Minh Nguyễn 9b694058b0 [ios] Avoid jumping when setting user tracking mode
Account for the user dot’s alignment when flying to the initial user location. Previously, during incremental location updates, we relied on a hack in which the edge insets resulted in a 0×0 viewport, forcing the center upward or downward. But flyTo() relies on the viewport’s size to control the trajectory. So instead, all location updates now use a correctly-sized viewport centered on the offset user dot.

Pushed the user dot farther away from the view edges.

Programmatic rotation and compass rotation are now centered on the user dot even if it’s aligned at the top or bottom. Previously, pressing the compass would trigger a rotation centered on the center of the view.
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Mapbox GL Native

A library for embedding interactive, customizable vector maps into native applications on multiple platforms. It takes stylesheets that conform to the Mapbox GL Style Specification, applies them to vector tiles that conform to the Mapbox Vector Tile Specification, and renders them using OpenGL. Mapbox GL JS is the WebGL-based counterpart, designed for use on the Web.

The Mapbox GL ecosystem

This repository hosts the cross-platform Mapbox GL Native library, plus convenient SDKs for several platforms. The cross-platform library comes with a GLFW-based demo application for Ubuntu Linux and OS X. The SDKs target the usual languages on their respective platforms:

SDK Languages Build status
Mapbox GL Native C++14 Travis
Mapbox Android SDK Java Bitrise
Mapbox iOS SDK Objective-C or Swift Bitrise
Mapbox OS X SDK Objective-C or Swift Bitrise
node-mapbox-gl-native Node.js Travis

Additional Mapbox GL Native–based libraries are developed outside of this repository:

If your platform or hybrid application framework isn’t listed here, consider embedding Mapbox GL JS using the standard Web capabilities on your platform.

Description
No description provided
Readme 702 MiB
Languages
C++ 54%
Kotlin 11.8%
Java 11%
Objective-C++ 9.7%
Objective-C 5.8%
Other 7.5%