guard against concurrent OpenGL extension loading

This commit is contained in:
Konstantin Käfer
2015-02-13 16:11:42 -08:00
parent c30bb1a9f8
commit e8389d82cd
6 changed files with 36 additions and 23 deletions

View File

@@ -16,6 +16,9 @@
#include <mbgl/platform/gl.hpp>
#include <mbgl/util/std.hpp>
pthread_once_t loadGLExtensions = PTHREAD_ONCE_INIT;
namespace mbgl {
namespace android {
@@ -296,6 +299,8 @@ void NativeMapView::terminateContext() {
context = EGL_NO_CONTEXT;
}
void loadExtensions();
void NativeMapView::createSurface(ANativeWindow *window_) {
mbgl::Log::Debug(mbgl::Event::Android, "NativeMapView::createSurface");
@@ -337,7 +342,7 @@ void NativeMapView::createSurface(ANativeWindow *window_) {
}
log_gl_string(GL_EXTENSIONS, "Extensions");
loadExtensions();
pthread_once(&loadGLExtensions, loadExtensions);
if (!eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)) {
mbgl::Log::Error(mbgl::Event::OpenGL,
@@ -553,7 +558,6 @@ EGLConfig NativeMapView::chooseConfig(const EGLConfig configs[], EGLint numConfi
// Sort the configs to find the best one
configList.sort();
usingDepth24 = std::get<1>(configList.front()) == Format24Depth8Stencil;
bool isConformant = !std::get<2>(configList.front());
bool isCaveat = std::get<3>(configList.front());
int configNum = std::get<4>(configList.front());
@@ -588,7 +592,7 @@ void NativeMapView::start() {
map.start(true);
}
void NativeMapView::loadExtensions() {
void loadExtensions() {
const GLubyte *str = glGetString(GL_EXTENSIONS);
if (str == nullptr) {
mbgl::Log::Error(mbgl::Event::OpenGL, "glGetString(GL_EXTENSIONS) returned error %d",
@@ -620,12 +624,7 @@ void NativeMapView::loadExtensions() {
}
if (extensions.find("GL_OES_depth24") != std::string::npos) {
mbgl::Log::Info(mbgl::Event::OpenGL, "Using GL_OES_depth24.");
if (usingDepth24) {
gl::isDepth24Supported = true;
} else {
mbgl::Log::Info(mbgl::Event::OpenGL, "Preferring 16 bit depth.");
}
gl::isDepth24Supported = true;
}
if (extensions.find("GL_KHR_debug") != std::string::npos) {

View File

@@ -54,8 +54,6 @@ public:
private:
EGLConfig chooseConfig(const EGLConfig configs[], EGLint numConfigs);
void loadExtensions();
bool inEmulator();
private:
@@ -80,8 +78,6 @@ private:
bool firstTime = false;
bool usingDepth24 = false;
bool fpsEnabled = false;
double fps = 0.0;
};

View File

@@ -60,6 +60,8 @@ private:
GLXPbuffer glxPbuffer = 0;
#endif
bool extensionsLoaded = false;
GLuint fbo = 0;
GLuint fboDepthStencil = 0;
GLuint fboColor = 0;

View File

@@ -2,6 +2,8 @@
#include <mbgl/platform/gl.hpp>
#include <mbgl/platform/log.hpp>
pthread_once_t loadGLExtensions = PTHREAD_ONCE_INIT;
GLFWView::GLFWView(bool fullscreen_) : fullscreen(fullscreen_) {
#ifdef NVIDIA
glDiscardFramebufferEXT = reinterpret_cast<PFNGLDISCARDFRAMEBUFFEREXTPROC>(glfwGetProcAddress("glDiscardFramebufferEXT"));
@@ -71,8 +73,8 @@ void GLFWView::initialize(mbgl::Map *map_) {
glfwSetScrollCallback(window, onScroll);
glfwSetKeyCallback(window, onKey);
const std::string extensions = reinterpret_cast<const char *>(MBGL_CHECK_ERROR(glGetString(GL_EXTENSIONS)));
{
pthread_once(&loadGLExtensions, [] {
const std::string extensions = reinterpret_cast<const char *>(MBGL_CHECK_ERROR(glGetString(GL_EXTENSIONS)));
using namespace mbgl;
if (extensions.find("GL_KHR_debug") != std::string::npos) {
@@ -152,7 +154,7 @@ void GLFWView::initialize(mbgl::Map *map_) {
// Require packed depth stencil
gl::isPackedDepthStencilSupported = true;
gl::isDepth24Supported = true;
}
});
glfwMakeContextCurrent(nullptr);
}

View File

@@ -10,6 +10,8 @@
#include <cstring>
#include <cassert>
pthread_once_t loadGLExtensions = PTHREAD_ONCE_INIT;
#ifdef MBGL_USE_CGL
#include <CoreFoundation/CoreFoundation.h>
@@ -48,10 +50,18 @@ HeadlessView::HeadlessView(std::shared_ptr<HeadlessDisplay> display)
}
void HeadlessView::loadExtensions() {
activate();
const char *extensionPtr = reinterpret_cast<const char *>(MBGL_CHECK_ERROR(glGetString(GL_EXTENSIONS)));
if (extensionsLoaded) {
return;
}
if (extensionPtr) {
activate();
pthread_once(&loadGLExtensions, [] {
const char *extensionPtr = reinterpret_cast<const char *>(MBGL_CHECK_ERROR(glGetString(GL_EXTENSIONS)));
if (!extensionPtr) {
return;
}
const std::string extensions = extensionPtr;
#ifdef MBGL_USE_CGL
@@ -78,12 +88,14 @@ void HeadlessView::loadExtensions() {
assert(gl::IsVertexArray != nullptr);
}
#endif
}
});
// HeadlessView requires packed depth stencil
gl::isPackedDepthStencilSupported = true;
gl::isDepth24Supported = true;
extensionsLoaded = true;
deactivate();
}

View File

@@ -37,6 +37,7 @@ const std::string &defaultCacheDatabase() {
return path;
}
static dispatch_once_t loadGLExtensions;
extern NSString *const MGLStyleKeyGeneric;
extern NSString *const MGLStyleKeyFill;
@@ -213,8 +214,9 @@ mbgl::DefaultFileSource *mbglFileSource = nullptr;
// load extensions
//
const std::string extensions = (char *)glGetString(GL_EXTENSIONS);
{
dispatch_once(&loadGLExtensions, ^{
const std::string extensions = (char *)glGetString(GL_EXTENSIONS);
using namespace mbgl;
if (extensions.find("GL_OES_vertex_array_object") != std::string::npos) {
@@ -231,7 +233,7 @@ mbgl::DefaultFileSource *mbglFileSource = nullptr;
if (extensions.find("GL_OES_depth24") != std::string::npos) {
gl::isDepth24Supported = YES;
}
}
});
// setup mbgl map
//