Commit Graph

132 Commits

Author SHA1 Message Date
John Firebaugh
e87a36444f Move getMin/MaxZoom to TransformState 2015-06-26 10:32:07 -07:00
Konstantin Käfer
84e2ea886d drive map rendering from main thread 2015-06-26 10:32:06 -07:00
Konstantin Käfer
740281cc89 remove unused renderAsync() function 2015-06-26 10:32:06 -07:00
Minh Nguyễn
bcbb56c188 Maintain rotation when fitting to bounds
Also fit to the rotated bounds. A little more verbose than necessary due to <http://stackoverflow.com/a/2357688/4585461>.

ref mapbox/mapbox-gl-js#1338
2015-06-25 21:54:57 -07:00
Minh Nguyễn
68e404c522 Fit to bounds with padding
Each side of the bounding box is specified independently, allowing more flexibility than the offset + padding construct supported in mapbox/mapbox-gl-js’ Camera.
2015-06-25 21:54:57 -07:00
Minh Nguyễn
c57799f26c Reimplemented fit to bounds
The new implementation is now public and takes advantage of MGLCoordinateBounds. It is re-ported from `Camera.prototype.fitBounds()` in mapbox/mapbox-gl-js to ensure correct behavior. A new function, MGLCoordinateBoundsMake(), makes it easier to create an MGLCoordinateBounds for use with this method.
2015-06-25 21:54:53 -07:00
Thiago Marcos P. Santos
a8b6b67dfe Introduce the ThreadContext
mbgl::Thread will keep a ThreadContext for each running instance
in a thread_local so we don't need to lookup a man in the Environment
every time we need some info about the current thread.

This patch is moving the ::currentlyOn check used on Debug build from
the Environment class to the ThreadContext.
2015-06-25 16:26:21 +03:00
John Firebaugh
a05698fe06 Remove MapData dependency from AnnotationManager 2015-06-24 13:08:37 -07:00
Justin R. Miller
bd0bf294bf squash of #1655: shape annotations support for core & iOS 2015-06-15 18:30:39 -07:00
Minh Nguyễn
714b68f7b3 Revert "use array of structs rather than parallel arrays for annotations"
This reverts commit 2435c1ad26 (#1710), which needs to be revisited in light of #1655, which is a much higher priority at the moment.
2015-06-15 15:58:22 -07:00
Konstantin Käfer
2435c1ad26 use array of structs rather than parallel arrays for annotations 2015-06-11 17:26:37 -04:00
Thiago Marcos P. Santos
b09df7acb5 Cleanup the MapContext before the util::Thread destructor
The util::Thread will call the stop() method of the MapContext's RunLoop
which will wait for the pending tasks tied to it to complete.

If we have a request that is timeout'ing, this could mean a really long
wait. Instead, we now send a cleanup message that will reset all the
attributes first (canceling the pending requests) so the the MapContext
gets destructed quickly.
2015-06-04 14:44:34 +03:00
Ansis Brammanis
ff6a5ce5bc Merge remote-tracking branch 'origin/master' into new-labelling
Conflicts:
	src/mbgl/map/source.cpp
	src/mbgl/map/source.hpp
	src/mbgl/map/tile_data.cpp
	src/mbgl/map/tile_parser.cpp
	src/mbgl/map/vector_tile_data.cpp
	src/mbgl/renderer/painter.cpp
	src/mbgl/renderer/symbol_bucket.cpp
	src/mbgl/text/glyph.hpp
	src/mbgl/text/glyph_store.cpp
	src/mbgl/text/placement.cpp
	test/suite
2015-05-28 20:01:15 -04:00
Ansis Brammanis
8962442b1b make collision debug boxes toggleable 2015-05-28 19:17:07 -04:00
Konstantin Käfer
f4707f72e0 Replace mbgl::util::make_unique<> with std::make_unique<> 2015-05-26 17:57:38 +02:00
John Firebaugh
87b1da7611 DefaultFileSource has responsibility for handling mapbox:// URLs 2015-05-26 12:14:10 +02:00
Leith Bade
703e0bc2ee Ignore deactivate when no valid EGL display. Fixes #1435
Initialise NativeMapView's EGL variables before Map

Fix hang

Add check for double pause

Add test for double pause
2015-05-09 12:02:39 +10:00
Konstantin Käfer
691c305467 add Map::isFullyLoaded()
returns whether the Map is still loading/parsing any assets or whether everything is there and a render will likely be complete
2015-05-05 11:47:23 +02:00
John Firebaugh
00a1f44cfc Ensure no GL commands are executed after pause 2015-05-04 18:27:48 -07:00
Konstantin Käfer
27d8e82e1c lower thread priority of worker threads 2015-05-04 17:33:05 +02:00
John Firebaugh
8bb7fc64ff Move Environment to MapContext 2015-04-28 14:32:25 -04:00
John Firebaugh
3bf0bf9538 Remove unused includes 2015-04-28 14:32:25 -04:00
John Firebaugh
f8db45f19a Move still image callback to MapContext 2015-04-28 14:32:25 -04:00
John Firebaugh
f0b229730f Move style info to MapContext 2015-04-28 14:32:25 -04:00
John Firebaugh
b5b58086a8 Combine update and triggerUpdate 2015-04-28 14:32:25 -04:00
John Firebaugh
230027e514 Resize view from map thread 2015-04-28 14:32:24 -04:00
John Firebaugh
a625ba8a09 Remove Map::start/stop
Both Android and iOS now use pause/resume. The map thread is
always running, and be able to receive messages. When paused,
it will just refuse to render.
2015-04-28 14:32:24 -04:00
John Firebaugh
7cd55a3333 Enforce that transformState belongs to Map thread 2015-04-28 14:32:23 -04:00
John Firebaugh
6c7a01a503 Following kkaefer's view changes 2015-04-28 14:32:22 -04:00
John Firebaugh
75ae956b0e WIP: Use Thread<MapContext> 2015-04-28 14:32:22 -04:00
John Firebaugh
41a44280ca Prepare for using Thread<MapContext> 2015-04-28 14:32:22 -04:00
John Firebaugh
025eb013d7 Privatize remaining MapContext members 2015-04-28 14:32:21 -04:00
John Firebaugh
424dae0a2c Move run() to MapContext 2015-04-28 14:32:21 -04:00
Konstantin Käfer
dae18cc7bc remove some unused includes 2015-04-28 14:32:21 -04:00
Konstantin Käfer
6081941662 move uv version check to uv.cpp 2015-04-28 14:32:21 -04:00
Konstantin Käfer
b0a30943b4 move most private Map code to MapContext 2015-04-28 14:32:20 -04:00
Konstantin Käfer
9dc51e7f80 move rendering mode enum to MapData object 2015-04-28 14:32:20 -04:00
Konstantin Käfer
fa272b3aaa move asyncRender to MapContext 2015-04-28 14:32:20 -04:00
Konstantin Käfer
f8600d8d97 move getSprite to MapContext 2015-04-28 14:32:20 -04:00
Konstantin Käfer
9580ec7b08 move Style to MapContext 2015-04-28 14:32:20 -04:00
Konstantin Käfer
f272d13dea move worker to MapContext 2015-04-28 14:32:19 -04:00
Konstantin Käfer
67fa80f5e9 move MapContext to its own file 2015-04-28 14:32:19 -04:00
Konstantin Käfer
07525d5d50 move Sprite to MapContext 2015-04-28 14:32:19 -04:00
Konstantin Käfer
9af7af3109 move GlyphStore to MapContext 2015-04-28 14:32:19 -04:00
Konstantin Käfer
63acd5b0a1 move texturepool to context 2015-04-28 14:32:19 -04:00
Konstantin Käfer
9b64edd712 remove unused reference 2015-04-28 14:32:18 -04:00
Konstantin Käfer
ad0178fd45 move atlas/painter to map context 2015-04-28 14:32:18 -04:00
Konstantin Käfer
7c8c45edab move activeSources to internal Map context 2015-04-28 14:32:18 -04:00
Konstantin Käfer
89167cbf8c move Transform into MapData and make source unaware of the Map object 2015-04-28 14:32:18 -04:00
Konstantin Käfer
cc8f440c84 move TransformState to MapData object 2015-04-28 14:32:17 -04:00