Commit Graph

3174 Commits

Author SHA1 Message Date
Tobrun
99c2bf2580 [android] - disable CI failing test (#7204) 2016-11-29 11:40:20 +01:00
Tobrun
b57b3b4bf6 [android] - Explicitly use hardware layer when (#7186)
animating the CompassView alpha.
2016-11-28 18:40:50 +01:00
Konstantin Käfer
4fe071b518 [build] upgrade to variant 1.1.4 and dependencies 2016-11-28 18:02:00 +01:00
Bruno de Oliveira Abinader
11281d15e9 [qt] Use QOpenGLWidget instead of QGLWidget from Qt 5.4 onwards 2016-11-28 18:18:42 +02:00
Bruno de Oliveira Abinader
bc48cb777b [qt] Defer MapWindow's QMapboxGL init to initializeGL() 2016-11-28 18:18:42 +02:00
Bruno de Oliveira Abinader
b81255e5da [qt, macos] Consume GL_INVALID_OPERATION from Qt 2016-11-28 18:18:42 +02:00
Ivo van Dongen
74a7a5a0d4 [android] add source_did_change event to intdef list 2016-11-28 18:13:53 +02:00
Cameron Mace
4d747d3e5e added round icon to testapp (#7193) 2016-11-28 10:17:01 -05:00
Tobrun
b49c5a711a [android] - handle null location update for MyLocationView (#7190) 2016-11-28 13:39:52 +01:00
Tobrun
644ca74906 [android] - fix null pointer when no camera position is available on map initialisation (#7181) 2016-11-28 10:36:46 +01:00
Tobrun
e94b3d944b Add instrumentation tests for query rendered features (#7127)
* [android] - add tests for query rendered features

* move initialising camera to xml
2016-11-28 10:35:47 +01:00
Tobrun
507ecef946 [build] Bitrise android core tests workflow 2016-11-27 18:50:24 +02:00
Bruno de Oliveira Abinader
e987e406c7 [android] Use pBuffer for headless EGL backend 2016-11-27 18:50:24 +02:00
Ivo van Dongen
c810d16f0d [android][build] core tests - initial setup for rendering tests 2016-11-27 18:50:24 +02:00
Pablo Guardiola
3deade2dcd [android] - fix activity sanity tests generation command (#7147) (#7152) 2016-11-27 17:36:46 +01:00
Tobrun
dda1d9f357 [android] - fixup timber merge (#7179) 2016-11-24 11:33:57 +01:00
Pablo Guardiola
fe68b9bc4a Fix incorrect command comment in templates (#7158)
* [android] - fix incorrect command comment in templates and regenerate classes (#7157)

* [android] - fix incorrect command comment in layer templates and regenerate classes (#7157)
2016-11-23 19:28:24 +01:00
Pablo Guardiola
ac924719e1 [android] - replace Android logs with Timber (#6372) (#7149) 2016-11-23 11:48:07 -05:00
Tobrun
edb487b74d [android] - move camera logic to dedicated transform class (#6919)
* [android] - move camera logic to dedicated transform class

post camera updates to the message queue, this makes calling an new camera update in the on finish of another update possible. Simplify transform.java implementation.

* fail the step if instrumentation tests fail, fixup typo
2016-11-23 10:53:39 +01:00
Konstantin Käfer
4577c56745 [core] remove unused umbrella header in favor of individual includes 2016-11-22 20:58:51 +01:00
Konstantin Käfer
e76de05402 [build] move logging to util 2016-11-22 20:58:51 +01:00
Konstantin Käfer
117863f111 [build] move headless rendering files to platform/default 2016-11-22 20:58:51 +01:00
Konstantin Käfer
3bc79e316e [build] move default ThreadPool implementation to platform/default 2016-11-22 20:58:51 +01:00
Konstantin Käfer
67ed3ae3eb [build] move GLFW-related files to platform/glfw 2016-11-22 20:58:51 +01:00
Konstantin Käfer
9353fcbf4c [build] move default_styles to platform/default 2016-11-22 20:58:51 +01:00
Konstantin Käfer
a71868fc8d [build] move Reachability to platform/darwin 2016-11-22 20:58:51 +01:00
Tobrun
5877d786e1 [android] - use double to restore instance state of MyLocationView (#7146) 2016-11-22 19:23:20 +01:00
Konstantin Käfer
66e6946b8c [build] Use thin archives for Android 2016-11-22 15:55:37 +01:00
Konstantin Käfer
bf7ab7ba2b [build] reduce framework size for Release builds on macOS 2016-11-22 15:54:26 +01:00
Tobrun
dff218c30e [android] - allow deselection of a MarkerView not found in current viewport (#7140) 2016-11-22 15:21:06 +01:00
Pablo Guardiola
6ecad41858 Add simple map activity to testapp (#7136)
* [android] 6481 - add simple map activity to test app

* [android] #6481 - exclude SimpleMapActivity
2016-11-22 10:05:29 +01:00
Tobrun
f92439d180 [android] - run all espresso tests on Firebase test lab (#6980) 2016-11-21 13:16:22 +01:00
Konstantin Käfer
ce0169e189 [build] add --gc-sections to Android link flags to reduce binary size 2016-11-18 14:45:42 +01:00
Tobrun
109565c400 [android] - allow compass update without animation (#7094) 2016-11-18 13:45:32 +01:00
Fredrik Karlsson
d959fe1522 [android] fixed horizontal panning going the opposite direction 2016-11-18 09:21:38 +01:00
Chris Loer
40b0c8d076 [core] Use UTF-16 instead of UTF-32 for label features to avoid extra conversions and reduce in-memory size.
Continue to use uint32 as glyph ID to maintain Glyph PBF, even though we're only using 16 bits of that uint32.
Use std::codecvt instead of boost::unicode_iterator for UTF8->UTF16 conversions.
2016-11-17 14:33:03 -08:00
John Firebaugh
251035cd75 [node] Add setZoom and setPitch support 2016-11-17 13:48:00 -08:00
John Firebaugh
f1e10e31a5 [node] Revert semantics of Map#render 2016-11-17 13:48:00 -08:00
Konstantin Käfer
cbe5de98fa [build] create separate bitrise build for binary size tracking 2016-11-17 15:42:44 +01:00
Minh Nguyễn
333b8baa91 [ios, macos] Updated changelog for #7091 2016-11-17 13:39:05 +01:00
Bruno de Oliveira Abinader
ad38ff230b [linux] Ensure EGL uses OpenGL ES 2.0 client API 2016-11-17 01:01:15 +01:00
Bruno de Oliveira Abinader
0ef52d7f7c [build] Added EGL & GLX CI builds 2016-11-17 01:01:15 +01:00
Tiago Vignatti
32b6f2fa03 [linux] Implement EGL headless backend
Original author: Tiago Vignatti <tvignatti@gmail.com>

Calling X11 window system is superfluous for headless rendering. This patch
implements EGL platform using GBM, which is slightly more simple than the GLX
path when using X11.

In principle there are no big advantages in terms of performance etc. My
motivation behind this was to get in touch with the code and the project. For
testing I'm using:

  $ unset DISPLAY && ./build/linux-x86_64/Debug/mbgl-test

v2: rebased patch against the new cmake changes; walk through render node to
find a valid one; remove EGLSurface completely cause windows are not needed
here.
2016-11-17 01:01:15 +01:00
Mike Morris
aeba7cce84 node-v3.4.2 2016-11-15 13:31:48 -05:00
Mike Morris
f50de16260 [node] publish Node.js Linux binaries with GLX
run test suite with OSMesa in Debug
2016-11-15 13:31:48 -05:00
Konstantin Käfer
1d80be00df [build] add binary size logging to macOS nightlies 2016-11-15 10:07:47 -08:00
Konstantin Käfer
df8c467056 [build] add binary size logging to iOS nightlies 2016-11-15 10:07:47 -08:00
Konstantin Käfer
36a04e49c8 [build] add binary size logging to Android nightlies 2016-11-15 10:07:47 -08:00
Konstantin Käfer
223a95a74f [build] add binary size logging to Linux Release builds 2016-11-15 10:07:47 -08:00
Justin R. Miller
c78c97f346 [ios, macos] refs #7060: properly check removed layers & sources (#7062) 2016-11-15 10:05:35 -08:00