Commit Graph

45 Commits

Author SHA1 Message Date
Konstantin Käfer
f4707f72e0 Replace mbgl::util::make_unique<> with std::make_unique<> 2015-05-26 17:57:38 +02:00
John Firebaugh
7d4f12434e Ensure call-once semantics inside InitializeExtensions 2015-05-13 19:01:58 -07:00
John Firebaugh
a2344c36c3 Extensible GL extension support 2015-05-13 19:01:58 -07:00
John Firebaugh
0f7c6b0b52 Remove unused GL feature flags
These were used only for prerendered textures, which were removed.
2015-05-13 19:01:57 -07:00
Leith Bade
703e0bc2ee Ignore deactivate when no valid EGL display. Fixes #1435
Initialise NativeMapView's EGL variables before Map

Fix hang

Add check for double pause

Add test for double pause
2015-05-09 12:02:39 +10:00
John Firebaugh
00a1f44cfc Ensure no GL commands are executed after pause 2015-05-04 18:27:48 -07:00
John Firebaugh
3bf0bf9538 Remove unused includes 2015-04-28 14:32:25 -04:00
John Firebaugh
230027e514 Resize view from map thread 2015-04-28 14:32:24 -04:00
John Firebaugh
a625ba8a09 Remove Map::start/stop
Both Android and iOS now use pause/resume. The map thread is
always running, and be able to receive messages. When paused,
it will just refuse to render.
2015-04-28 14:32:24 -04:00
John Firebaugh
6c7a01a503 Following kkaefer's view changes 2015-04-28 14:32:22 -04:00
Konstantin Käfer
dae18cc7bc remove some unused includes 2015-04-28 14:32:21 -04:00
Konstantin Käfer
b0a30943b4 move most private Map code to MapContext 2015-04-28 14:32:20 -04:00
Konstantin Käfer
47ede853c4 fixes black flicker on rotating the device
fixes #838

instead of rendering ad libitum on the map thread, we are now driving rendering from the UI thread on iOS via the map.renderSync() function. There are still white bars during the rotation, but the general content of the view is kept visible.

- upgrades GLFW to 3.1
- removes swapped/needsSwap in favor of a more explicit scheme
- View#invalidate() now replaces View#swap() and is called whenever the View needs to trigger a rerender. GLFW and Android to this right away, while iOS goes back to the main thread and does the Map redrawing as part of the GLKView update
- sets all iOS deployment targets to 7.0
- disables SQLite3 version check, since the library version changed on iOS 8.2
2015-03-12 12:16:38 +01:00
Konstantin Käfer
e8389d82cd guard against concurrent OpenGL extension loading 2015-03-06 15:42:34 +01:00
Konstantin Käfer
fb44fc81bd make Map::resize() private
they can only be called by View::resize
2015-03-06 13:52:25 +01:00
Konstantin Käfer
29baacf3a5 refactor makefile 2015-02-04 10:49:09 +01:00
Konstantin Käfer
8a1fce547e rearrange tests and add storage tests 2015-02-04 10:49:05 +01:00
Leith Bade
89bbd29278 Use std::chrono 2015-02-04 09:39:25 +11:00
Leith Bade
95e653982d Throw on egl errors 2015-01-22 23:47:09 +11:00
Leith Bade
d29fe6fe92 Remove binary shader caching on Android since OS already does this 2015-01-13 20:42:48 +11:00
Leith Bade
8eceb082ba Add failsafe to program binary loading 2015-01-05 12:28:32 +13:00
Leith Bade
e6b8c4c047 Clang-format on Android code 2015-01-02 10:14:00 +13:00
Leith Bade
ae9fb18a8d Rename View functions 2014-12-23 11:34:27 +13:00
Leith Bade
b5483d3e81 Remove C style casts 2014-12-22 19:42:18 +13:00
Leith Bade
2a71d54fca Add missing GL extensions 2014-12-22 16:56:20 +13:00
Leith Bade
434b2e8070 Missing asserts 2014-12-06 01:46:10 +11:00
Leith Bade
c26430739f Merge classes 2014-12-06 01:11:16 +11:00
Leith Bade
93ab4036e9 Fix commit 2014-12-06 00:50:23 +11:00
Leith Bade
2b06d905f6 Fix Map with CachingHTTPFileSource 2014-12-04 08:11:09 +11:00
Leith Bade
14cdd9c96f Rename lots of things 2014-12-04 01:10:43 +11:00
Leith Bade
9db5d2ac55 Remove boost::make_unique 2014-12-03 22:27:40 +11:00
Leith Bade
67d513816a Fix typo 2014-12-02 04:42:07 +11:00
Leith Bade
b1c793d1e0 Add fps mode for #646 2014-11-28 00:19:11 +11:00
Leith Bade
1c02a034df Try 32bit over 16bit 2014-11-28 00:11:37 +11:00
Leith Bade
82ba131d63 Fix errors in config 2014-11-28 00:11:37 +11:00
Leith Bade
fbbcdca235 Perfer 16 bit depth, handle long GL extension strings 2014-11-28 00:11:37 +11:00
Leith Bade
eac887c1b8 Check for packed depth stencil 2014-11-28 00:11:37 +11:00
Leith Bade
a438459e3b Rewrite EGL config choosing 2014-11-22 21:40:49 +11:00
Jordan Hollinger
9c944731a2 Destory surface prior to destroying the view. #615 2014-11-19 11:23:06 -08:00
Leith Bade
69d42411ab Fix hand/crash in pause when rotating screen 2014-11-19 20:13:37 +11:00
Leith Bade
97dc28883e Add coffeecatch 2014-11-16 19:32:51 +11:00
Leith Bade
7d66632209 Change to proper Log functions 2014-11-15 11:14:37 +11:00
Leith Bade
7877d0505e Fix crash 2014-11-12 23:17:07 +11:00
Leith Bade
49da2c2fa5 Tidy code up more 2014-11-12 22:00:44 +11:00
Leith Bade
6b9e3c60ef Renamed source files using mapbox style
Move headers to mbgl/android
Tidy up headers and includes
2014-11-12 21:17:24 +11:00