Commit Graph

  • 9f825e827a Improve artifact handling CI (#1626) Bart Louwers 2023-09-12 10:02:33 +02:00
  • 9de4f0ce1a iOS CI Improvements (#1619) Bart Louwers 2023-09-11 13:05:53 +02:00
  • 931ce8551d Update dependency rules_xcodeproj to v1.10.1 (#1614) renovate[bot] 2023-09-06 22:39:18 +00:00
  • 9cfb69539b USE_CPP_TEST_SERVER for Linux C++ tests (#1605) Bart Louwers 2023-09-05 23:01:16 +02:00
  • ea543e12f1 Delete glyph paths with spaces (#1604) Bart Louwers 2023-09-05 20:46:57 +02:00
  • a37c8b8f73 Bump actions/checkout from 3 to 4 (#1603) dependabot[bot] 2023-09-05 10:18:21 +00:00
  • a61571c8d2 Remove vestiges split renderer (#1601) Bart Louwers 2023-09-05 10:34:50 +02:00
  • 89e020c942 Deduplicate job names CI, remove path filtering (#1598) Bart Louwers 2023-09-04 20:13:25 +02:00
  • 7f9cef74bc Update workflow for resolving critical vulnerabilities (#1596) Bart Louwers 2023-09-04 12:17:52 +02:00
  • f9f213c595 (chore)ignore linux failed render tests (#1597) Wei Chen 2023-09-04 18:07:11 +08:00
  • 7e50795ab2 Windows: protect WGLDisplayConfig from being created multiple times by different threads (#1399) tdcosta100 2023-09-03 18:15:23 -03:00
  • 11d7206b9d Drawable performance fixes (#1592) Stefan Karschti 2023-09-02 19:55:50 +03:00
  • d0778d3a40 Update WORKSPACE for rules_xcodeproj (#1594) Bart Louwers 2023-09-01 01:18:43 +02:00
  • 49df9648b1 Update dependency rules_xcodeproj to v1.10.0 (#1593) renovate[bot] 2023-08-31 21:53:44 +02:00
  • 78a896c057 Fix index vector constructors (drawable renderer) (#1591) Stefan Karschti 2023-08-31 19:42:51 +03:00
  • f59141f319 Drawable Renderer (#1570) Bart Louwers 2023-08-31 13:06:09 +02:00
  • e57c9e4695 Drawable Renderer (#1570), fix linux build Stefan Karschti 2023-08-31 09:02:37 +03:00
  • 76516332a6 Drawable Renderer (#1570), Make shellcheck happy Bart Louwers 2023-08-29 15:18:10 +02:00
  • 03be4ed400 Remove split view debugging (#1571) mwilsnd 2023-08-25 14:43:44 -05:00
  • 642903fdb4 Merge branch 'topic/drawable-fixes' into topic/drawable (#1560) mwilsnd 2023-08-25 13:33:01 -05:00
  • 7afd821720 Drawable PR 3 - Layers (#1501) mwilsnd 2023-08-17 13:23:50 -04:00
  • c5915954e0 Drawable PR2 - Renderer Integration (#1459) mwilsnd 2023-08-09 11:54:37 -04:00
  • 054ededf4a Drawable Renderer (#1570), iOS CI: Don't overwrite the CI config mwilsnd 2023-07-31 16:38:41 -05:00
  • 5e3743c4af Drawable Renderer (#1570), Update ios CI mwilsnd 2023-07-31 14:30:14 -05:00
  • ed365f4af7 Drawable Renderer (#1570), [pre-commit.ci] auto fixes from pre-commit.com hooks pre-commit-ci[bot] 2023-07-31 18:43:33 +00:00
  • 2c3390b244 Drawable Renderer (#1570), Simplify drawable removal bool conditions mwilsnd 2023-07-31 13:43:00 -05:00
  • 780053622c Drawable Renderer (#1570), Sync from PR 1 mwilsnd 2023-07-25 16:35:04 -04:00
  • 62deb02265 Drawable PR1 - Foundation (#1355) mwilsnd 2023-07-24 16:27:10 -05:00
  • 61f594d350 CI for drawable/legacy renderer with matrix (#1344) Bart Louwers 2023-07-19 23:39:49 +02:00
  • 71473c4647 Drawable Renderer (#1570), Generate plist files during CI (#1360) mwilsnd 2023-07-14 10:21:52 -05:00
  • 3c7e5b3d12 Update raster layer tile drawables in-place (#1379) Stefan Karschti 2023-07-14 18:21:07 +03:00
  • b63074407f Render tests fix for Symbol (#1370) Stefan Karschti 2023-07-14 00:57:05 +03:00
  • 0d0ad6a8f5 Drawable Renderer (#1570), Add guards around bucket IDs mwilsnd 2023-07-13 15:32:47 -05:00
  • 7f862cd8ff Share bucket indices (#1358) Tim Sylvester 2023-07-13 12:45:54 -07:00
  • 996b388601 Make stencil mode selection more explicit to fix 3D mode with no stenciling (#1369) Tim Sylvester 2023-07-13 12:34:14 -07:00
  • 4a4389ab9b Bug/fill attributes (#1359) Tim Sylvester 2023-07-13 12:32:59 -07:00
  • bc988c024b add bundle id prefix to bazel script (#1367) Stefan Karschti 2023-07-13 19:04:14 +03:00
  • 3018a71374 Drawable Renderer (#1570), Add missing config entries Tim Sylvester 2023-07-12 11:54:46 -07:00
  • f88884bc20 Fix 3D stencil mode incrementing for each drawable (#1345) Tim Sylvester 2023-07-12 09:58:22 -07:00
  • 4eef2e3529 Share identical uniform buffers across drawables for background, line. (#1346) Tim Sylvester 2023-07-12 09:58:01 -07:00
  • 3056f28756 Hillshade layer (#1305) Alex Cristici 2023-07-12 19:45:30 +03:00
  • 95f0cbed33 shared data-driven attributes (#1325) Tim Sylvester 2023-07-11 08:36:53 -07:00
  • a288b1ffad Drawable CI Fixes (#1319) mwilsnd 2023-07-11 09:29:40 -05:00
  • 3f42e59ad5 Legacy 3d pass fix (#1332) Alex Cristici 2023-07-10 23:22:37 +03:00
  • 07f777ec6e Drawable Renderer (#1570), Merge fixes for bazel mwilsnd 2023-07-10 15:18:12 -05:00
  • 3037fb6594 warnings (#1330) Stefan Karschti 2023-07-10 19:50:59 +03:00
  • d3b993ad3d Drawable Renderer (#1570), [pre-commit.ci] auto fixes from pre-commit.com hooks pre-commit-ci[bot] 2023-07-07 22:04:06 +00:00
  • 5b3af77450 shared vertex buffers (#1310) Tim Sylvester 2023-07-07 15:03:39 -07:00
  • d094b9928e Render drawables in order (#1321) Tim Sylvester 2023-07-07 14:52:03 -07:00
  • eac6c84508 Change request on layer removed (#1323) Stefan Karschti 2023-07-08 00:13:55 +03:00
  • a42b559fbe Drawable Renderer (#1570), Custom layer (issue #1272) Stefan Karschti 2023-07-07 21:24:10 +03:00
  • 7e7fa37fd0 fix use of the wrong builder, simplify (#1320) Tim Sylvester 2023-07-07 08:46:55 -07:00
  • d755e40619 Drawable Renderer (#1570), CMake syntax mwilsnd 2023-07-06 14:45:15 -05:00
  • 00a7bdb4ed Drawable Renderer (#1570), Add -Wno-error=pragmas to clang-tidy CMake command mwilsnd 2023-07-06 14:32:58 -05:00
  • 6e1ed2b2f3 Drawable Renderer (#1570), Run Android tests on legacy pathway mwilsnd 2023-07-06 14:25:55 -05:00
  • dd8ebe4f9a Drawable Renderer (#1570), Fix wrong android imports mwilsnd 2023-07-06 12:58:57 -05:00
  • 1bef197efc Drawable Renderer (#1570), clang-tidy pass mwilsnd 2023-07-06 12:20:38 -05:00
  • 429f9a4f97 Drawable Renderer (#1570), bazel: Add homebrew env path, fix SMCalloutView mwilsnd 2023-07-06 12:01:28 -05:00
  • c2577bf7b9 Drawable Renderer (#1570), Update bazel warning flags mwilsnd 2023-07-06 11:48:04 -05:00
  • 9eb1befead Drawable Renderer (#1570), -Wno-psabi, pragmas mwilsnd 2023-07-05 20:06:22 -05:00
  • 6e9556513c Drawable Renderer (#1570), warnings mwilsnd 2023-07-05 19:54:02 -05:00
  • 8779aab3bc Bazel Updates, Code generation (#1285) mwilsnd 2023-07-05 18:41:03 -05:00
  • 220d4af7d1 Drawable Renderer (#1570), [pre-commit.ci] auto fixes from pre-commit.com hooks pre-commit-ci[bot] 2023-07-05 14:08:42 +00:00
  • 8b814fe769 Drawable Renderer (#1570), gcc12 warnings, fix CMake mwilsnd 2023-07-03 14:08:45 -05:00
  • 8d9fe37a6b Topic/drawable extrusion (#1288) Tim Sylvester 2023-07-03 11:55:50 -07:00
  • 813ddb024a Heatmap layer (#1230) Alex Cristici 2023-07-03 16:50:10 +03:00
  • e631bc3c42 Drawable Renderer (#1570), warnings Tim Sylvester 2023-06-30 23:01:17 +00:00
  • 869df68773 Drawable Renderer (#1570), warnings Tim Sylvester 2023-06-30 22:04:00 +00:00
  • 5a9946733b Drawable Renderer (#1570), fix build issues Tim Sylvester 2023-06-30 21:47:00 +00:00
  • b73f101d11 Layer Rendering: order / depth buffer (#1290) Stefan Karschti 2023-06-30 22:53:24 +03:00
  • 8f6bab98c1 Line Layer (#1142) Stefan Karschti 2023-06-29 22:34:22 +03:00
  • 9ffa856308 Drawable Renderer (#1570), Add release configuration to xcodeproj scheme mwilsnd 2023-06-28 12:55:19 -05:00
  • 4c1e7eb02b Drawable Renderer (#1570), Update bazel-package.sh mwilsnd 2023-06-28 11:16:28 -05:00
  • 9ba646e962 Topic/drawable symbol (#1249) Tim Sylvester 2023-06-27 12:26:54 -07:00
  • 1963697687 Selectable renderer implementation (#1247) mwilsnd 2023-06-26 15:49:48 -05:00
  • fe165c8924 Eliminate special color attribute handling (#1266) Tim Sylvester 2023-06-21 07:13:34 -07:00
  • c267f51523 Drawable Renderer (#1570), Fix extra shader references Tim Sylvester 2023-06-20 19:24:22 +00:00
  • 2c18d579cb Isolated drawable/builder refactoring portion of the symbol work (#1252) Tim Sylvester 2023-06-20 11:22:57 -07:00
  • f3247dd6aa Refactor texture location handling to simplify tweakers (#1246) Tim Sylvester 2023-06-15 07:34:35 -07:00
  • 9103d7125c Drawable Renderer (#1570), Apply cull mode Tim Sylvester 2023-06-14 06:55:08 -07:00
  • ec1f308ac3 Drawable Renderer (#1570), remove redundant utility function Tim Sylvester 2023-06-13 09:32:25 -07:00
  • 847360fcb8 Drawable Renderer (#1570), [pre-commit.ci] auto fixes from pre-commit.com hooks pre-commit-ci[bot] 2023-06-12 21:41:27 +00:00
  • 6b4f28d5f4 Drawable Renderer (#1570), CI warnings Tim Sylvester 2023-06-12 14:40:51 -07:00
  • d7c9c8b69a Drawable Renderer (#1570), [pre-commit.ci] auto fixes from pre-commit.com hooks pre-commit-ci[bot] 2023-06-12 21:23:08 +00:00
  • e7a82f78bc Drawable Renderer (#1570), CI warnings Tim Sylvester 2023-06-12 14:22:51 -07:00
  • 3937ace95a Drawable Renderer (#1570), [pre-commit.ci] auto fixes from pre-commit.com hooks pre-commit-ci[bot] 2023-06-12 20:54:20 +00:00
  • 5e97b31d71 Drawable Renderer (#1570), CI warnings Tim Sylvester 2023-06-12 13:54:03 -07:00
  • cc58b83609 Drawable Renderer (#1570), Fix analysis warnings Tim Sylvester 2023-06-12 13:49:48 -07:00
  • 2c422a973b Update fill shaders, rework fill uniforms and attributes. (#1234) Tim Sylvester 2023-06-12 13:27:51 -07:00
  • d590ea97a8 Raster Layer (images) (#1223) Stefan Karschti 2023-06-09 21:22:52 +03:00
  • 52b9e099e5 Circle layer final (#1227) Alex Cristici 2023-06-09 20:49:46 +03:00
  • 008f584b9e Convert Line Atlas to Texture2D & std::variant (#1226) Stefan Karschti 2023-06-09 17:48:07 +03:00
  • b060abeb92 Topic/fill pass (#1225) Tim Sylvester 2023-06-09 07:23:17 -07:00
  • bffa77f98c Drawable Renderer (#1570), Fix stencil IDs on tiles passed to renderTileClippingMasks more than once during a frame Tim Sylvester 2023-06-07 14:11:14 -07:00
  • d482de1f54 Drawable Renderer (#1570), [pre-commit.ci] auto fixes from pre-commit.com hooks pre-commit-ci[bot] 2023-06-07 20:54:48 +00:00
  • 02e598861a Fix Texture2D upload unpack alignment, filtering (#1219) mwilsnd 2023-06-07 12:52:16 -05:00
  • 0b2eae8a3a Drawable Renderer (#1570), [pre-commit.ci] auto fixes from pre-commit.com hooks pre-commit-ci[bot] 2023-06-07 16:52:02 +00:00
  • 826f17b659 Drawable Renderer (#1570), Fix rendering problems due to tile clip masks being limited by split-view by clearing the state after changing the view. Somewhat less verbose typing in clip mask tile ID handling. Tim Sylvester 2023-06-07 09:24:50 -07:00
  • 2e489ebd3e Drawable Renderer (#1570), [pre-commit.ci] auto fixes from pre-commit.com hooks pre-commit-ci[bot] 2023-06-06 22:58:58 +00:00
  • 9a2543b218 Drawable Renderer (#1570), warnings mwilsnd 2023-06-06 17:46:30 -05:00