When a SymbolLayer doesn't have a text-font defined, we automatically add Open Sans/Arial Unicode MS. However, when the SymbolLayer is only used for rendering icons, it doesn't have text-field defined either. In those cases, we still force downloading Open Sans/Arial Unicode MS during offline pack creation. If the user doesn't use this font, this change should save ~15MB and a few seconds in download time.
Mapbox GL Native
A library for embedding interactive, customizable vector maps into native applications on multiple platforms. It takes stylesheets that conform to the Mapbox Style Specification, applies them to vector tiles that conform to the Mapbox Vector Tile Specification, and renders them using OpenGL. Mapbox GL JS is the WebGL-based counterpart, designed for use on the Web.
The Mapbox GL ecosystem
This repository hosts the cross-platform Mapbox GL Native library, plus convenient SDKs for several platforms. The cross-platform library comes with a GLFW-based demo application for Ubuntu Linux and macOS. The SDKs target the usual languages on their respective platforms:
| SDK | Languages | Build status |
|---|---|---|
| Mapbox GL Native | C++14 | |
| Mapbox Maps SDK for Android | Java | |
| Mapbox Maps SDK for iOS | Objective-C or Swift | |
| Mapbox Maps SDK for macOS | Objective-C, Swift, or AppleScript | |
| node-mapbox-gl-native | Node.js | |
| Mapbox Qt SDK | C++03 |
Additional Mapbox GL Native–based libraries for hybrid applications are developed outside of this repository:
| Toolkit | Android | iOS | Developer |
|---|---|---|---|
| React Native (npm) | ✅ | ✅ | Mapbox |
| Apache Cordova (npm) | ✅ | ✅ | Telerik |
| NativeScript (npm) | ✅ | ✅ | Telerik |
| Xamarin | ✅ | ✅ | Xamarin |
If your platform or hybrid application framework isn’t listed here, consider embedding Mapbox GL JS using the standard Web capabilities on your platform.