9e68e49c896ff857c0c0bcf5281a74ab3b12cd13
The depth range is now set slightly differently. Both ends of the range are shifted for each layer to solve some precision issues. Some layers draw multiple things at different depths. For example, fill layers draw fills and antialiasing separately. To handle this case, I added setDepthSublayer(n) which a
Mapbox GL (Native)
An OpenGL ES-based renderer for Mapbox Vector Tiles, consisting of a C++ library for OS X and Linux and SDK bindings for iOS and Android.
This repository is for development on Mapbox GL itself.
If you want to use products based on Mapbox GL, check out:
- Mapbox Mobile — iOS and Android native development libraries for vector maps in apps
node-mapbox-gl-native— Node.js library for vector map renderingreact-native-mapbox-gl— React Native library for vector maps in appsqmapboxgl— Qt library for vector map rendering
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See INSTALL.md for development setup and install instructions, including dependencies.
Description
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