028abaab00f2ff3a19c67366c3a9f8c803e27423
Annotation tiles may become partially parsed just like regular tiles, for example if a point annotation is added to the map before the style's sprite has been loaded. In such cases, they need to be reparsed or the annotation will not be rendered. Previously, the code path for reparsing would be short-circuited by a dynamic_cast<VectorTileData*> followed by a null check. This commit removes that case and adds (back) a virtual reparse method to the TileData interface.
#2434 - Centralizing buildscript dependencies and source repository. Using jcenter() instead of mavenCentral() as it's a super set
Mapbox GL (Native)
An OpenGL ES-based renderer for Mapbox Vector Tiles, consisting of a C++ library for OS X and Linux and SDK bindings for iOS, Android and Node.js.
This repository is for development on Mapbox GL itself.
If you want to use products based on Mapbox GL, check out:
- Mapbox Mobile — iOS and Android native development libraries for vector maps in apps
react-native-mapbox-gl— React Native library for vector maps in appsqmapboxgl— Qt library for vector map rendering
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See INSTALL.md for development setup and install instructions, including dependencies.
Description
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C++
54%
Kotlin
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Java
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Objective-C++
9.7%
Objective-C
5.8%
Other
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