Commit Graph

514 Commits

Author SHA1 Message Date
John Firebaugh
6c7a01a503 Following kkaefer's view changes 2015-04-28 14:32:22 -04:00
John Firebaugh
75ae956b0e WIP: Use Thread<MapContext> 2015-04-28 14:32:22 -04:00
John Firebaugh
025eb013d7 Privatize remaining MapContext members 2015-04-28 14:32:21 -04:00
John Firebaugh
424dae0a2c Move run() to MapContext 2015-04-28 14:32:21 -04:00
John Firebaugh
d67f862400 #include <atomic> 2015-04-28 14:32:21 -04:00
Konstantin Käfer
dae18cc7bc remove some unused includes 2015-04-28 14:32:21 -04:00
Konstantin Käfer
b0a30943b4 move most private Map code to MapContext 2015-04-28 14:32:20 -04:00
Konstantin Käfer
9dc51e7f80 move rendering mode enum to MapData object 2015-04-28 14:32:20 -04:00
Konstantin Käfer
fa272b3aaa move asyncRender to MapContext 2015-04-28 14:32:20 -04:00
Konstantin Käfer
f8600d8d97 move getSprite to MapContext 2015-04-28 14:32:20 -04:00
Konstantin Käfer
9580ec7b08 move Style to MapContext 2015-04-28 14:32:20 -04:00
Konstantin Käfer
f272d13dea move worker to MapContext 2015-04-28 14:32:19 -04:00
Konstantin Käfer
849febbfc4 remove unneeded headers 2015-04-28 14:32:19 -04:00
Konstantin Käfer
07525d5d50 move Sprite to MapContext 2015-04-28 14:32:19 -04:00
Konstantin Käfer
9af7af3109 move GlyphStore to MapContext 2015-04-28 14:32:19 -04:00
Konstantin Käfer
63acd5b0a1 move texturepool to context 2015-04-28 14:32:19 -04:00
Konstantin Käfer
9b64edd712 remove unused reference 2015-04-28 14:32:18 -04:00
Konstantin Käfer
ad0178fd45 move atlas/painter to map context 2015-04-28 14:32:18 -04:00
Konstantin Käfer
7c8c45edab move activeSources to internal Map context 2015-04-28 14:32:18 -04:00
Konstantin Käfer
89167cbf8c move Transform into MapData and make source unaware of the Map object 2015-04-28 14:32:18 -04:00
Konstantin Käfer
cc8f440c84 move TransformState to MapData object 2015-04-28 14:32:17 -04:00
John Firebaugh
c0b75f1af7 Remove Environment::terminate and associated code
Fixes #1336
2015-04-28 09:16:26 -04:00
Minh Nguyễn
67fdfbadb3 Merge pull request #1357 from mapbox/1ec5-view-controller
Automatically find view controller for layout guides
2015-04-27 22:28:06 -07:00
Minh Nguyễn
5ffa52cab5 Automatically find view controller for layout guides
Find the managing view controller by traversing the responder chain.
2015-04-27 15:52:30 -07:00
Brad Leege
16bcdb10b8 #1352 - Adding visit event with data attributes 2015-04-27 18:00:31 -04:00
Brad Leege
5092d72599 #1352 - Adding start / stop visit monitoring infrastructure and integrating it with pause / resume metrics api 2015-04-27 17:37:39 -04:00
Brad Leege
e4ebee4a8a Merge pull request #1347 from mapbox/1345-ua-build-number
Build Number To User Agent
2015-04-27 13:27:45 -04:00
Brad Leege
50fecb916d #1345 - Adding app build number to user agent. Updating gl test app build number to be different from build version. 2015-04-27 11:43:23 -04:00
Ansis Brammanis
af1537ca79 port LineBucket::addLine from -js 2015-04-27 11:44:49 +02:00
Brad Leege
1a43b773af #1166 - Initial conversion from NSURLConnection to NSURLSession 2015-04-21 17:13:23 -05:00
Brad Leege
a2883dddc0 #1306 - Adding api_mapbox_com.der (public key) and nsurlconnection checking infrastructure 2015-04-20 14:28:32 -05:00
Konstantin Käfer
2831073f85 Merge pull request #1295 from mapbox/1199-whee
Ensure correct spin direction
2015-04-20 12:01:46 +02:00
Minh Nguyễn
8b44cfeb76 Ensure correct spin direction
Ported mapbox/mapbox-gl-js#821 as well as `util.wrap()` from mapbox-gl-js.

Fixes #1199.
2015-04-18 22:14:39 -07:00
Konstantin Käfer
71d127220b rename Mode::Static => Mode::Still 2015-04-17 17:55:24 +02:00
Konstantin Käfer
9072df709d make the request header public as the node module requires it 2015-04-17 15:23:36 +02:00
Konstantin Käfer
46bf226910 align static render mode and still image render mode
- static rendering now also runs in a separate thread; you have to start it with map.start(Map::Mode::Static) and join the thread with map.stop() before destructing the Map object
- map.renderStill() takes a callback with will be invoked on the *map* thread, so you'll have to figure out your own method of dispatching back to the main thread.
2015-04-17 13:40:42 +02:00
John Firebaugh
7000a4faf0 Merge pull request #1250 from mapbox/1250-separate-thread-object
Separate objects from Thread management
2015-04-16 08:50:24 -07:00
Justin R. Miller
190709c6b1 fixes #1157, #1255: cache parsed tiles in memory 2015-04-16 01:15:41 -07:00
Mike Morris
5972a7d16e make environment.hpp header public 2015-04-15 17:14:36 +02:00
Brad Leege
21685caa2a #1268 - Adding horizontalAccuracy to location event 2015-04-14 18:03:59 -05:00
Konstantin Käfer
352ff64e06 rename SQLiteCache::Thread to SQLiteCache::Impl 2015-04-13 18:32:59 +02:00
Konstantin Käfer
452d12e6e6 make implementation files private headers 2015-04-13 18:28:18 +02:00
Konstantin Käfer
16849a341b hide Thread<> and separate the Implementation object 2015-04-13 17:57:45 +02:00
Konstantin Käfer
278e6bd556 use std::tuple<> to forward parameters into the Thread<> object
works around GCC bug: https://gcc.gnu.org/bugzilla/show_bug.cgi?id=47226
2015-04-13 12:58:47 +02:00
Konstantin Käfer
4c7132337f convert DefaultFileSource to use util::Thread<> 2015-04-10 22:37:27 +02:00
Konstantin Käfer
bd531b9e08 guarantee that Object stays around
Adds more documentation, and guarantees that the Object in the managed thread stays around until the Thread<> destructor is called. This might happen if .start() returns before .stop() is called, e.g. when a run loop in Object() terminates prematurely.
2015-04-10 15:52:02 +02:00
Konstantin Käfer
bba3d9838a add Thread<T> and RunLoop
Thread<T> is a generic thread management object that starts a thread, creates an object T in that thread and calls its .start() function. When the Thread<T> object is destructed (which must happen in the thread that created it), it'll call the object's .stop() function, and wait for thread termination. The .stop() function must somehow get the thread to terminate. Note that object T's constructor/destructor/start()/stop() must be protected/private, and Thread<T> must be declared as a friend class. All public functions may be called from any thread and are exposed through operator->().

RunLoop encapsulates a libuv runloop and has a facility of dispatching function objects to the thread. It can be used either as a worker thread class by itself, or it can be derived from. This commit converts SQLiteCache to derive from RunLoop and removes the custom code used previously for managing the cache thread.
2015-04-10 15:36:32 +02:00
Brad Leege
88ec0f1607 Merge pull request #1249 from mapbox/1247-altitude
Altitude Metric
2015-04-09 18:49:53 -05:00
Brad Leege
19e4bc7541 #1247 - Adding Altitude and Vertical Accuracy attributes to location events 2015-04-09 18:08:15 -05:00
John Firebaugh
6708959d12 Remove some uv.hpp includes 2015-04-09 15:30:58 -07:00