This removes the calls to top and bottom for content inset of the map view when calculating the edge padding for following. A previous commit added this along with the left and right values. This eliminates a bug where the map did not scroll to the correct location for the user dot and also a bug in `didUpdateLocationWithUserTrackingAnimated:` where the map panning operations would always occur because the current and correct points never matched up even if a stream of location values that were the same were processed.
Mapbox GL Native
A library for embedding interactive, customizable vector maps into native applications on multiple platforms. It takes stylesheets that conform to the Mapbox Style Specification, applies them to vector tiles that conform to the Mapbox Vector Tile Specification, and renders them using OpenGL. Mapbox GL JS is the WebGL-based counterpart, designed for use on the Web.
The Mapbox GL ecosystem
This repository hosts the cross-platform Mapbox GL Native library, plus convenient SDKs for several platforms. The cross-platform library comes with a GLFW-based demo application for Ubuntu Linux and macOS. The SDKs target the usual languages on their respective platforms:
| SDK | Languages | Build status |
|---|---|---|
| Mapbox GL Native | C++14 | |
| Mapbox Android SDK | Java | |
| Mapbox iOS SDK | Objective-C or Swift | |
| Mapbox macOS SDK | Objective-C, Swift, or AppleScript | |
| node-mapbox-gl-native | Node.js | |
| Mapbox Qt SDK | C++03 |
Additional Mapbox GL Native–based libraries are developed outside of this repository:
- React Native Mapbox GL for React Native applications on iOS and Android
- Telerik’s Mapbox plugin for Apache Cordova Hybrid applications
- Telerik’s Mapbox plugin for NativeScript Hybrid applications
- Xamarin's Mapbox component for Xamarin Hybrid applications
If your platform or hybrid application framework isn’t listed here, consider embedding Mapbox GL JS using the standard Web capabilities on your platform.