Commit Graph

97 Commits

Author SHA1 Message Date
John Firebaugh
00a1f44cfc Ensure no GL commands are executed after pause 2015-05-04 18:27:48 -07:00
John Firebaugh
3bf0bf9538 Remove unused includes 2015-04-28 14:32:25 -04:00
John Firebaugh
230027e514 Resize view from map thread 2015-04-28 14:32:24 -04:00
John Firebaugh
a625ba8a09 Remove Map::start/stop
Both Android and iOS now use pause/resume. The map thread is
always running, and be able to receive messages. When paused,
it will just refuse to render.
2015-04-28 14:32:24 -04:00
John Firebaugh
6c7a01a503 Following kkaefer's view changes 2015-04-28 14:32:22 -04:00
Konstantin Käfer
dae18cc7bc remove some unused includes 2015-04-28 14:32:21 -04:00
Konstantin Käfer
b0a30943b4 move most private Map code to MapContext 2015-04-28 14:32:20 -04:00
Konstantin Käfer
ddf4dd882d [android] never pass garbage info to RegisterNatives() 2015-04-20 14:56:35 +02:00
Konstantin Käfer
6691f7249e remove nativeRun() method as that is now private 2015-04-17 13:40:42 +02:00
John Firebaugh
12c07b916b Rework easing transition code
This brings the easing transition code a bit closer to how easings work
in gl-js. Instead of having an array of individual transitions for scale,
rotate, and pan, there is a single transition function that does all the
required calculations. This permits us to:

* Eliminate the "timeout" transition. (Fixes #126)
* Replace start/stopPanning() et al with setGestureInProgress(). Apps or
  SDKs are expected to make paired calls to setGestureInProgress(). This
  state will be ORed with the active easing state to determine when to
  use texture interpolation. (Fixes #79)
* Run style recalculations only when an ease transition that affects the
  zoom is in progress. (Fixes #1155)
2015-04-02 16:12:29 -07:00
Konstantin Käfer
220ebf61dd replace iterator variable types with auto 2015-04-01 16:42:42 +02:00
Thiago Marcos P. Santos
2b6afe6a54 Merge pull request #972 from mapbox/log_cleanup
Refactoring of the log system
2015-03-12 14:18:25 +02:00
Thiago Marcos P. Santos
51bc265db3 Make the logging system static
No initialization is needed anymore and we can use the logging functions
safely at any point of the code (threading is not handled though, so you
might get multiplexed messages if you log from two threads
simultaneously).
2015-03-12 13:28:41 +02:00
Konstantin Käfer
47ede853c4 fixes black flicker on rotating the device
fixes #838

instead of rendering ad libitum on the map thread, we are now driving rendering from the UI thread on iOS via the map.renderSync() function. There are still white bars during the rotation, but the general content of the view is kept visible.

- upgrades GLFW to 3.1
- removes swapped/needsSwap in favor of a more explicit scheme
- View#invalidate() now replaces View#swap() and is called whenever the View needs to trigger a rerender. GLFW and Android to this right away, while iOS goes back to the main thread and does the Map redrawing as part of the GLKView update
- sets all iOS deployment targets to 7.0
- disables SQLite3 version check, since the library version changed on iOS 8.2
2015-03-12 12:16:38 +01:00
Konstantin Käfer
e8389d82cd guard against concurrent OpenGL extension loading 2015-03-06 15:42:34 +01:00
Konstantin Käfer
fb44fc81bd make Map::resize() private
they can only be called by View::resize
2015-03-06 13:52:25 +01:00
Leith Bade
d661fc9eb2 Fixup LatLng class ref 2015-02-19 14:28:50 -08:00
Leith Bade
5c79baedf9 Add projection functions to Java 2015-02-19 14:28:49 -08:00
Leith Bade
4daa02987b Tidy up JNI LatLng refs 2015-02-19 14:28:49 -08:00
Justin R. Miller
6e41664cb0 fixes #476 & #853: pixel/meter/latlng conversion routines in core & iOS 2015-02-16 09:52:36 -08:00
Brad Leege
d5109659b1 #868 - Updating getLatLon() calls in MapView and NativeMapView. Updating Java to C++ bindings to support refactored names. 2015-02-12 18:45:30 -08:00
Konstantin Käfer
29baacf3a5 refactor makefile 2015-02-04 10:49:09 +01:00
Konstantin Käfer
8a1fce547e rearrange tests and add storage tests 2015-02-04 10:49:05 +01:00
Leith Bade
89bbd29278 Use std::chrono 2015-02-04 09:39:25 +11:00
Leith Bade
95e653982d Throw on egl errors 2015-01-22 23:47:09 +11:00
Leith Bade
5feba9ac07 get/setAppliedStyleClasses -> get/setClasses 2015-01-18 17:05:01 +11:00
Leith Bade
d29fe6fe92 Remove binary shader caching on Android since OS already does this 2015-01-13 20:42:48 +11:00
Leith Bade
1daf2207aa Remove coffeecatch 2015-01-13 20:31:24 +11:00
Leith Bade
8eceb082ba Add failsafe to program binary loading 2015-01-05 12:28:32 +13:00
Leith Bade
e6b8c4c047 Clang-format on Android code 2015-01-02 10:14:00 +13:00
Leith Bade
46dc5e0700 Remove error 2014-12-26 08:00:47 +13:00
Leith Bade
c24b8355c5 Add error for testing new build system 2014-12-25 20:34:16 +13:00
Leith Bade
ae9fb18a8d Rename View functions 2014-12-23 11:34:27 +13:00
Leith Bade
b5483d3e81 Remove C style casts 2014-12-22 19:42:18 +13:00
Leith Bade
2a71d54fca Add missing GL extensions 2014-12-22 16:56:20 +13:00
Leith Bade
2db8134d20 Add Android user-agent info 2014-12-10 19:14:05 +11:00
Leith Bade
81bf36a86c Remove Map::cleanup() from JNI 2014-12-08 20:22:04 +11:00
Leith Bade
434b2e8070 Missing asserts 2014-12-06 01:46:10 +11:00
Leith Bade
c26430739f Merge classes 2014-12-06 01:11:16 +11:00
Leith Bade
93ab4036e9 Fix commit 2014-12-06 00:50:23 +11:00
Leith Bade
2b06d905f6 Fix Map with CachingHTTPFileSource 2014-12-04 08:11:09 +11:00
Leith Bade
772f154e4d Fix Android crash 2014-12-04 01:51:17 +11:00
Leith Bade
14cdd9c96f Rename lots of things 2014-12-04 01:10:43 +11:00
Leith Bade
9db5d2ac55 Remove boost::make_unique 2014-12-03 22:27:40 +11:00
Leith Bade
67d513816a Fix typo 2014-12-02 04:42:07 +11:00
Leith Bade
634a15332d Fix typo 2014-11-30 19:46:43 +11:00
Leith Bade
b1c793d1e0 Add fps mode for #646 2014-11-28 00:19:11 +11:00
Leith Bade
1c02a034df Try 32bit over 16bit 2014-11-28 00:11:37 +11:00
Leith Bade
82ba131d63 Fix errors in config 2014-11-28 00:11:37 +11:00
Leith Bade
fbbcdca235 Perfer 16 bit depth, handle long GL extension strings 2014-11-28 00:11:37 +11:00