Commit Graph

9 Commits

Author SHA1 Message Date
Chris Loer
ab8b6b74dc [test] Bump gl-js pin. 2018-09-19 14:54:38 -07:00
Molly Lloyd
4a5dc37245 [core] Implement CrossFadedDataDrivenProperty to add support for feature expressions in *-pattern properties 2018-08-31 13:08:47 -07:00
John Firebaugh
10e4ea0f28 [core] Compress all shader source as a single corpus 2018-07-25 11:39:05 -07:00
John Firebaugh
888a516f1f [core] Compress shader source code 2018-07-25 11:39:05 -07:00
Lauren Budorick
920057c9d6 [core] Better align fill-extrusion vertex layout 2017-12-20 15:17:11 -05:00
John Firebaugh
466728b441 [core] Simplify generate-shaders.js
We moved the #pragma ⇢ #ifndef logic into gl-js.
2017-08-02 09:59:50 -07:00
Konstantin Käfer
2cbc3d3332 [core] add shader defines for enabling/disabling attributes/uniforms for DDS 2017-06-13 12:21:50 -07:00
John Firebaugh
71c8f6aa10 [core] Move pattern coordinate division by texture size into shader
This makes pattern usage more like icons, and will be necessary for data-driven *-pattern properties.
2017-05-23 12:59:27 -07:00
Lauren Budorick
f6e79d7073 [core] Render fill-extrusion layers (#8431) 2017-04-27 15:56:55 -07:00