Bruno de Oliveira Abinader
e9914bf034
[node] Implement GeoJSON converter
2017-09-13 23:35:27 +03:00
Bruno de Oliveira Abinader
cda418198f
[core] Clear atlasImage rect for a removed pattern
2017-09-13 22:17:41 +03:00
Jason Wray
366a69785a
[ios] Update podspecs for v3.7.0-alpha.1
2017-09-12 13:56:51 -04:00
Bruno de Oliveira Abinader
bed96c800c
[node] Shuffle seed support
2017-09-12 20:36:17 +03:00
Minh Nguyễn
161c5ed4f5
[macos] Updated changelog
...
This adds entries for work done on the master branch since v0.5.1 of the macOS Maps SDK.
2017-09-12 12:37:23 -04:00
Jesse Bounds
b4a4af114b
[ios] Updated changelog
...
This adds entries for work done on the master branch since v3.6.0 of the iOS Maps SDK that was not included in any of the 3.6.x patch releases.
2017-09-12 12:37:16 -04:00
Tobrun Van Nuland
8e01f52dd2
[android] - don't recycle bitmap for icon reuse.
2017-09-12 10:18:24 +02:00
Tobrun
738f68251a
[android] - avoid adding duplicate points to bounds
2017-09-11 19:26:03 +02:00
Robin Darby
a5bfb4ac40
[android] Clear out mapCallback's OnMapReadyCallbacks on onDestroy
2017-09-11 19:25:16 +02:00
John Firebaugh
2bbde6903a
[core] Rename for clarity: ActiveTexture → ActiveTextureUnit
2017-09-11 10:17:54 -07:00
John Firebaugh
437f243d65
[core] Dirty the correct state when a texture is deleted
...
When a texture is deleted, it is as if all texture units to which that texture object is bound are rebound to texture object zero. Therefore it's the *bindings* that need to be dirtied, not the active texture unit.
2017-09-11 10:17:54 -07:00
Jason Wray
dfc5d51ae1
[ios] Fix slight mismerge in iosapp
2017-09-11 11:56:20 -04:00
Ivo van Dongen
36c307f04f
[android] test app - fix highlight buildings example
2017-09-11 09:40:43 +03:00
Asheem Mamoowala
50fd917510
Fast tileCount with help from @mapbox/sphericalmercator module
2017-09-08 17:38:42 -07:00
John Firebaugh
aa4dff1095
[core] Align line vertex to 4-byte boundary
...
10 byte vertices are heavily penalized by common GL implementations.
2017-09-08 09:35:47 -07:00
John Firebaugh
b05e5ddd34
[core] Fix z-fighting of translucent fills
2017-09-08 08:30:10 -07:00
Lauren Budorick
f8a53234ff
[core] Remove debug::renderTree
2017-09-07 12:07:46 -07:00
Pablo Guardiola
9ce7099089
[android] fix is download complete (a download is complete when count and required resources match and the download state is inactive) ( #9913 )
2017-09-07 17:26:26 +02:00
Ivo van Dongen
d736429271
[macos] snapshotter
2017-09-05 16:29:33 +03:00
Ivo van Dongen
b3b9ef5c6c
[ios] snapshotter
2017-09-05 16:29:33 +03:00
Ivo van Dongen
07343a34c5
[darwin] snapshotter
2017-09-05 16:29:33 +03:00
Ivo van Dongen
6d47471767
[ios] extend ui image additions with init from premultiplied image
2017-09-05 16:29:33 +03:00
Pablo Guardiola
89eb23e6b5
[android] make the android release all build batched ( #9907 )
2017-09-05 09:49:50 +02:00
Pablo Guardiola
73d980a6e7
bump MAS version number to 2.2.3 ( #9901 )
2017-08-31 18:27:12 +02:00
Ivo van Dongen
be859427a9
[core] remove map update enum
2017-08-31 18:45:28 +03:00
Ivo van Dongen
4c96603eb6
[core] move annotation tile updates to renderer
...
- AnnotationData.updateData() was not completely thread safe. Calling it from the renderer thread instead of the main thread fixes this
- Since we moved the coalescing of updates out of the map and into the renderer frontend implementations, the updateData was called too much, resulting in degraded performance. Moving it into the renderer makes sure it gets coalesced again.
2017-08-31 18:45:28 +03:00
Ivo van Dongen
377faaf4f8
[core] annotation manager - manage dirty state internally
2017-08-31 18:45:28 +03:00
Bruno de Oliveira Abinader
0694d224c7
[test] Enable render tests recycling the map object in node6-clang39-debug
2017-08-31 10:17:21 +03:00
Bruno de Oliveira Abinader
cfcf38053e
[test] Unignore render-tests/circle-pitch-alignment/*
2017-08-31 10:17:21 +03:00
Bruno de Oliveira Abinader
6f00becffe
[test] One map per pixel ratio in render.test.js --recycle-map
2017-08-31 10:17:21 +03:00
Bruno de Oliveira Abinader
b43d88b725
[test] Interpret render tests params: --recycleMap and --shuffle
2017-08-31 10:17:21 +03:00
Bruno de Oliveira Abinader
6ee8d7bb60
[node] Set style default camera upon each test suite run
2017-08-31 10:17:21 +03:00
Bruno de Oliveira Abinader
d43757271e
[node] Cleanup NodeMap::Render
2017-08-31 10:17:21 +03:00
Bruno de Oliveira Abinader
3f6f236f7b
[node] Split 'test-suite' run using 'run-s' script
2017-08-31 10:17:21 +03:00
Lauren Budorick
eaacc87901
Update gl-js SHA + ignore fill-extrusion-multiple test
2017-08-30 12:48:51 -07:00
Asheem Mamoowala
13169a6a82
Update gl-js SHA
2017-08-30 10:59:08 -07:00
Asheem Mamoowala
69b52367d3
[core][ios][macos][android]DDS-ify text-letter-spacing and text-max-width
2017-08-30 10:59:08 -07:00
Ivo van Dongen
966bf8824d
[android] map snapshotter
2017-08-30 17:18:37 +03:00
Ivo van Dongen
a90e2f3a2c
[android] add GenericWeakReference that can be deleted from any thread
2017-08-30 17:18:37 +03:00
Ivo van Dongen
fae9faab06
[default] map snapshotter
2017-08-30 17:18:37 +03:00
Ivo van Dongen
eba6d58312
[default] headless_frontend - support program cache dir
2017-08-30 17:18:37 +03:00
Ivo van Dongen
abecfe2333
[linux] headless display - support opengl es 2
2017-08-30 17:18:37 +03:00
Ivo van Dongen
6b9a1268a4
[core] enable Thread destruction from arbitrary threads
2017-08-30 17:18:37 +03:00
Ivo van Dongen
0bb97e2307
[core] make thread.hpp public
2017-08-30 17:18:37 +03:00
Bruno de Oliveira Abinader
af01d6ffee
[core] Set Style::Impl::loaded only when finishing parsing style
2017-08-30 16:43:13 +03:00
Bruno de Oliveira Abinader
e1dfdc9338
[core] Clear RenderGeoJSONSource tilePyramid if no data is available
2017-08-30 16:02:26 +03:00
Asheem Mamoowala
9491527eb6
Enable tests for #1350 , #9704
2017-08-29 14:48:47 -07:00
Pablo Guardiola
927774886e
bump MAS version number to 2.2.2 ( #9856 )
2017-08-29 21:05:29 +02:00
Fabian Guerra
a51ae29000
Merge branch release tag ios-v3.6.2
2017-08-29 11:24:42 -04:00
Anand Thakker
d436bcd56b
Add {Source,CompositeCamera}Function benchmarks ( #9838 )
2017-08-29 10:03:57 -04:00