Thiago Marcos P. Santos fe811bd38e [android] Do not reach native if the HTTPContext was invalidated
Native will get destroyed before the Java HTTPRequest and asynchronous
requests might still get answered.

If the request gets canceled, we now clear the reference to the native
code and it will never reach it.

Lock is needed because OkHTTP replies on its own thread, so we need to
guard the access to the variable we use for checking if the Request was
canceled. In the future we could remove the lock and use Runnable when
we move Android main loop to Looper instead of libuv.

Like the other implementations of HTTPRequest on Mapbox GL Native, the
request is destroyed synchronously on ::cancel().
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Mapbox GL Native

A library for embedding interactive, customizable vector maps into native applications on multiple platforms. It takes stylesheets that conform to the Mapbox GL Style Specification, applies them to vector tiles that conform to the Mapbox Vector Tile Specification, and renders them using OpenGL. Mapbox GL JS is the WebGL-based counterpart, designed for use on the Web.

The Mapbox GL ecosystem

This repository hosts the cross-platform Mapbox GL Native library, plus convenient SDKs for several platforms. The cross-platform library comes with a GLFW-based demo application for Ubuntu Linux and OS X. The SDKs target the usual languages on their respective platforms:

SDK Languages Build status
Mapbox GL Native C++14 Travis Coverage Status
Mapbox Android SDK Java Bitrise
Mapbox iOS SDK Objective-C or Swift Bitrise
Mapbox OS X SDK Objective-C or Swift Bitrise
node-mapbox-gl-native Node.js Travis

Additional Mapbox GL Native–based libraries are developed outside of this repository:

If your platform or hybrid application framework isn’t listed here, consider embedding Mapbox GL JS using the standard Web capabilities on your platform.

Description
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Readme 702 MiB
Languages
C++ 54%
Kotlin 11.8%
Java 11%
Objective-C++ 9.7%
Objective-C 5.8%
Other 7.5%