Commit Graph

20 Commits

Author SHA1 Message Date
Mike Morris
4540c3c0e8 View::swap -> View::beforeRender View::afterRender
To be able to resize the framebuffer on the map thread
in HeadlessView.
2015-08-25 14:39:49 -04:00
Konstantin Käfer
675ddddee7 Make pixelRatio constant across a Map object lifetime
also moves framebuffer size out of TransformState into its own object
2015-07-08 10:40:05 +02:00
Konstantin Käfer
84e2ea886d drive map rendering from main thread 2015-06-26 10:32:06 -07:00
John Firebaugh
230027e514 Resize view from map thread 2015-04-28 14:32:24 -04:00
John Firebaugh
6c7a01a503 Following kkaefer's view changes 2015-04-28 14:32:22 -04:00
John Firebaugh
424dae0a2c Move run() to MapContext 2015-04-28 14:32:21 -04:00
Konstantin Käfer
b0a30943b4 move most private Map code to MapContext 2015-04-28 14:32:20 -04:00
Konstantin Käfer
46bf226910 align static render mode and still image render mode
- static rendering now also runs in a separate thread; you have to start it with map.start(Map::Mode::Static) and join the thread with map.stop() before destructing the Map object
- map.renderStill() takes a callback with will be invoked on the *map* thread, so you'll have to figure out your own method of dispatching back to the main thread.
2015-04-17 13:40:42 +02:00
Konstantin Käfer
47ede853c4 fixes black flicker on rotating the device
fixes #838

instead of rendering ad libitum on the map thread, we are now driving rendering from the UI thread on iOS via the map.renderSync() function. There are still white bars during the rotation, but the general content of the view is kept visible.

- upgrades GLFW to 3.1
- removes swapped/needsSwap in favor of a more explicit scheme
- View#invalidate() now replaces View#swap() and is called whenever the View needs to trigger a rerender. GLFW and Android to this right away, while iOS goes back to the main thread and does the Map redrawing as part of the GLKView update
- sets all iOS deployment targets to 7.0
- disables SQLite3 version check, since the library version changed on iOS 8.2
2015-03-12 12:16:38 +01:00
Konstantin Käfer
e8389d82cd guard against concurrent OpenGL extension loading 2015-03-06 15:42:34 +01:00
Mike Morris
e8a2c39365 forward declare GLX typedefs to limit conflicts from glx.h 2015-02-10 13:38:45 -08:00
Konstantin Käfer
92a7f73bbe fixes for linux 2015-02-04 10:49:06 +01:00
Leith Bade
89bbd29278 Use std::chrono 2015-02-04 09:39:25 +11:00
Leith Bade
0771e50460 Rename View functions to match conventions. Also tidy up view classes and remove C style casts. Closes #656 2014-12-23 09:29:45 +13:00
Leith Bade
d2792e2987 Tidy up HeadlessView 2014-12-09 21:47:30 +11:00
Mike Morris
c542bd1140 repair undef None GLX wrapper, pass 0 instead of None to GLX functions 2014-11-10 15:06:56 -05:00
Konstantin Käfer
582d616deb load VAO extension 2014-11-07 18:17:24 +01:00
Konstantin Käfer
e3bc69b7e7 use CoreImage for decoding/encoding images on osx/ios 2014-10-30 12:02:28 -04:00
Konstantin Käfer
d299e58088 Merge remote-tracking branch 'origin/headless-display' into gyp-restructuring
Conflicts:
	Makefile
	ios/mapbox-gl-cocoa
2014-10-24 16:41:04 +02:00
Konstantin Käfer
cd9a89257a restructure gyp files 2014-10-24 16:40:08 +02:00