Tim Sylvester
|
82ec59a2b0
|
Metal setup merge (#1616)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
Co-authored-by: Stefan Karschti <stefan.karschti@gmail.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: Alex Cristici <alex@skoon.energy>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
Co-authored-by: Wei Chen <alanchenboy@gmail.com>
Co-authored-by: Siarhei Fedartsou <siarhei.fedartsou@gmail.com>
Co-authored-by: tdcosta100 <tdcosta100@gmail.com>
|
2023-09-13 18:35:20 +00:00 |
|
Tim Sylvester
|
2c422a973b
|
Update fill shaders, rework fill uniforms and attributes. (#1234)
|
2023-08-31 15:36:19 +02:00 |
|
Tim Sylvester
|
b823f036fe
|
Setting up UBO for fill drawables (#1175)
|
2023-08-31 15:36:19 +02:00 |
|
Alex Cristici
|
2c53c138c8
|
Circle layer (#1153)
|
2023-08-31 15:36:19 +02:00 |
|
Tim Sylvester
|
ec45ef654e
|
Drawable Renderer (#1570), Update shader sources
|
2023-08-31 15:36:19 +02:00 |
|
Tim Sylvester
|
fffbfcfbb5
|
Drawable Renderer (#1570), rework attributes for fill drawables
|
2023-08-31 15:36:19 +02:00 |
|
mwilsnd
|
57c165e604
|
Refactor shaders for drawables (#1132)
|
2023-08-31 15:36:19 +02:00 |
|