Minh Nguyễn 557b8afb7c [core][iOS] Source iOS styles from default_styles
Moved mbgl::util::default_styles to a more appropriate location, where iOS platform code can also find it. Moved -[MGLMapView bundledStyleURLs] (which is now deprecated) and the style switcher in iosapp to default_styles.

Added a collection of convenience methods for getting style URLs. It makes little sense to layer an enum atop this, as MapKit does, because MGLMapView styles aren’t limited to this set. A good analogy is UIColor. This also makes for a good entry point for future runtime styling APIs.

Introduced independent constants for each default style, because it’s more common to need access to a particular style than to iterate over them. This fact is apparent in the MGLStyle class, which now uses macros and assertions to ensure that it’s kept up-to-date with changes in default_styles.

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Mapbox GL Native

Travis Bitrise

An OpenGL-based renderer for Mapbox Vector Tiles, consisting of a C++ library for OS X and Linux and SDK bindings for iOS, Android and Node.js.

This repository is for development on Mapbox GL Native itself.

If you want to use products based on Mapbox GL, check out:

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Targets

  • Ubuntu Linux
  • OS X 10.9+
  • iOS 7.0+
    • iPhone 4S and above (5, 5c, 5s, 6, 6 Plus)
    • iPad 2 and above (3, 4, Mini, Air, Mini 2, Air 2)
    • iPod touch 5th gen and above
  • Android 4.0+ (API level 14+)

See INSTALL.md for development setup and install instructions, including dependencies.

Description
No description provided
Readme 702 MiB
Languages
C++ 54%
Kotlin 11.8%
Java 11%
Objective-C++ 9.7%
Objective-C 5.8%
Other 7.5%