mwilsnd
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f4d3cb6b69
|
Merge branch 'topic/metal-sep21' into main (#1695)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: Tim Sylvester <tim@wetdogweather.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
Co-authored-by: Stefan Karschti <stefan.karschti@gmail.com>
Co-authored-by: Alex Cristici <alex@skoon.energy>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
Co-authored-by: Wei Chen <alanchenboy@gmail.com>
Co-authored-by: Siarhei Fedartsou <siarhei.fedartsou@gmail.com>
Co-authored-by: tdcosta100 <tdcosta100@gmail.com>
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2023-10-02 13:22:19 +00:00 |
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Tim Sylvester
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82ec59a2b0
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Metal setup merge (#1616)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
Co-authored-by: Stefan Karschti <stefan.karschti@gmail.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: Alex Cristici <alex@skoon.energy>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
Co-authored-by: Wei Chen <alanchenboy@gmail.com>
Co-authored-by: Siarhei Fedartsou <siarhei.fedartsou@gmail.com>
Co-authored-by: tdcosta100 <tdcosta100@gmail.com>
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2023-09-13 18:35:20 +00:00 |
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mwilsnd
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780053622c
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Drawable Renderer (#1570), Sync from PR 1
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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4a4389ab9b
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Bug/fill attributes (#1359)
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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d094b9928e
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Render drawables in order (#1321)
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2023-08-31 15:36:19 +02:00 |
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Alex Cristici
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813ddb024a
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Heatmap layer (#1230)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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9ba646e962
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Topic/drawable symbol (#1249)
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2023-08-31 15:36:19 +02:00 |
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mwilsnd
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1963697687
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Selectable renderer implementation (#1247)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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fe165c8924
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Eliminate special color attribute handling (#1266)
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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2c18d579cb
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Isolated drawable/builder refactoring portion of the symbol work (#1252)
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2023-08-31 15:36:19 +02:00 |
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Alex Cristici
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52b9e099e5
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Circle layer final (#1227)
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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00d6bdd2ae
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Refactor clipping mask rendering (#1209)
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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dc5f6c4d69
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Move background tile shader selection back to the render layer (#1200)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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4cac8a8dfb
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Topic/atlas tex 2d (#1194)
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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ee7f57fcb4
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Drawable Renderer (#1570), Improve handling of multiple drawables per tile
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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c10616aec6
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Drawable Renderer (#1570), Remove layer index from drawables.
Add debug GL groups for uploads.
Enable GL debug groups only in debug builds.
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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4527d18a67
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Drawable Renderer (#1570), Refactor tile matrix handling to account for translations
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2023-08-31 15:36:19 +02:00 |
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mwilsnd
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f63fa49152
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Drawable LayerGroup sorting, depth buffer, split view (#1173)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2023-08-31 15:36:19 +02:00 |
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Alex Cristici
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2c53c138c8
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Circle layer (#1153)
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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b8bdf0643c
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Drawable Renderer (#1570), Setting up for fill patterns.
Handle color and cull modes better.
Rename `DrawableBuilder::ColorMode` to `ColorAttrMode` to avoid confusion with `gfx::ColorMode`.
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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c81c665538
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Drawable Renderer (#1570), Add fill-outline drawables
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2023-08-31 15:36:19 +02:00 |
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pre-commit-ci[bot]
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722900a0f3
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Drawable Renderer (#1570), [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
|
2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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99af73ebaa
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Drawable Renderer (#1570), Tweak shader names
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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f51c0820d3
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Drawable Renderer (#1570), Move rendering into layer groups
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2023-08-31 15:36:19 +02:00 |
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mwilsnd
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57c165e604
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Refactor shaders for drawables (#1132)
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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6a1b48bb45
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Drawable Renderer (#1570), Reworking fill drawables into layer group
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2023-08-31 15:36:19 +02:00 |
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pre-commit-ci[bot]
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43a05515e9
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Drawable Renderer (#1570), [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
|
2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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af39aca061
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Drawable Renderer (#1570), first cut at layer groups
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2023-08-31 15:36:19 +02:00 |
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Alex Cristici
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d8ea91de98
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Uniform buffer objects (#1127)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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7e26cc9710
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Drawable Renderer (#1570), warnings
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2023-08-31 15:36:19 +02:00 |
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pre-commit-ci[bot]
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041acbaf0e
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Drawable Renderer (#1570), [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
|
2023-08-31 15:36:19 +02:00 |
|
Tim Sylvester
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b052cb904e
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Drawable Renderer (#1570), Apply render pass to drawables
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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66e62e8c66
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Drawable Renderer (#1570), warnings
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2023-08-31 15:36:19 +02:00 |
|
Tim Sylvester
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af43611d2b
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Drawable Renderer (#1570), warnings
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2023-08-31 15:36:19 +02:00 |
|
Tim Sylvester
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408a1e39e2
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Drawable Renderer (#1570), Move drawable management back to render layers, start on fill layer
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2023-08-31 15:36:19 +02:00 |
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pre-commit-ci[bot]
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ef9ef1a106
|
Drawable Renderer (#1570), [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
|
2023-08-31 15:36:19 +02:00 |
|
Tim Sylvester
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03598ff229
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Drawable Renderer (#1570), Eliminate extra style evaluation in layer update
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2023-08-31 15:36:19 +02:00 |
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pre-commit-ci[bot]
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caee9cc12f
|
Drawable Renderer (#1570), [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
|
2023-08-31 15:36:19 +02:00 |
|
Tim Sylvester
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14b53e54ec
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First cut at Drawable fundamentals (#983)
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
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2023-08-31 15:36:19 +02:00 |
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Bart Louwers
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71f6da2722
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Add clang-format (#1086)
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
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2023-05-01 16:57:37 +02:00 |
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mwilsnd
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f207aee091
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Migrate shaders to the registry (#964)
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
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2023-04-04 21:00:12 +02:00 |
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Bart Louwers
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15ad65dd3d
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Use std::optional instead of mbgl::optional (#911)
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2023-03-17 13:51:59 +02:00 |
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Tadej Novak
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32ed70c95d
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[msvc] Fix warnings, mainly casting to smaller types (#270)
If the checks by GitHub Actions checks are met, then it seems good to go. Thanks for supporting FOSS4G!
|
2022-04-22 11:40:55 -07:00 |
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Petr Pokorny
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41f0be34e7
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[general] moving ios and android project under ./platform folder
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2020-12-20 12:38:56 +01:00 |
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