Files
MapLibreParticleLab/src/mbgl/shaders/fill_extrusion_pattern.cpp
2018-09-19 14:54:38 -07:00

15 lines
444 B
C++

// NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED.
#include <mbgl/shaders/fill_extrusion_pattern.hpp>
#include <mbgl/shaders/source.hpp>
namespace mbgl {
namespace shaders {
const char* fill_extrusion_pattern::name = "fill_extrusion_pattern";
const char* fill_extrusion_pattern::vertexSource = source() + 30748;
const char* fill_extrusion_pattern::fragmentSource = source() + 34026;
} // namespace shaders
} // namespace mbgl