[core] Use UTF-16 instead of UTF-32 for label features to avoid extra conversions and reduce in-memory size.
Continue to use uint32 as glyph ID to maintain Glyph PBF, even though we're only using 16 bits of that uint32. Use std::codecvt instead of boost::unicode_iterator for UTF8->UTF16 conversions.
This commit is contained in:
committed by
John Firebaugh
parent
5c7aeec5c7
commit
40b0c8d076
@@ -184,7 +184,7 @@ void OfflineDownload::activateDownload() {
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if (!parser.glyphURL.empty()) {
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for (const auto& fontStack : parser.fontStacks()) {
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for (uint32_t i = 0; i < GLYPH_RANGES_PER_FONT_STACK; i++) {
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for (char16_t i = 0; i < GLYPH_RANGES_PER_FONT_STACK; i++) {
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queueResource(Resource::glyphs(parser.glyphURL, fontStack, getGlyphRange(i * GLYPHS_PER_GLYPH_RANGE)));
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}
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}
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@@ -1,10 +1,10 @@
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#include <mbgl/platform/platform.hpp>
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#include <mbgl/util/utf.hpp>
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#define NU_WITH_TOUPPER
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#define NU_WITH_TOLOWER
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#define NU_WITH_UTF8_WRITER
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#include <libnu/libnu.h>
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#include <cstring>
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#include <sstream>
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namespace mbgl { namespace platform {
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@@ -47,10 +47,10 @@ enum class Side {
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};
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size_t
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getKey(const std::u32string& text, const GeometryCollection& geom, Side side) {
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getKey(const std::u16string& text, const GeometryCollection& geom, Side side) {
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const GeometryCoordinate& coord = side == Side::Right ? geom[0].back() : geom[0].front();
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auto hash = std::hash<std::u32string>()(text);
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auto hash = std::hash<std::u16string>()(text);
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boost::hash_combine(hash, coord.x);
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boost::hash_combine(hash, coord.y);
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return hash;
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@@ -10,7 +10,7 @@ namespace mbgl {
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class SymbolFeature {
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public:
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GeometryCollection geometry;
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optional<std::u32string> text;
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optional<std::u16string> text;
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optional<std::string> icon;
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std::size_t index;
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};
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@@ -90,10 +90,10 @@ SymbolLayout::SymbolLayout(std::string bucketName_,
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u8string = platform::lowercase(u8string);
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}
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ft.text = util::utf8_to_utf32::convert(u8string);
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ft.text = util::utf8_to_utf16::convert( u8string );
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// Loop through all characters of this text and collect unique codepoints.
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for (char32_t chr : *ft.text) {
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for (char16_t chr : *ft.text) {
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ranges.insert(getGlyphRange(chr));
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}
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}
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@@ -309,7 +309,7 @@ void SymbolLayout::addFeature(const GeometryCollection &lines,
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}
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}
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bool SymbolLayout::anchorIsTooClose(const std::u32string &text, const float repeatDistance, Anchor &anchor) {
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bool SymbolLayout::anchorIsTooClose(const std::u16string &text, const float repeatDistance, Anchor &anchor) {
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if (compareText.find(text) == compareText.end()) {
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compareText.emplace(text, Anchors());
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} else {
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@@ -64,8 +64,8 @@ private:
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const GlyphPositions& face,
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const size_t index);
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bool anchorIsTooClose(const std::u32string& text, const float repeatDistance, Anchor&);
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std::map<std::u32string, std::vector<Anchor>> compareText;
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bool anchorIsTooClose(const std::u16string& text, const float repeatDistance, Anchor&);
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std::map<std::u16string, std::vector<Anchor>> compareText;
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void addToDebugBuffers(CollisionTile&, SymbolBucket&);
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@@ -3,7 +3,7 @@
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namespace mbgl {
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// Note: this only works for the BMP
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GlyphRange getGlyphRange(char32_t glyph) {
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GlyphRange getGlyphRange(char16_t glyph) {
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unsigned start = (glyph/256) * 256;
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unsigned end = (start + 255);
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if (start > 65280) start = 65280;
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@@ -11,7 +11,7 @@
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namespace mbgl {
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// Note: this only works for the BMP
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GlyphRange getGlyphRange(char32_t glyph);
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GlyphRange getGlyphRange(char16_t glyph);
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struct GlyphMetrics {
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explicit operator bool() const {
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@@ -63,10 +63,10 @@ public:
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class Shaping {
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public:
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explicit Shaping() : top(0), bottom(0), left(0), right(0) {}
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explicit Shaping(float x, float y, std::u32string text_)
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explicit Shaping(float x, float y, std::u16string text_)
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: text(std::move(text_)), top(y), bottom(y), left(x), right(x) {}
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std::vector<PositionedGlyph> positionedGlyphs;
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std::u32string text;
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std::u16string text;
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int32_t top;
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int32_t bottom;
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int32_t left;
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@@ -81,7 +81,7 @@ void GlyphAtlas::setObserver(GlyphAtlasObserver* observer_) {
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}
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void GlyphAtlas::addGlyphs(uintptr_t tileUID,
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const std::u32string& text,
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const std::u16string& text,
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const FontStack& fontStack,
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const GlyphSet& glyphSet,
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GlyphPositions& face)
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@@ -90,7 +90,7 @@ void GlyphAtlas::addGlyphs(uintptr_t tileUID,
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const std::map<uint32_t, SDFGlyph>& sdfs = glyphSet.getSDFs();
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for (uint32_t chr : text)
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for (char16_t chr : text)
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{
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auto sdf_it = sdfs.find(chr);
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if (sdf_it == sdfs.end()) {
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@@ -55,7 +55,7 @@ public:
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void setObserver(GlyphAtlasObserver* observer);
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void addGlyphs(uintptr_t tileUID,
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const std::u32string& text,
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const std::u16string& text,
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const FontStack&,
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const GlyphSet&,
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GlyphPositions&);
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@@ -31,7 +31,7 @@ const std::map<uint32_t, SDFGlyph> &GlyphSet::getSDFs() const {
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return sdfs;
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}
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const Shaping GlyphSet::getShaping(const std::u32string &string, const float maxWidth,
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const Shaping GlyphSet::getShaping(const std::u16string &string, const float maxWidth,
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const float lineHeight, const float horizontalAlign,
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const float verticalAlign, const float justify,
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const float spacing, const Point<float> &translate) const {
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@@ -44,7 +44,7 @@ const Shaping GlyphSet::getShaping(const std::u32string &string, const float max
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const float y = yOffset;
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// Loop through all characters of this label and shape.
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for (uint32_t chr : string) {
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for (char16_t chr : string) {
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auto it = sdfs.find(chr);
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if (it != sdfs.end()) {
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shaping.positionedGlyphs.emplace_back(chr, x, y);
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@@ -9,7 +9,7 @@ class GlyphSet {
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public:
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void insert(uint32_t id, SDFGlyph&&);
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const std::map<uint32_t, SDFGlyph> &getSDFs() const;
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const Shaping getShaping(const std::u32string &string, float maxWidth, float lineHeight,
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const Shaping getShaping(const std::u16string &string, float maxWidth, float lineHeight,
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float horizontalAlign, float verticalAlign, float justify,
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float spacing, const Point<float> &translate) const;
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void lineWrap(Shaping &shaping, float lineHeight, float maxWidth, float horizontalAlign,
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@@ -8,7 +8,7 @@ namespace {
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@param last The last codepoint in the block, inclusive.
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*/
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#define DEFINE_IS_IN_UNICODE_BLOCK(name, first, last) \
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inline bool isIn##name(uint32_t codepoint) { \
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inline bool isIn##name(uint16_t codepoint) { \
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return codepoint >= first && codepoint <= last; \
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}
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@@ -294,13 +294,13 @@ namespace mbgl {
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namespace util {
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namespace i18n {
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bool isVisible(uint32_t chr) {
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bool isVisible(uint16_t chr) {
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return (chr == 0x0a /* newline */
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|| chr == 0x20 /* space */
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|| chr == 0x200b /* zero-width space */);
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}
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bool allowsWordBreaking(uint32_t chr) {
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bool allowsWordBreaking(uint16_t chr) {
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return (chr == 0x0a /* newline */
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|| chr == 0x20 /* space */
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|| chr == 0x26 /* ampersand */
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@@ -314,8 +314,8 @@ bool allowsWordBreaking(uint32_t chr) {
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|| chr == 0x2013 /* en dash */);
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}
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bool allowsIdeographicBreaking(const std::u32string& string) {
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for (uint32_t chr : string) {
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bool allowsIdeographicBreaking(const std::u16string& string) {
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for (uint16_t chr : string) {
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if (!allowsIdeographicBreaking(chr)) {
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return false;
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}
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@@ -323,7 +323,7 @@ bool allowsIdeographicBreaking(const std::u32string& string) {
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return true;
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}
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bool allowsIdeographicBreaking(uint32_t chr) {
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bool allowsIdeographicBreaking(uint16_t chr) {
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// Return early for characters outside all ideographic ranges.
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if (chr < 0x2E80)
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return false;
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@@ -7,20 +7,20 @@ namespace util {
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namespace i18n {
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/** Returns whether a character is a visible character. */
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bool isVisible(uint32_t chr);
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bool isVisible(uint16_t chr);
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/** Returns whether a line break can be inserted after the character indicated
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by the given Unicode codepoint due to word breaking. */
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bool allowsWordBreaking(uint32_t chr);
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bool allowsWordBreaking(uint16_t chr);
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/** Returns whether a line break can be inserted after any character in the
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given string. If false, line breaking should occur on word boundaries
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instead. */
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bool allowsIdeographicBreaking(const std::u32string& string);
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bool allowsIdeographicBreaking(const std::u16string& string);
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/** Returns whether a line break can be inserted after the character indicated
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by the given Unicode codepoint due to ideographic breaking. */
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bool allowsIdeographicBreaking(uint32_t chr);
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bool allowsIdeographicBreaking(uint16_t chr);
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} // namespace i18n
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} // namespace util
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@@ -2,19 +2,20 @@
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#include <memory>
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#include <boost/regex/pending/unicode_iterator.hpp>
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#include <locale>
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#include <codecvt>
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namespace mbgl {
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namespace util {
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class utf8_to_utf32 {
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public:
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static std::u32string convert(std::string const& utf8)
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class utf8_to_utf16 {
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public:
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static std::u16string convert(std::string const& utf8)
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{
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boost::u8_to_u32_iterator<std::string::const_iterator> begin(utf8.begin());
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boost::u8_to_u32_iterator<std::string::const_iterator> end(utf8.end());
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return std::u32string(begin,end);
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std::wstring_convert<std::codecvt_utf8_utf16<char16_t>,char16_t> converter;
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return converter.from_bytes( utf8 );
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}
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};
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} // namespace util
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@@ -3,8 +3,8 @@
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#include <mbgl/layout/merge_lines.hpp>
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#include <mbgl/layout/symbol_feature.hpp>
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const std::u32string aaa = U"a";
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const std::u32string bbb = U"b";
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const std::u16string aaa = u"a";
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const std::u16string bbb = u"b";
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TEST(MergeLines, SameText) {
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// merges lines with the same text
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