John Firebaugh
424dae0a2c
Move run() to MapContext
2015-04-28 14:32:21 -04:00
Konstantin Käfer
dae18cc7bc
remove some unused includes
2015-04-28 14:32:21 -04:00
Konstantin Käfer
6081941662
move uv version check to uv.cpp
2015-04-28 14:32:21 -04:00
Konstantin Käfer
b0a30943b4
move most private Map code to MapContext
2015-04-28 14:32:20 -04:00
Konstantin Käfer
9dc51e7f80
move rendering mode enum to MapData object
2015-04-28 14:32:20 -04:00
Konstantin Käfer
fa272b3aaa
move asyncRender to MapContext
2015-04-28 14:32:20 -04:00
Konstantin Käfer
f8600d8d97
move getSprite to MapContext
2015-04-28 14:32:20 -04:00
Konstantin Käfer
9580ec7b08
move Style to MapContext
2015-04-28 14:32:20 -04:00
Konstantin Käfer
f272d13dea
move worker to MapContext
2015-04-28 14:32:19 -04:00
Konstantin Käfer
67fa80f5e9
move MapContext to its own file
2015-04-28 14:32:19 -04:00
Konstantin Käfer
07525d5d50
move Sprite to MapContext
2015-04-28 14:32:19 -04:00
Konstantin Käfer
9af7af3109
move GlyphStore to MapContext
2015-04-28 14:32:19 -04:00
Konstantin Käfer
63acd5b0a1
move texturepool to context
2015-04-28 14:32:19 -04:00
Konstantin Käfer
9b64edd712
remove unused reference
2015-04-28 14:32:18 -04:00
Konstantin Käfer
ad0178fd45
move atlas/painter to map context
2015-04-28 14:32:18 -04:00
Konstantin Käfer
7c8c45edab
move activeSources to internal Map context
2015-04-28 14:32:18 -04:00
Konstantin Käfer
89167cbf8c
move Transform into MapData and make source unaware of the Map object
2015-04-28 14:32:18 -04:00
Konstantin Käfer
cc8f440c84
move TransformState to MapData object
2015-04-28 14:32:17 -04:00
Konstantin Käfer
71d127220b
rename Mode::Static => Mode::Still
2015-04-17 17:55:24 +02:00
Konstantin Käfer
5d769f9b62
explicitly call .discard() to resize the view on static renders
...
- this is only a stopgap; we need to properly pass state between threads
- doesn't fix changing the pixel ratio
2015-04-17 13:40:42 +02:00
Konstantin Käfer
46bf226910
align static render mode and still image render mode
...
- static rendering now also runs in a separate thread; you have to start it with map.start(Map::Mode::Static) and join the thread with map.stop() before destructing the Map object
- map.renderStill() takes a callback with will be invoked on the *map* thread, so you'll have to figure out your own method of dispatching back to the main thread.
2015-04-17 13:40:42 +02:00
Justin R. Miller
190709c6b1
fixes #1157 , #1255 : cache parsed tiles in memory
2015-04-16 01:15:41 -07:00
John Firebaugh
0c087603e6
Replace uv_messenger with AsyncQueue; rewrite remaining uv_* in C++
2015-04-09 15:30:58 -07:00
John Firebaugh
691756d7dd
Move ClipID to clip_id.hpp/cpp
2015-04-09 10:58:11 -07:00
John Firebaugh
d8411f26d2
Tile::ID ⇢ TileID
...
This allows making both Tile and TileID private.
2015-04-06 13:58:56 -07:00
John Firebaugh
15969f1369
Remove Map dependency from Source::invalidateTiles
2015-04-06 10:30:02 -07:00
John Firebaugh
750cfb6f58
Remove Map dependency from Source::load
2015-04-06 10:30:01 -07:00
John Firebaugh
7e0e55e542
Eliminate StyleSource
...
Fixes #695
2015-04-06 10:30:01 -07:00
Minh Nguyễn
6a1e7d5707
Fixed race condition after setting access token
...
`Map` should be able to deal with having no access token or JSON even while it’s running. Most of `Map` accounts for this situation, but `reloadStyle()` incorrectly assumes that one or the other is set. This change corrects the assumption in `reloadStyle()`.
Also expose the access token and style name to clients as ordinary KVO-compliant properties. Actually, they’re not so ordinary because they’re inspectable!
Ref #1070 , #1147
2015-04-03 12:07:53 -07:00
Justin R. Miller
0a736c3a76
fixes #1181 : fix lat/lng & zoom ordering problems
2015-04-02 19:56:47 -07:00
John Firebaugh
12c07b916b
Rework easing transition code
...
This brings the easing transition code a bit closer to how easings work
in gl-js. Instead of having an array of individual transitions for scale,
rotate, and pan, there is a single transition function that does all the
required calculations. This permits us to:
* Eliminate the "timeout" transition. (Fixes #126 )
* Replace start/stopPanning() et al with setGestureInProgress(). Apps or
SDKs are expected to make paired calls to setGestureInProgress(). This
state will be ORed with the active easing state to determine when to
use texture interpolation. (Fixes #79 )
* Run style recalculations only when an ease transition that affects the
zoom is in progress. (Fixes #1155 )
2015-04-02 16:12:29 -07:00
John Firebaugh
9331acf8e6
Add typedefs for std::chrono::steady_clock types
2015-04-02 12:28:12 +02:00
John Firebaugh
13991cf786
Rename methods to match gl-js
2015-04-01 12:37:41 -07:00
John Firebaugh
5264982ba7
Eliminate StyleLayerGroup
2015-04-01 11:14:20 -07:00
Konstantin Käfer
220ebf61dd
replace iterator variable types with auto
2015-04-01 16:42:42 +02:00
Justin R. Miller
a8833c34d4
fixes #892 : support mapbox:// style URLs
2015-03-30 15:33:02 -07:00
Konstantin Käfer
743619dee9
Disable all Sources when terminating
2015-03-27 17:09:25 +01:00
Konstantin Käfer
4249c955d0
make sure the map terminates
2015-03-27 16:39:50 +01:00
Konstantin Käfer
a2629393b3
dispatch all AnnotationManager calls to the map thread
...
calls that return a value block until the operation was executed
2015-03-27 12:56:41 +01:00
Konstantin Käfer
54cd6a59de
make sure that we always have a style object after prepar()
2015-03-26 16:12:49 +01:00
Justin R. Miller
10a30daed6
refs #894 , fixes #1074 : callout views for iOS
2015-03-24 18:43:24 -07:00
Konstantin Käfer
2990f38824
Merge pull request #1073 from mapbox/debug_crash
...
Fix crash on debug build
2015-03-24 15:14:48 +01:00
Justin R. Miller
c5597ad6f1
annotations perf improvements & iOS app testing
...
squash of #1061
2015-03-23 20:49:02 -07:00
Thiago Marcos P. Santos
0603d8f5e3
Fix crash on debug build
...
styleInfo is being passed to request() by reference but it is stack
allocated and goes out of scope. Pass the bits we are interested by
value instead.
2015-03-24 00:44:07 +02:00
Justin R. Miller
486a385f98
Merge branch 'master' into 1022-annotations-thread-safety
2015-03-23 11:13:51 -07:00
Konstantin Käfer
9d30d4042c
delete the workers in the correct thread
...
fixes #1066
2015-03-23 12:18:40 +01:00
Konstantin Käfer
d2faca1861
move style classes to MapData object and make thread safe
2015-03-23 11:02:21 +01:00
Konstantin Käfer
3d2dcbb6ef
move accessToken to MapData
2015-03-23 11:02:21 +01:00
Konstantin Käfer
9637176711
move defaultTransitionDuration to MapData
2015-03-23 11:02:19 +01:00
Konstantin Käfer
268975d4c2
move animationTime to MapData store
2015-03-23 11:01:39 +01:00