpp>
#include <mbgl/util/feature.hpp>
#include <mbgl/util/geo.hpp>
#include <functional>
#include <memory>
namespace mbgl {
class Renderer;
class RendererBackend;
class View;
} // namespace mbgl
namespace node_mbgl {
class NodeRendererFrontend : public mbgl::RendererFrontend {
public:
using ViewAccessorFunction = std::function<mbgl::View* ()>;
NodeRendererFrontend(std::unique_ptr<mbgl::Renderer>, mbgl::RendererBackend&, ViewAccessorFunction);
~NodeRendererFrontend();
void reset() override;
void setObserver(mbgl::RendererObserver&) override;
void update(std::shared_ptr<mbgl::UpdateParameters>) override;
// Feature querying
std::vector<mbgl::Feature> queryRenderedFeatures(const mbgl::ScreenCoordinate&,
const mbgl::RenderedQueryOptions& options = {}) const;
std::vector<mbgl::Feature> queryRenderedFeatures(const mbgl::ScreenBox&,
const mbgl::RenderedQueryOptions& = {}) const;
void dumpDebugLogs();
private:
std::unique_ptr<mbgl::Renderer> renderer;
std::shared_ptr<mbgl::UpdateParameters> updateParameters;
mbgl::util::AsyncTask asyncInvalidate;
};
} // namespace node_mbgl

View File

@@ -52,12 +52,12 @@ endmacro()
macro(mbgl_platform_test)
target_sources(mbgl-test
PRIVATE platform/default/mbgl/gl/headless_frontend.cpp
PRIVATE platform/default/mbgl/gl/headless_frontend.hpp
PRIVATE platform/default/mbgl/gl/headless_backend.cpp
PRIVATE platform/default/mbgl/gl/headless_backend.hpp
PRIVATE platform/default/mbgl/gl/headless_display.cpp
PRIVATE platform/default/mbgl/gl/headless_display.hpp
PRIVATE platform/default/mbgl/gl/offscreen_view.cpp
PRIVATE platform/default/mbgl/gl/offscreen_view.hpp
PRIVATE platform/qt/test/headless_backend_qt.cpp
PRIVATE platform/qt/test/main.cpp
PRIVATE platform/qt/test/qmapboxgl.cpp

View File

@@ -6,14 +6,11 @@
#include <mbgl/style/style.hpp>
#include <mbgl/style/image.hpp>
#include <mbgl/map/map.hpp>
#include <mbgl/renderer/backend_scope.hpp>
#include <mbgl/gl/headless_backend.hpp>
#include <mbgl/gl/offscreen_view.hpp>
#include <mbgl/util/io.hpp>
#include <mbgl/util/run_loop.hpp>
#include <mbgl/util/color.hpp>
#include <mbgl/renderer/renderer.hpp>
#include <mbgl/test/stub_renderer_frontend.hpp>
#include <mbgl/gl/headless_frontend.hpp>
using namespace mbgl;
@@ -30,19 +27,16 @@ std::unique_ptr<style::Image> namedMarker(const std::string& name) {
class AnnotationTest {
public:
util::RunLoop loop;
HeadlessBackend backend;
BackendScope scope { backend };
OffscreenView view { backend.getContext() };
StubFileSource fileSource;
ThreadPool threadPool { 4 };
float pixelRatio { 1 };
StubRendererFrontend rendererFrontend { std::make_unique<Renderer>(backend, pixelRatio, fileSource, threadPool), view };
Map map { rendererFrontend, MapObserver::nullObserver(), view.getSize(), pixelRatio, fileSource,
HeadlessFrontend frontend { pixelRatio, fileSource, threadPool };
Map map { frontend, MapObserver::nullObserver(), frontend.getSize(), pixelRatio, fileSource,
threadPool, MapMode::Still };
void checkRendering(const char * name) {
test::checkImage(std::string("test/fixtures/annotations/") + name,
test::render(map, view), 0.0002, 0.1);
frontend.render(map), 0.0002, 0.1);
}
};
@@ -160,7 +154,7 @@ TEST(Annotations, AddMultiple) {
test.map.addAnnotationImage(namedMarker("default_marker"));
test.map.addAnnotation(SymbolAnnotation { Point<double> { -10, 0 }, "default_marker" });
test::render(test.map, test.view);
test.frontend.render(test.map);
test.map.addAnnotation(SymbolAnnotation { Point<double> { 10, 0 }, "default_marker" });
test.checkRendering("add_multiple");
@@ -170,7 +164,7 @@ TEST(Annotations, NonImmediateAdd) {
AnnotationTest test;
test.map.getStyle().loadJSON(util::read_file("test/fixtures/api/empty.json"));
test::render(test.map, test.view);
test.frontend.render(test.map);
Polygon<double> polygon = { {{ { 0, 0 }, { 0, 45 }, { 45, 45 }, { 45, 0 } }} };
FillAnnotation annotation { polygon };
@@ -188,7 +182,7 @@ TEST(Annotations, UpdateSymbolAnnotationGeometry) {
test.map.addAnnotationImage(namedMarker("flipped_marker"));
AnnotationID point = test.map.addAnnotation(SymbolAnnotation { Point<double> { 0, 0 }, "default_marker" });
test::render(test.map, test.view);
test.frontend.render(test.map);
test.map.updateAnnotation(point, SymbolAnnotation { Point<double> { -10, 0 }, "default_marker" });
test.checkRendering("update_point");
@@ -202,7 +196,7 @@ TEST(Annotations, UpdateSymbolAnnotationIcon) {
test.map.addAnnotationImage(namedMarker("flipped_marker"));
AnnotationID point = test.map.addAnnotation(SymbolAnnotation { Point<double> { 0, 0 }, "default_marker" });
test::render(test.map, test.view);
test.frontend.render(test.map);
test.map.updateAnnotation(point, SymbolAnnotation { Point<double> { 0, 0 }, "flipped_marker" });
test.checkRendering("update_icon");
@@ -218,7 +212,7 @@ TEST(Annotations, UpdateLineAnnotationGeometry) {
test.map.getStyle().loadJSON(util::read_file("test/fixtures/api/empty.json"));
AnnotationID line = test.map.addAnnotation(annotation);
test::render(test.map, test.view);
test.frontend.render(test.map);
annotation.geometry = LineString<double> {{ { 0, 0 }, { -45, -45 } }};
test.map.updateAnnotation(line, annotation);
@@ -235,7 +229,7 @@ TEST(Annotations, UpdateLineAnnotationStyle) {
test.map.getStyle().loadJSON(util::read_file("test/fixtures/api/empty.json"));
AnnotationID line = test.map.addAnnotation(annotation);
test::render(test.map, test.view);
test.frontend.render(test.map);
annotation.color = Color::green();
annotation.width = { 2 };
@@ -252,7 +246,7 @@ TEST(Annotations, UpdateFillAnnotationGeometry) {
test.map.getStyle().loadJSON(util::read_file("test/fixtures/api/empty.json"));
AnnotationID fill = test.map.addAnnotation(annotation);
test::render(test.map, test.view);
test.frontend.render(test.map);
annotation.geometry = Polygon<double> { {{ { 0, 0 }, { 0, 45 }, { 45, 0 } }} };
test.map.updateAnnotation(fill, annotation);
@@ -269,7 +263,7 @@ TEST(Annotations, UpdateFillAnnotationStyle) {
test.map.getStyle().loadJSON(util::read_file("test/fixtures/api/empty.json"));
AnnotationID fill = test.map.addAnnotation(annotation);
test::render(test.map, test.view);
test.frontend.render(test.map);
annotation.color = Color::green();
test.map.updateAnnotation(fill, annotation);
@@ -283,7 +277,7 @@ TEST(Annotations, RemovePoint) {
test.map.addAnnotationImage(namedMarker("default_marker"));
AnnotationID point = test.map.addAnnotation(SymbolAnnotation { Point<double> { 0, 0 }, "default_marker" });
test::render(test.map, test.view);
test.frontend.render(test.map);
test.map.removeAnnotation(point);
test.checkRendering("remove_point");
@@ -300,7 +294,7 @@ TEST(Annotations, RemoveShape) {
test.map.getStyle().loadJSON(util::read_file("test/fixtures/api/empty.json"));
AnnotationID shape = test.map.addAnnotation(annotation);
test::render(test.map, test.view);
test.frontend.render(test.map);
test.map.removeAnnotation(shape);
test.checkRendering("remove_shape");
@@ -312,7 +306,7 @@ TEST(Annotations, ImmediateRemoveShape) {
test.map.removeAnnotation(test.map.addAnnotation(LineAnnotation { LineString<double>() }));
test.map.getStyle().loadJSON(util::read_file("test/fixtures/api/empty.json"));
test::render(test.map, test.view);
test.frontend.render(test.map);
}
TEST(Annotations, SwitchStyle) {
@@ -322,7 +316,7 @@ TEST(Annotations, SwitchStyle) {
test.map.addAnnotationImage(namedMarker("default_marker"));
test.map.addAnnotation(SymbolAnnotation { Point<double> { 0, 0 }, "default_marker" });
test::render(test.map, test.view);
test.frontend.render(test.map);
test.map.getStyle().loadJSON(util::read_file("test/fixtures/api/empty.json"));
test.checkRendering("switch_style");
@@ -335,7 +329,7 @@ TEST(Annotations, ReaddImage) {
test.map.addAnnotationImage(namedMarker("default_marker"));
test.map.addAnnotation(SymbolAnnotation { Point<double> { 0, 0 }, "default_marker" });
test::render(test.map, test.view);
test.frontend.render(test.map);
test.map.addAnnotationImage(std::make_unique<style::Image>("default_marker", namedImage("flipped_marker"), 1.0));
test.checkRendering("readd_image");
@@ -349,14 +343,14 @@ TEST(Annotations, QueryRenderedFeatures) {
test.map.addAnnotation(SymbolAnnotation { Point<double> { 0, 0 }, "default_marker" });
test.map.addAnnotation(SymbolAnnotation { Point<double> { 0, 50 }, "default_marker" });
test::render(test.map, test.view);
test.frontend.render(test.map);
auto features = test.rendererFrontend.getRenderer()->queryRenderedFeatures(test.map.pixelForLatLng({ 0, 0 }));
auto features = test.frontend.getRenderer()->queryRenderedFeatures(test.map.pixelForLatLng({ 0, 0 }));
EXPECT_EQ(features.size(), 1u);
EXPECT_TRUE(!!features[0].id);
EXPECT_EQ(*features[0].id, uint64_t(0));
auto features2 = test.rendererFrontend.getRenderer()->queryRenderedFeatures(test.map.pixelForLatLng({ 50, 0 }));
auto features2 = test.frontend.getRenderer()->queryRenderedFeatures(test.map.pixelForLatLng({ 50, 0 }));
EXPECT_EQ(features2.size(), 1u);
EXPECT_TRUE(!!features2[0].id);
EXPECT_EQ(*features2[0].id, uint64_t(1));
@@ -365,7 +359,7 @@ TEST(Annotations, QueryRenderedFeatures) {
TEST(Annotations, QueryFractionalZoomLevels) {
AnnotationTest test;
auto viewSize = test.view.getSize();
auto viewSize = test.frontend.getSize();
auto box = ScreenBox { {}, { double(viewSize.width), double(viewSize.height) } };
test.map.getStyle().loadJSON(util::read_file("test/fixtures/api/empty.json"));
@@ -381,8 +375,8 @@ TEST(Annotations, QueryFractionalZoomLevels) {
test.map.setLatLngZoom({ 5, 5 }, 0);
for (uint16_t zoomSteps = 10; zoomSteps <= 20; ++zoomSteps) {
test.map.setZoom(zoomSteps / 10.0);
test::render(test.map, test.view);
auto features = test.rendererFrontend.getRenderer()->queryRenderedFeatures(box);
test.frontend.render(test.map);
auto features = test.frontend.getRenderer()->queryRenderedFeatures(box);
// Filter out repeated features.
// See 'edge-cases/null-island' query-test for reference.
@@ -397,7 +391,7 @@ TEST(Annotations, QueryFractionalZoomLevels) {
TEST(Annotations, VisibleFeatures) {
AnnotationTest test;
auto viewSize = test.view.getSize();
auto viewSize = test.frontend.getSize();
auto box = ScreenBox { {}, { double(viewSize.width), double(viewSize.height) } };
test.map.getStyle().loadJSON(util::read_file("test/fixtures/api/empty.json"));
@@ -413,9 +407,9 @@ TEST(Annotations, VisibleFeatures) {
// Change bearing *after* adding annotations causes them to be reordered.
test.map.setBearing(45);
test::render(test.map, test.view);
test.frontend.render(test.map);
auto features = test.rendererFrontend.getRenderer()->queryRenderedFeatures(box, {});
auto features = test.frontend.getRenderer()->queryRenderedFeatures(box, {});
auto sortID = [](const Feature& lhs, const Feature& rhs) { return lhs.id < rhs.id; };
auto sameID = [](const Feature& lhs, const Feature& rhs) { return lhs.id == rhs.id; };
std::sort(features.begin(), features.end(), sortID);
@@ -424,8 +418,8 @@ TEST(Annotations, VisibleFeatures) {
test.map.setBearing(0);
test.map.setZoom(4);
test::render(test.map, test.view);
features = test.rendererFrontend.getRenderer()->queryRenderedFeatures(box);
test.frontend.render(test.map);
features = test.frontend.getRenderer()->queryRenderedFeatures(box);
std::sort(features.begin(), features.end(), sortID);
features.erase(std::unique(features.begin(), features.end(), sameID), features.end());
EXPECT_EQ(features.size(), ids.size());

View File

@@ -4,11 +4,8 @@
#include <mbgl/map/map.hpp>
#include <mbgl/renderer/backend_scope.hpp>
#include <mbgl/gl/headless_backend.hpp>
#include <mbgl/gl/offscreen_view.hpp>
#include <mbgl/test/stub_renderer_frontend.hpp>
#include <mbgl/gl/headless_frontend.hpp>
#include <mbgl/storage/online_file_source.hpp>
#include <mbgl/renderer/renderer.hpp>
#include <mbgl/util/default_thread_pool.hpp>
#include <mbgl/util/exception.hpp>
#include <mbgl/util/run_loop.hpp>
@@ -24,16 +21,12 @@ TEST(API, RenderWithoutCallback) {
util::RunLoop loop;
HeadlessBackend backend;
BackendScope scope { backend };
OffscreenView view { backend.getContext(), { 128, 512 } };
StubFileSource fileSource;
ThreadPool threadPool(4);
float pixelRatio { 1 };
StubRendererFrontend rendererFrontend {
std::make_unique<Renderer>(backend, pixelRatio, fileSource, threadPool), view };
HeadlessFrontend frontend { pixelRatio, fileSource, threadPool };
auto map = std::make_unique<Map>(rendererFrontend, MapObserver::nullObserver(), view.getSize(),
auto map = std::make_unique<Map>(frontend, MapObserver::nullObserver(), frontend.getSize(),
pixelRatio, fileSource, threadPool, MapMode::Still);
map->renderStill(nullptr);

View File

@@ -2,16 +2,12 @@
#include <mbgl/gl/gl.hpp>
#include <mbgl/map/map.hpp>
#include <mbgl/renderer/backend_scope.hpp>
#include <mbgl/gl/headless_backend.hpp>
#include <mbgl/gl/offscreen_view.hpp>
#include <mbgl/util/default_thread_pool.hpp>
#include <mbgl/storage/default_file_source.hpp>
#include <mbgl/renderer/renderer.hpp>
#include <mbgl/gl/headless_frontend.hpp>
#include <mbgl/style/style.hpp>
#include <mbgl/style/layers/custom_layer.hpp>
#include <mbgl/style/layers/fill_layer.hpp>
#include <mbgl/test/stub_renderer_frontend.hpp>
#include <mbgl/util/io.hpp>
#include <mbgl/util/mat4.hpp>
#include <mbgl/util/run_loop.hpp>
@@ -89,14 +85,11 @@ public:
TEST(CustomLayer, Basic) {
util::RunLoop loop;
HeadlessBackend backend;
BackendScope scope { backend };
OffscreenView view { backend.getContext() };
DefaultFileSource fileSource(":memory:", "test/fixtures/api/assets");
ThreadPool threadPool(4);
float pixelRatio { 1 };
StubRendererFrontend rendererFrontend { std::make_unique<Renderer>(backend, pixelRatio, fileSource, threadPool), view };
Map map(rendererFrontend, MapObserver::nullObserver(), view.getSize(), pixelRatio, fileSource,
HeadlessFrontend frontend { pixelRatio, fileSource, threadPool };
Map map(frontend, MapObserver::nullObserver(), frontend.getSize(), pixelRatio, fileSource,
threadPool, MapMode::Still);
map.getStyle().loadJSON(util::read_file("test/fixtures/api/water.json"));
map.setLatLngZoom({ 37.8, -122.5 }, 10);
@@ -117,6 +110,5 @@ TEST(CustomLayer, Basic) {
layer->setFillColor(Color{ 1.0, 1.0, 0.0, 1.0 });
map.getStyle().addLayer(std::move(layer));
test::checkImage("test/fixtures/custom_layer/basic", test::render(map, view), 0.0006, 0.1);
test::checkImage("test/fixtures/custom_layer/basic", frontend.render(map), 0.0006, 0.1);
}

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@@ -1,7 +1,4 @@
#include <mbgl/map/map.hpp>
#include <mbgl/renderer/backend_scope.hpp>
#include <mbgl/gl/headless_backend.hpp>
#include <mbgl/gl/offscreen_view.hpp>
#include <mbgl/util/default_thread_pool.hpp>
#include <mbgl/test/stub_file_source.hpp>
#include <mbgl/test/util.hpp>
@@ -12,7 +9,7 @@
#include <mbgl/style/image.hpp>
#include <mbgl/style/source.hpp>
#include <mbgl/renderer/renderer.hpp>
#include <mbgl/test/stub_renderer_frontend.hpp>
#include <mbgl/gl/headless_frontend.hpp>
using namespace mbgl;
using namespace mbgl::style;
@@ -26,19 +23,15 @@ public:
map.getStyle().addImage(std::make_unique<style::Image>("test-icon",
decodeImage(util::read_file("test/fixtures/sprites/default_marker.png")), 1.0));
test::render(map, view);
frontend.render(map);
}
util::RunLoop loop;
HeadlessBackend backend;
BackendScope scope { backend };
OffscreenView view { backend.getContext() };
StubFileSource fileSource;
ThreadPool threadPool { 4 };
float pixelRatio { 1 };
StubRendererFrontend rendererFrontend {
std::make_unique<Renderer>(backend, pixelRatio, fileSource, threadPool), view };
Map map { rendererFrontend, MapObserver::nullObserver(), view.getSize(), pixelRatio, fileSource,
HeadlessFrontend frontend { pixelRatio, fileSource, threadPool };
Map map { frontend, MapObserver::nullObserver(), frontend.getSize(), pixelRatio, fileSource,
threadPool, MapMode::Still };
};
@@ -47,10 +40,10 @@ public:
TEST(Query, QueryRenderedFeatures) {
QueryTest test;
auto features1 = test.rendererFrontend.getRenderer()->queryRenderedFeatures(test.map.pixelForLatLng({ 0, 0 }));
auto features1 = test.frontend.getRenderer()->queryRenderedFeatures(test.map.pixelForLatLng({ 0, 0 }));
EXPECT_EQ(features1.size(), 4u);
auto features2 = test.rendererFrontend.getRenderer()->queryRenderedFeatures(test.map.pixelForLatLng({ 9, 9 }));
auto features2 = test.frontend.getRenderer()->queryRenderedFeatures(test.map.pixelForLatLng({ 9, 9 }));
EXPECT_EQ(features2.size(), 0u);
}
@@ -59,16 +52,16 @@ TEST(Query, QueryRenderedFeaturesFilterLayer) {
auto zz = test.map.pixelForLatLng({ 0, 0 });
auto features1 = test.rendererFrontend.getRenderer()->queryRenderedFeatures(zz, {{{ "layer1"}}, {}});
auto features1 = test.frontend.getRenderer()->queryRenderedFeatures(zz, {{{ "layer1"}}, {}});
EXPECT_EQ(features1.size(), 1u);
auto features2 = test.rendererFrontend.getRenderer()->queryRenderedFeatures(zz, {{{ "layer1", "layer2" }}, {}});
auto features2 = test.frontend.getRenderer()->queryRenderedFeatures(zz, {{{ "layer1", "layer2" }}, {}});
EXPECT_EQ(features2.size(), 2u);
auto features3 = test.rendererFrontend.getRenderer()->queryRenderedFeatures(zz, {{{ "foobar" }}, {}});
auto features3 = test.frontend.getRenderer()->queryRenderedFeatures(zz, {{{ "foobar" }}, {}});
EXPECT_EQ(features3.size(), 0u);
auto features4 = test.rendererFrontend.getRenderer()->queryRenderedFeatures(zz, {{{ "foobar", "layer3" }}, {}});
auto features4 = test.frontend.getRenderer()->queryRenderedFeatures(zz, {{{ "foobar", "layer3" }}, {}});
EXPECT_EQ(features4.size(), 1u);
}
@@ -78,22 +71,22 @@ TEST(Query, QueryRenderedFeaturesFilter) {
auto zz = test.map.pixelForLatLng({ 0, 0 });
const EqualsFilter eqFilter = { "key1", std::string("value1") };
auto features1 = test.rendererFrontend.getRenderer()->queryRenderedFeatures(zz, {{}, { eqFilter }});
auto features1 = test.frontend.getRenderer()->queryRenderedFeatures(zz, {{}, { eqFilter }});
EXPECT_EQ(features1.size(), 1u);
const IdentifierNotEqualsFilter idNotEqFilter = { std::string("feature1") };
auto features2 = test.rendererFrontend.getRenderer()->queryRenderedFeatures(zz, {{{ "layer4" }}, { idNotEqFilter }});
auto features2 = test.frontend.getRenderer()->queryRenderedFeatures(zz, {{{ "layer4" }}, { idNotEqFilter }});
EXPECT_EQ(features2.size(), 0u);
const GreaterThanFilter gtFilter = { "key2", 1.0 };
auto features3 = test.rendererFrontend.getRenderer()->queryRenderedFeatures(zz, {{ }, { gtFilter }});
auto features3 = test.frontend.getRenderer()->queryRenderedFeatures(zz, {{ }, { gtFilter }});
EXPECT_EQ(features3.size(), 1u);
}
TEST(Query, QuerySourceFeatures) {
QueryTest test;
auto features1 = test.rendererFrontend.getRenderer()->querySourceFeatures("source3");
auto features1 = test.frontend.getRenderer()->querySourceFeatures("source3");
EXPECT_EQ(features1.size(), 1u);
}
@@ -101,15 +94,15 @@ TEST(Query, QuerySourceFeaturesOptionValidation) {
QueryTest test;
// GeoJSONSource, doesn't require a layer id
auto features = test.rendererFrontend.getRenderer()->querySourceFeatures("source3");
auto features = test.frontend.getRenderer()->querySourceFeatures("source3");
ASSERT_EQ(features.size(), 1u);
// VectorSource, requires a layer id
features = test.rendererFrontend.getRenderer()->querySourceFeatures("source5");
features = test.frontend.getRenderer()->querySourceFeatures("source5");
ASSERT_EQ(features.size(), 0u);
// RasterSource, not supported
features = test.rendererFrontend.getRenderer()->querySourceFeatures("source6");
features = test.frontend.getRenderer()->querySourceFeatures("source6");
ASSERT_EQ(features.size(), 0u);
}
@@ -117,15 +110,15 @@ TEST(Query, QuerySourceFeaturesFilter) {
QueryTest test;
const EqualsFilter eqFilter = { "key1", std::string("value1") };
auto features1 = test.rendererFrontend.getRenderer()->querySourceFeatures("source4", {{}, { eqFilter }});
auto features1 = test.frontend.getRenderer()->querySourceFeatures("source4", {{}, { eqFilter }});
EXPECT_EQ(features1.size(), 1u);
const IdentifierNotEqualsFilter idNotEqFilter = { std::string("feature1") };
auto features2 = test.rendererFrontend.getRenderer()->querySourceFeatures("source4", {{}, { idNotEqFilter }});
auto features2 = test.frontend.getRenderer()->querySourceFeatures("source4", {{}, { idNotEqFilter }});
EXPECT_EQ(features2.size(), 0u);
const GreaterThanFilter gtFilter = { "key2", 1.0 };
auto features3 = test.rendererFrontend.getRenderer()->querySourceFeatures("source4", {{}, { gtFilter }});
auto features3 = test.frontend.getRenderer()->querySourceFeatures("source4", {{}, { gtFilter }});
EXPECT_EQ(features3.size(), 1u);
}

View File

@@ -2,8 +2,6 @@
#include <mbgl/renderer/backend_scope.hpp>
#include <mbgl/gl/headless_backend.hpp>
#include <mbgl/gl/offscreen_view.hpp>
#include <mbgl/gl/context.hpp>
#include <memory>
@@ -47,9 +45,8 @@ TEST(GLObject, Value) {
}
TEST(GLObject, Store) {
HeadlessBackend backend;
HeadlessBackend backend { { 256, 256 } };
BackendScope scope { backend };
OffscreenView view(backend.getContext());
gl::Context context;
EXPECT_TRUE(context.empty());

View File

@@ -4,16 +4,12 @@
#include <mbgl/test/fixture_log_observer.hpp>
#include <mbgl/map/map.hpp>
#include <mbgl/renderer/backend_scope.hpp>
#include <mbgl/gl/headless_backend.hpp>
#include <mbgl/gl/headless_display.hpp>
#include <mbgl/gl/offscreen_view.hpp>
#include <mbgl/gl/context.hpp>
#include <mbgl/gl/headless_frontend.hpp>
#include <mbgl/util/default_thread_pool.hpp>
#include <mbgl/storage/network_status.hpp>
#include <mbgl/storage/default_file_source.hpp>
#include <mbgl/storage/online_file_source.hpp>
#include <mbgl/renderer/renderer.hpp>
#include <mbgl/util/image.hpp>
#include <mbgl/util/io.hpp>
#include <mbgl/util/run_loop.hpp>
@@ -21,7 +17,6 @@
#include <mbgl/style/style.hpp>
#include <mbgl/style/image.hpp>
#include <mbgl/style/layers/background_layer.hpp>
#include <mbgl/test/stub_renderer_frontend.hpp>
#include <mbgl/util/color.hpp>
using namespace mbgl;
@@ -53,30 +48,33 @@ public:
didFinishLoadingStyleCallback();
}
}
void onDidFinishRenderingFrame(RenderMode mode) final {
if (didFinishRenderingFrame) {
didFinishRenderingFrame(mode);
}
}
std::function<void()> onWillStartLoadingMapCallback;
std::function<void()> onDidFinishLoadingMapCallback;
std::function<void()> didFailLoadingMapCallback;
std::function<void()> didFinishLoadingStyleCallback;
std::function<void(RenderMode)> didFinishRenderingFrame;
};
template <class FileSource = StubFileSource>
class MapTest {
public:
util::RunLoop runLoop;
HeadlessBackend backend;
BackendScope scope { backend };
OffscreenView view { backend.getContext() };
FileSource fileSource;
ThreadPool threadPool { 4 };
StubMapObserver observer;
StubRendererFrontend rendererFrontend;
HeadlessFrontend frontend;
Map map;
MapTest(float pixelRatio = 1, MapMode mode = MapMode::Still)
: rendererFrontend(
std::make_unique<Renderer>(backend, pixelRatio, fileSource, threadPool), view)
, map(rendererFrontend, observer, view.getSize(), pixelRatio, fileSource, threadPool, mode) {
: frontend(pixelRatio, fileSource, threadPool)
, map(frontend, observer, frontend.getSize(), pixelRatio, fileSource, threadPool, mode) {
}
template <typename T = FileSource>
@@ -84,10 +82,8 @@ public:
float pixelRatio = 1, MapMode mode = MapMode::Still,
typename std::enable_if<std::is_same<T, DefaultFileSource>::value>::type* = 0)
: fileSource { cachePath, assetRoot }
, rendererFrontend(
std::make_unique<Renderer>(backend, pixelRatio, fileSource, threadPool),
view)
, map(rendererFrontend, observer, view.getSize(), pixelRatio, fileSource, threadPool, mode) {
, frontend(pixelRatio, fileSource, threadPool)
, map(frontend, observer, frontend.getSize(), pixelRatio, fileSource, threadPool, mode) {
}
};
@@ -157,7 +153,7 @@ TEST(Map, Offline) {
test.map.getStyle().loadURL(prefix + "style.json");
test::checkImage("test/fixtures/map/offline",
test::render(test.map, test.view),
test.frontend.render(test.map),
0.0015,
0.1);
@@ -296,7 +292,7 @@ TEST(Map, StyleExpiredWithRender) {
test.fileSource.respond(Resource::Style, response);
EXPECT_EQ(1u, test.fileSource.requests.size());
test::render(test.map, test.view);
test.frontend.render(test.map);
EXPECT_EQ(1u, test.fileSource.requests.size());
test.fileSource.respond(Resource::Style, response);
@@ -406,16 +402,18 @@ TEST(Map, AddLayer) {
layer->setBackgroundColor({ { 1, 0, 0, 1 } });
test.map.getStyle().addLayer(std::move(layer));
test::checkImage("test/fixtures/map/add_layer", test::render(test.map, test.view));
test::checkImage("test/fixtures/map/add_layer", test.frontend.render(test.map));
}
TEST(Map, WithoutVAOExtension) {
MapTest<DefaultFileSource> test { ":memory:", "test/fixtures/api/assets" };
test.backend.getContext().disableVAOExtension = true;
BackendScope scope { *test.frontend.getBackend() };
test.frontend.getBackend()->getContext().disableVAOExtension = true;
test.map.getStyle().loadJSON(util::read_file("test/fixtures/api/water.json"));
test::checkImage("test/fixtures/map/no_vao", test::render(test.map, test.view), 0.002);
test::checkImage("test/fixtures/map/no_vao", test.frontend.render(test.map), 0.002);
}
TEST(Map, RemoveLayer) {
@@ -428,7 +426,7 @@ TEST(Map, RemoveLayer) {
test.map.getStyle().addLayer(std::move(layer));
test.map.getStyle().removeLayer("background");
test::checkImage("test/fixtures/map/remove_layer", test::render(test.map, test.view));
test::checkImage("test/fixtures/map/remove_layer", test.frontend.render(test.map));
}
TEST(Map, DisabledSources) {
@@ -486,9 +484,9 @@ TEST(Map, DisabledSources) {
}
)STYLE");
test::checkImage("test/fixtures/map/disabled_layers/first", test::render(test.map, test.view));
test::checkImage("test/fixtures/map/disabled_layers/first", test.frontend.render(test.map));
test.map.setZoom(0.5);
test::checkImage("test/fixtures/map/disabled_layers/second", test::render(test.map, test.view));
test::checkImage("test/fixtures/map/disabled_layers/second", test.frontend.render(test.map));
}
TEST(Map, DontLoadUnneededTiles) {
@@ -533,16 +531,13 @@ TEST(Map, DontLoadUnneededTiles) {
const double z = double(zoom) / 10;
tiles.clear();
test.map.setZoom(z);
test::render(test.map, test.view);
test.frontend.render(test.map);
EXPECT_EQ(referenceTiles[z], tiles) << "zoom level " << z;
}
}
TEST(Map, TEST_DISABLED_ON_CI(ContinuousRendering)) {
util::RunLoop runLoop;
HeadlessBackend backend;
BackendScope scope { backend };
OffscreenView view { backend.getContext() };
ThreadPool threadPool { 4 };
DefaultFileSource fileSource(":memory:", "test/fixtures/api/assets");
float pixelRatio { 1 };
@@ -551,39 +546,26 @@ TEST(Map, TEST_DISABLED_ON_CI(ContinuousRendering)) {
util::Timer emergencyShutoff;
emergencyShutoff.start(10s, 0s, [&] {
util::RunLoop::Get()->stop();
runLoop.stop();
FAIL() << "Did not stop rendering";
});
util::Timer timer;
std::function<bool()> isLoaded;
HeadlessFrontend frontend(pixelRatio, fileSource, threadPool);
StubRendererFrontend rendererFrontend {
std::make_unique<Renderer>(backend, pixelRatio, fileSource, threadPool),
[&](StubRendererFrontend& bridge) {
if (isLoaded()) {
// Abort the test after 1 second after the map loading fully. Note that a "fully loaded
// map" doesn't mean that we won't render anymore: we could still render fade in/fade
// out or other animations.
// If we are continuing to render indefinitely, the emergency shutoff above will trigger
// and the test will fail since the regular time will be constantly reset.
timer.start(1s, 0s, [&] {
util::RunLoop::Get()->stop();
});
}
bridge.render(view);
}
};
Map map(rendererFrontend, MapObserver::nullObserver(), view.getSize(), pixelRatio, fileSource,
threadPool, MapMode::Continuous);
isLoaded = [&] {
return map.isFullyLoaded();
StubMapObserver observer;
observer.didFinishRenderingFrame = [&] (MapObserver::RenderMode) {
// Start a timer that ends the test one second from now. If we are continuing to render
// indefinitely, the timer will be constantly restarted and never trigger. Instead, the
// emergency shutoff above will trigger, failing the test.
timer.start(1s, 0s, [&] {
runLoop.stop();
});
};
Map map(frontend, observer, frontend.getSize(), pixelRatio, fileSource, threadPool, MapMode::Continuous);
map.getStyle().loadJSON(util::read_file("test/fixtures/api/water.json"));
util::RunLoop::Get()->run();
runLoop.run();
}

View File

@@ -1,18 +1,14 @@
#include <mbgl/test/util.hpp>
#include <mbgl/test/stub_file_source.hpp>
#include <mbgl/gl/headless_backend.hpp>
#include <mbgl/gl/offscreen_view.hpp>
#include <mbgl/map/map.hpp>
#include <mbgl/renderer/renderer.hpp>
#include <mbgl/renderer/backend_scope.hpp>
#include <mbgl/gl/headless_frontend.hpp>
#include <mbgl/storage/default_file_source.hpp>
#include <mbgl/style/style.hpp>
#include <mbgl/util/default_thread_pool.hpp>
#include <mbgl/util/image.hpp>
#include <mbgl/util/io.hpp>
#include <mbgl/util/run_loop.hpp>
#include <mbgl/test/stub_renderer_frontend.hpp>
#include <algorithm>
#include <string>
@@ -24,14 +20,10 @@ using namespace std::literals::string_literals;
TEST(Map, PrefetchTiles) {
util::RunLoop runLoop;
HeadlessBackend backend;
BackendScope scope(backend);
OffscreenView view(backend.getContext(), { 512, 512 });
ThreadPool threadPool(4);
StubFileSource fileSource;
StubRendererFrontend rendererFrontend {
std::make_unique<Renderer>(backend, 1, fileSource, threadPool), view };
Map map(rendererFrontend, MapObserver::nullObserver(), view.getSize(), 1, fileSource, threadPool, MapMode::Still);
HeadlessFrontend frontend { { 512, 512 }, 1, fileSource, threadPool };
Map map(frontend, MapObserver::nullObserver(), frontend.getSize(), 1, fileSource, threadPool, MapMode::Still);
std::vector<int> tiles;
@@ -65,7 +57,7 @@ TEST(Map, PrefetchTiles) {
map.setLatLngZoom({ 40.726989, -73.992857 }, zoom); // Manhattan
// Should always render the ideal tiles (i.e. a green map)
test::checkImage("test/fixtures/map/prefetch", test::render(map, view));
test::checkImage("test/fixtures/map/prefetch", frontend.render(map));
ASSERT_TRUE(std::is_permutation(tiles.begin(), tiles.end(), expected.begin()));
ASSERT_FALSE(tiles.empty());

View File

@@ -1,52 +0,0 @@
#include <mbgl/test/stub_renderer_frontend.hpp>
#include <mbgl/map/view.hpp>
#include <mbgl/renderer/renderer.hpp>
namespace mbgl {
StubRendererFrontend::StubRendererFrontend(std::unique_ptr<Renderer> renderer_, InvalidateCallback invalidate)
: renderer(std::move(renderer_))
, asyncInvalidate([this, invalidate=std::move(invalidate)]() {
invalidate(*this);
}) {
}
StubRendererFrontend::StubRendererFrontend(std::unique_ptr<Renderer> renderer_, View& view)
: renderer(std::move(renderer_))
, asyncInvalidate([&]() {
this->render(view);
}) {
}
StubRendererFrontend::~StubRendererFrontend() {
reset();
}
void StubRendererFrontend::reset() {
if (renderer) {
renderer.reset();
}
}
void StubRendererFrontend::setObserver(RendererObserver& observer) {
if (!renderer) return;
renderer->setObserver(&observer);
}
void StubRendererFrontend::update(std::shared_ptr<UpdateParameters> params) {
updateParameters = std::move(params);
asyncInvalidate.send();
}
void StubRendererFrontend::render(View& view) {
if (!updateParameters || !renderer) return;
renderer->render(view, *updateParameters);
}
Renderer* StubRendererFrontend::getRenderer() {
return renderer.get();
}
} // namespace mbgl

View File

@@ -1,44 +0,0 @@
#pragma once
#include <mbgl/renderer/renderer_frontend.hpp>
#include <mbgl/util/async_task.hpp>
#include <mbgl/util/geo.hpp>
#include <mbgl/util/feature.hpp>
#include <mbgl/renderer/query.hpp>
#include <functional>
#include <memory>
namespace mbgl {
class Renderer;
class View;
class StubRendererFrontend : public RendererFrontend {
public:
// Calls the provided callback when it's time to render
using InvalidateCallback = std::function<void (StubRendererFrontend&)>;
StubRendererFrontend(std::unique_ptr<Renderer>, InvalidateCallback);
// Will render async
StubRendererFrontend(std::unique_ptr<Renderer>, View&);
~StubRendererFrontend() override;
void reset() override;
void setObserver(RendererObserver&) override;
void update(std::shared_ptr<UpdateParameters>) override;
void render(View& view);
Renderer* getRenderer();
private:
std::unique_ptr<Renderer> renderer;
std::shared_ptr<UpdateParameters> updateParameters;
util::AsyncTask asyncInvalidate;
};
} // namespace mbgl

View File

@@ -1,12 +1,8 @@
#include <mbgl/test/util.hpp>
#include <mbgl/map/map.hpp>
#include <mbgl/gl/offscreen_view.hpp>
#include <mbgl/util/logging.hpp>
#include <mbgl/util/image.hpp>
#include <mbgl/util/io.hpp>
#include <mbgl/util/chrono.hpp>
#include <mbgl/util/run_loop.hpp>
#include <mapbox/pixelmatch.hpp>
@@ -98,19 +94,6 @@ Server::~Server() {
}
}
PremultipliedImage render(Map& map, OffscreenView& view) {
PremultipliedImage result;
map.renderStill([&](std::exception_ptr) {
result = view.readStillImage();
});
while (!result.valid()) {
util::RunLoop::Get()->runOnce();
}
return result;
}
void checkImage(const std::string& base,
const PremultipliedImage& actual,
double imageThreshold,

View File

@@ -54,11 +54,6 @@
#include <gtest/gtest.h>
namespace mbgl {
class Map;
class OffscreenView;
class HeadlessDisplay;
namespace test {
class Server {
@@ -70,8 +65,6 @@ private:
int fd = -1;
};
PremultipliedImage render(Map&, OffscreenView&);
void checkImage(const std::string& base,
const PremultipliedImage& actual,
double imageThreshold = 0,

View File

@@ -3,15 +3,11 @@
#include <mbgl/test/util.hpp>
#include <mbgl/map/map.hpp>
#include <mbgl/renderer/backend_scope.hpp>
#include <mbgl/gl/headless_backend.hpp>
#include <mbgl/gl/offscreen_view.hpp>
#include <mbgl/gl/headless_frontend.hpp>
#include <mbgl/util/default_thread_pool.hpp>
#include <mbgl/util/io.hpp>
#include <mbgl/util/run_loop.hpp>
#include <mbgl/style/style.hpp>
#include <mbgl/renderer/renderer.hpp>
#include <mbgl/test/stub_renderer_frontend.hpp>
#include <algorithm>
#include <iostream>
@@ -38,9 +34,6 @@ public:
}
util::RunLoop runLoop;
HeadlessBackend backend;
BackendScope scope { backend };
OffscreenView view { backend.getContext(), { 512, 512 } };
StubFileSource fileSource;
ThreadPool threadPool { 4 };
@@ -77,30 +70,25 @@ TEST(Memory, Vector) {
MemoryTest test;
float ratio { 2 };
StubRendererFrontend rendererFrontend {
std::make_unique<Renderer>(test.backend, ratio, test.fileSource, test.threadPool),
test.view };
Map map(rendererFrontend, MapObserver::nullObserver(), { 256, 256 }, ratio, test.fileSource,
HeadlessFrontend frontend { { 256, 256 }, ratio, test.fileSource, test.threadPool };
Map map(frontend, MapObserver::nullObserver(), frontend.getSize(), ratio, test.fileSource,
test.threadPool, MapMode::Still);
map.setZoom(16); // more map features
map.getStyle().loadURL("mapbox://streets");
test::render(map, test.view);
frontend.render(map);
}
TEST(Memory, Raster) {
MemoryTest test;
float ratio { 2 };
StubRendererFrontend rendererFrontend {
std::make_unique<Renderer>(test.backend, ratio, test.fileSource, test.threadPool),
test.view };
Map map(rendererFrontend, MapObserver::nullObserver(), { 256, 256 }, ratio, test.fileSource,
HeadlessFrontend frontend { { 256, 256 }, ratio, test.fileSource, test.threadPool };
Map map(frontend, MapObserver::nullObserver(), frontend.getSize(), ratio, test.fileSource,
test.threadPool, MapMode::Still);
map.getStyle().loadURL("mapbox://satellite");
test::render(map, test.view);
frontend.render(map);
}
/**
@@ -127,57 +115,47 @@ TEST(Memory, Footprint) {
if (!shouldRunFootprint()) {
return;
}
MemoryTest test;
float ratio { 2 };
auto renderMap = [&](Map& map, const char* style){
map.setZoom(16);
map.getStyle().loadURL(style);
test::render(map, test.view);
MemoryTest test;
class FrontendAndMap {
public:
FrontendAndMap(MemoryTest& test_, const char* style)
: frontend(Size{ 256, 256 }, 2, test_.fileSource, test_.threadPool)
, map(frontend, MapObserver::nullObserver(), frontend.getSize(), 2, test_.fileSource, test_.threadPool, MapMode::Still) {
map.setZoom(16);
map.getStyle().loadURL(style);
frontend.render(map);
}
HeadlessFrontend frontend;
Map map;
};
// Warm up buffers and cache.
for (unsigned i = 0; i < 10; ++i) {
StubRendererFrontend rendererFrontend {
std::make_unique<Renderer>(test.backend, ratio, test.fileSource, test.threadPool),
test.view };
Map map(rendererFrontend, MapObserver::nullObserver(), { 256, 256 }, ratio, test.fileSource,
test.threadPool, MapMode::Still);
renderMap(map, "mapbox://streets");
renderMap(map, "mapbox://satellite");
};
FrontendAndMap(test, "mapbox://streets");
FrontendAndMap(test, "mapbox://satellite");
}
// Process close callbacks, mostly needed by
// libuv runloop.
test.runLoop.runOnce();
std::vector<std::pair<std::unique_ptr<Map>, std::unique_ptr<RendererFrontend>>> maps;
std::vector<std::unique_ptr<FrontendAndMap>> maps;
unsigned runs = 15;
long vectorInitialRSS = mbgl::test::getCurrentRSS();
for (unsigned i = 0; i < runs; ++i) {
auto frontend = std::make_unique<StubRendererFrontend>(
std::make_unique<Renderer>(test.backend, ratio, test.fileSource, test.threadPool), test.view);
auto vector = std::make_unique<Map>(*frontend, MapObserver::nullObserver(),
Size{ 256, 256 }, ratio, test.fileSource,
test.threadPool, MapMode::Still);
renderMap(*vector, "mapbox://streets");
maps.push_back({std::move(vector), std::move(frontend)});
};
maps.emplace_back(std::make_unique<FrontendAndMap>(test, "mapbox://streets"));
}
double vectorFootprint = (mbgl::test::getCurrentRSS() - vectorInitialRSS) / double(runs);
long rasterInitialRSS = mbgl::test::getCurrentRSS();
for (unsigned i = 0; i < runs; ++i) {
auto frontend = std::make_unique<StubRendererFrontend>(
std::make_unique<Renderer>(test.backend, ratio, test.fileSource, test.threadPool), test.view);
auto raster = std::make_unique<Map>(*frontend, MapObserver::nullObserver(),
Size{ 256, 256 }, ratio, test.fileSource,
test.threadPool, MapMode::Still);
renderMap(*raster, "mapbox://satellite");
maps.push_back({std::move(raster), std::move(frontend)});
};
maps.emplace_back(std::make_unique<FrontendAndMap>(test, "mapbox://satellite"));
}
double rasterFootprint = (mbgl::test::getCurrentRSS() - rasterInitialRSS) / double(runs);

View File

@@ -3,7 +3,6 @@
#include <mbgl/gl/gl.hpp>
#include <mbgl/gl/context.hpp>
#include <mbgl/gl/headless_backend.hpp>
#include <mbgl/gl/offscreen_view.hpp>
#include <mbgl/renderer/backend_scope.hpp>
#include <mbgl/util/offscreen_texture.hpp>
@@ -11,20 +10,19 @@
using namespace mbgl;
TEST(OffscreenTexture, EmptyRed) {
HeadlessBackend backend;
HeadlessBackend backend({ 512, 256 });
BackendScope scope { backend };
OffscreenView view(backend.getContext(), { 512, 256 });
// Scissor test shouldn't leak after OffscreenView::bind().
// Scissor test shouldn't leak after HeadlessBackend::bind().
MBGL_CHECK_ERROR(glScissor(64, 64, 128, 128));
backend.getContext().scissorTest.setCurrentValue(true);
view.bind();
backend.bind();
MBGL_CHECK_ERROR(glClearColor(1.0f, 0.0f, 0.0f, 1.0f));
MBGL_CHECK_ERROR(glClear(GL_COLOR_BUFFER_BIT));
auto image = view.readStillImage();
auto image = backend.readStillImage();
test::checkImage("test/fixtures/offscreen_texture/empty-red", image, 0, 0);
}
@@ -74,7 +72,7 @@ struct Buffer {
TEST(OffscreenTexture, RenderToTexture) {
HeadlessBackend backend;
HeadlessBackend backend({ 512, 256 });
BackendScope scope { backend };
auto& context = backend.getContext();
@@ -124,8 +122,7 @@ void main() {
Buffer triangleBuffer({ 0, 0.5, 0.5, -0.5, -0.5, -0.5 });
Buffer viewportBuffer({ -1, -1, 1, -1, -1, 1, 1, 1 });
OffscreenView view(context, { 512, 256 });
view.bind();
backend.bind();
// First, draw red to the bound FBO.
context.clear(Color::red(), {}, {});
@@ -153,9 +150,9 @@ void main() {
test::checkImage("test/fixtures/offscreen_texture/render-to-texture", image, 0, 0);
// Now reset the FBO back to normal and retrieve the original (restored) framebuffer.
view.bind();
backend.bind();
image = view.readStillImage();
image = backend.readStillImage();
test::checkImage("test/fixtures/offscreen_texture/render-to-fbo", image, 0, 0);
// Now, composite the Framebuffer texture we've rendered to onto the main FBO.
@@ -168,6 +165,6 @@ void main() {
glVertexAttribPointer(compositeShader.a_pos, 2, GL_FLOAT, GL_FALSE, 0, nullptr));
MBGL_CHECK_ERROR(glDrawArrays(GL_TRIANGLE_STRIP, 0, 4));
image = view.readStillImage();
image = backend.readStillImage();
test::checkImage("test/fixtures/offscreen_texture/render-to-fbo-composited", image, 0, 0.1);
}