[core] remove unused umbrella header in favor of individual includes

This commit is contained in:
Konstantin Käfer
2016-11-22 15:49:12 +01:00
parent e76de05402
commit 4577c56745
11 changed files with 6 additions and 16 deletions

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@@ -123,9 +123,6 @@ set(MBGL_CORE_FILES
include/mbgl/math/wrap.hpp
src/mbgl/math/log2.cpp
# mbgl
include/mbgl/mbgl.hpp
# parsedate
src/parsedate/parsedate.c
src/parsedate/parsedate.h

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@@ -1,4 +0,0 @@
#pragma once
#include "map/map.hpp"
#include "map/view.hpp"

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@@ -1,6 +1,5 @@
#import "MGLSource.h"
#include <mbgl/mbgl.hpp>
#include <mbgl/style/source.hpp>
@class MGLMapView;

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@@ -31,7 +31,6 @@
#include <mbgl/style/sources/geojson_source.hpp>
#include <mbgl/style/sources/vector_source.hpp>
#include <mbgl/style/sources/raster_source.hpp>
#include <mbgl/mbgl.hpp>
#if TARGET_OS_IPHONE
#import "UIImage+MGLAdditions.h"

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@@ -3,7 +3,6 @@
#import "MGLStyleLayer.h"
#import "MGLFillStyleLayer.h"
#import <mbgl/util/default_styles.hpp>
#include <mbgl/mbgl.hpp>
@interface MGLStyle (Private)
@property (nonatomic, weak) MGLMapView *mapView;

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@@ -1,6 +1,5 @@
#import <Foundation/Foundation.h>
#include <mbgl/mbgl.hpp>
#include <mbgl/util/chrono.hpp>
@interface NSDate (MGLAdditions)

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@@ -1,6 +1,7 @@
#pragma once
#include <mbgl/mbgl.hpp>
#include <mbgl/map/map.hpp>
#include <mbgl/map/view.hpp>
#include <mbgl/map/backend.hpp>
#include <mbgl/util/run_loop.hpp>
#include <mbgl/util/timer.hpp>

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@@ -7,7 +7,7 @@
#import <GLKit/GLKit.h>
#import <OpenGLES/EAGL.h>
#include <mbgl/mbgl.hpp>
#include <mbgl/map/view.hpp>
#include <mbgl/annotation/annotation.hpp>
#include <mbgl/sprite/sprite_image.hpp>
#include <mbgl/map/camera.hpp>

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@@ -1,6 +1,6 @@
#import <Mapbox/Mapbox.h>
#include <mbgl/mbgl.hpp>
#import <mbgl/map/map.hpp>
/// Minimum size of an annotation’s accessibility element.
extern const CGSize MGLAnnotationAccessibilityElementMinimumSize;

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@@ -18,7 +18,7 @@
#import "MGLAnnotationImage.h"
#import "MGLMapViewDelegate.h"
#import <mbgl/mbgl.hpp>
#import <mbgl/map/view.hpp>
#import <mbgl/annotation/annotation.hpp>
#import <mbgl/map/camera.hpp>
#import <mbgl/storage/reachability.h>

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@@ -1,6 +1,6 @@
#import "MGLMapView.h"
#import <mbgl/mbgl.hpp>
#include <mbgl/map/map.hpp>
@interface MGLMapView (Private)