Commit Graph

251 Commits

Author SHA1 Message Date
Konstantin Käfer
ba18c08524 add a callback to stop() to allow running the current thread's event loop 2014-09-24 16:14:10 +02:00
Konstantin Käfer
fd2b2e2082 use separate workers for tile parsing to avoid blocking the threadpool for other libuv actions 2014-09-24 16:14:09 +02:00
Konstantin Käfer
f26bb724dc use util::ptr as a wrapper around std::shared_ptr that asserts nonemptiness 2014-09-24 16:14:09 +02:00
Konstantin Käfer
6c526e5637 make sure all of our async handles are stopped before stopping the map thread 2014-09-24 16:14:09 +02:00
Konstantin Käfer
d9fc7708a2 do 304 requests and cache them in sqlite 2014-09-24 16:14:09 +02:00
John Firebaugh
896379daa5 Refactor tile cover to match JS 2014-09-22 13:39:43 -07:00
Mike Morris
15564b81a3 Merge branch 'fix-context-shutdown-merge' into libuv-0.10-fix-context-shutdown
Conflicts:
	src/map/map.cpp
2014-09-10 18:53:20 -04:00
Leith Bade
71549e7b93 Adds the function Map::terminate() to allow all GL resources held
by the map to be released immediately.

Map::terminate() will call any GL functions on the current thread
without blocking or defering to the rendering thread.

This function allows a GL context to be destroyed and recreated
safely without having to delete the Map object.

Fixes mapbox/mapbox-gl-native#341

Conflicts:
	include/llmr/renderer/painter.hpp
	test/headless.cpp
2014-09-10 18:31:20 -04:00
Leith Bade
c004c03696 Add View::make_inactive() to remove context from rendering thread
View::make_inactive() is called just before termination of the
rendering thread. The implementation must clear the thread's GL
context.

This ensures there is no context still bound to a thread during
GL shutdown. This is needed as GL will not actually delete a
context until it is not active on any thread.

Fixes mapbox/mapbox-gl-native#340

Conflicts:
	common/glfw_view.hpp
	include/llmr/map/view.hpp
	test/headless.cpp
2014-09-10 18:21:03 -04:00
Mike Morris
c32bb85248 Merge branch 'master' into libuv010 2014-09-09 17:06:22 -04:00
John Firebaugh
eb4f53cbed SDF icon support (fixes #404) 2014-09-08 15:12:32 -07:00
Mike Morris
050b00cb58 Merge branch 'master' into libuv010
Conflicts:
	setup-libraries.sh
2014-08-26 16:55:08 -04:00
Konstantin Käfer
0f73a0192e Merge pull request #439 from mapbox/clipping
Compute unique clip IDSs per tile
2014-08-26 17:42:53 +02:00
Mike Morris
7ae3b8e8ee Merge branch 'master' into libuv010 2014-08-25 16:13:24 -04:00
Leo Lou
c6a947de12 Use float for pixelRatio 2014-08-22 09:31:30 -07:00
Lauren Budorick
0168612ed3 Load TileJSON; support inline TileJSON sources
Fixes #412
Refs https://github.com/mapbox/mapbox-gl-style-spec/pull/143
2014-08-21 16:12:27 -07:00
Konstantin Käfer
2c6e34a4fe add != operator for certain stdlib implementations 2014-08-21 15:39:58 +02:00
Konstantin Käfer
863b4577e4 compute unique clip ids per tile, taking covering children into account
fixes #206
fixes #220
refs #229
2014-08-21 15:02:08 +02:00
Mike Morris
3466f36412 bump mapnik-packaging, conform to libuv 0.10 api 2014-08-20 19:43:29 -04:00
Konstantin Käfer
937f82fcda use pimpl for collision in tile_parser 2014-08-15 15:18:29 +02:00
Konstantin Käfer
22e179aa37 remove trailing whitespace
[skip ci]
2014-08-12 16:30:27 +02:00
Konstantin Käfer
18b1469e9e use unified RenderPass type 2014-08-12 15:24:02 +02:00
Konstantin Käfer
213b6ad4dc Merge branch 'master' into rasterize
[skip ci]
2014-08-12 15:12:31 +02:00
Konstantin Käfer
6f80264291 remove uv.h dependency from header files 2014-08-12 11:45:30 +02:00
Lauren Budorick
0263a9ffb7 minor access changes etc 2014-08-11 15:42:09 -07:00
Lauren Budorick
1ad2f26b9d VICTORY 2014-08-11 12:13:23 -07:00
Lauren Budorick
510aaef07f render single tile in source.cpp 2014-08-11 12:13:23 -07:00
Lauren Budorick
1bd704ced7 rebase fix 2014-08-11 12:13:23 -07:00
Lauren Budorick
4083b534d7 committing so as to be revertable when i accidentally destroy the painter fns 2014-08-11 12:13:23 -07:00
Lauren Budorick
fb5c3a888d textures binding to map, just the wrong textures -- but so much closer 2014-08-11 12:13:23 -07:00
Lauren Budorick
54ed547f90 need to figure out how to use modified matrix in drawing prerendered textures 2014-08-11 12:13:22 -07:00
Lauren Budorick
ec7f7de5c4 still not working 2014-08-11 12:13:22 -07:00
Lauren Budorick
560cc112e1 rm rasterize_properties, should be close to working...doesn't work 2014-08-11 12:13:22 -07:00
Lauren Budorick
9e1156d660 take 2, still not working 2014-08-11 12:13:22 -07:00
Lauren Budorick
df925fe0e5 nonworking prerendering attempts 2014-08-11 12:12:43 -07:00
Konstantin Käfer
4657e6e023 use a file source object to abstract loading of resources 2014-08-08 18:25:45 +02:00
Konstantin Käfer
a045d9c9d4 use filesource object for loading all http stuff 2014-08-08 15:08:41 +02:00
Konstantin Käfer
915e89bee8 Merge branch 'master' into symbols
Conflicts:
	src/renderer/painter_text.cpp
2014-08-06 15:32:48 +02:00
Konstantin Käfer
cdd7991505 correctly calculate placement depth 2014-08-05 11:44:50 +02:00
Konstantin Käfer
36181b0922 update symbol placement to be more like js 2014-08-04 18:24:22 +02:00
John Firebaugh
d8490853b9 Remove unused 2014-07-31 17:54:33 -07:00
Konstantin Käfer
d01b996acd better warning messages 2014-07-31 18:55:48 +02:00
Konstantin Käfer
75c079adb1 move sprite to a use future loading 2014-07-31 18:14:26 +02:00
Konstantin Käfer
fa3a41136c merge text and icon buckets/styles
(we're not yet placing together!)
2014-07-29 18:27:59 +02:00
Konstantin Käfer
04bab1af76 more include what you use 2014-07-23 13:18:03 +02:00
Konstantin Käfer
d175d146fb include what you use 2014-07-23 12:53:21 +02:00
John Firebaugh
fb151b3fbe Fix sprite->pos data race 2014-07-21 13:43:59 -07:00
John Firebaugh
86336ed838 Flip name and units and sign of rotation API
Angle -> Bearing
Radians -> Degrees
Clockwise -> Counterclockwise
2014-07-21 11:30:51 -07:00
Konstantin Käfer
9ed0ca5983 pass SourceInfo object to TileData so that we can not skip buckets that appear later than the source maxzoom 2014-07-17 15:52:39 -07:00
Konstantin Käfer
3141b8b1f7 refactor source information into SourceInfo object 2014-07-17 15:37:18 -07:00