Revert "use array of structs rather than parallel arrays for annotations"
This reverts commit 2435c1ad26 (#1710), which needs to be revisited in light of #1655, which is a much higher priority at the moment.
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@@ -1,22 +0,0 @@
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#ifndef MBGL_ANNOTATION_POINT_ANNOTATION
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#define MBGL_ANNOTATION_POINT_ANNOTATION
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#include <mbgl/util/geo.hpp>
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#include <string>
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namespace mbgl {
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class PointAnnotation {
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public:
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inline PointAnnotation(const LatLng& position_, const std::string& icon_ = "")
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: position(position_), icon(icon_) {
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}
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const LatLng position;
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const std::string icon;
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};
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}
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#endif
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@@ -21,7 +21,6 @@ class View;
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class MapData;
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class MapContext;
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class StillImage;
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class PointAnnotation;
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namespace util {
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template <class T> class Thread;
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@@ -112,8 +111,9 @@ public:
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// Annotations
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void setDefaultPointAnnotationSymbol(const std::string&);
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double getTopOffsetPixelsForAnnotationSymbol(const std::string&);
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uint32_t addPointAnnotation(const PointAnnotation&);
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std::vector<uint32_t> addPointAnnotations(const std::vector<PointAnnotation>&);
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uint32_t addPointAnnotation(const LatLng&, const std::string& symbol);
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std::vector<uint32_t> addPointAnnotations(const std::vector<LatLng>&,
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const std::vector<std::string>& symbols);
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void removeAnnotation(uint32_t);
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void removeAnnotations(const std::vector<uint32_t>&);
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std::vector<uint32_t> getAnnotationsInBounds(const LatLngBounds&);
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@@ -1,4 +1,3 @@
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#include <mbgl/annotation/point_annotation.hpp>
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#include <mbgl/platform/default/glfw_view.hpp>
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#include <mbgl/platform/gl.hpp>
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#include <mbgl/platform/log.hpp>
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@@ -131,7 +130,8 @@ void GLFWView::onKey(GLFWwindow *window, int key, int /*scancode*/, int action,
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}
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void GLFWView::addRandomPointAnnotations(int count) {
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std::vector<mbgl::PointAnnotation> points;
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std::vector<mbgl::LatLng> points;
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std::vector<std::string> markers;
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const auto sw = map->latLngForPixel({ 0, 0 });
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const auto ne = map->latLngForPixel({ double(width), double(height) });
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@@ -140,10 +140,11 @@ void GLFWView::addRandomPointAnnotations(int count) {
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const double lon = sw.longitude + (ne.longitude - sw.longitude) * (double(std::rand()) / RAND_MAX);
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const double lat = sw.latitude + (ne.latitude - sw.latitude) * (double(std::rand()) / RAND_MAX);
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points.emplace_back(mbgl::LatLng{ lat, lon }, "default_marker");
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points.push_back({ lat, lon });
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markers.push_back("default_marker");
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}
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map->addPointAnnotations(points);
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map->addPointAnnotations(points, markers);
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}
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void GLFWView::onScroll(GLFWwindow *window, double /*xOffset*/, double yOffset) {
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@@ -8,7 +8,6 @@
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#import <OpenGLES/EAGL.h>
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#include <mbgl/mbgl.hpp>
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#include <mbgl/annotation/point_annotation.hpp>
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#include <mbgl/platform/platform.hpp>
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#include <mbgl/platform/darwin/reachability.h>
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#include <mbgl/storage/default_file_source.hpp>
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@@ -1670,8 +1669,11 @@ CLLocationCoordinate2D MGLLocationCoordinate2DFromLatLng(mbgl::LatLng latLng)
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{
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if ( ! annotations) return;
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std::vector<mbgl::PointAnnotation> points;
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points.reserve(annotations.count);
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std::vector<mbgl::LatLng> latLngs;
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latLngs.reserve(annotations.count);
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std::vector<std::string> symbols;
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symbols.reserve(annotations.count);
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BOOL delegateImplementsSymbolLookup = [self.delegate respondsToSelector:@selector(mapView:symbolNameForAnnotation:)];
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@@ -1679,6 +1681,8 @@ CLLocationCoordinate2D MGLLocationCoordinate2DFromLatLng(mbgl::LatLng latLng)
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{
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assert([annotation conformsToProtocol:@protocol(MGLAnnotation)]);
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latLngs.push_back(MGLLatLngFromLocationCoordinate2D(annotation.coordinate));
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NSString *symbolName = nil;
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if (delegateImplementsSymbolLookup)
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@@ -1686,10 +1690,10 @@ CLLocationCoordinate2D MGLLocationCoordinate2DFromLatLng(mbgl::LatLng latLng)
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symbolName = [self.delegate mapView:self symbolNameForAnnotation:annotation];
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}
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points.emplace_back(MGLLatLngFromLocationCoordinate2D(annotation.coordinate), (symbolName ? [symbolName UTF8String] : ""));
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symbols.push_back((symbolName ? [symbolName UTF8String] : ""));
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}
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std::vector<uint32_t> annotationIDs = _mbglMap->addPointAnnotations(points);
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std::vector<uint32_t> annotationIDs = _mbglMap->addPointAnnotations(latLngs, symbols);
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for (size_t i = 0; i < annotationIDs.size(); ++i)
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{
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@@ -85,7 +85,8 @@ vec2<double> AnnotationManager::projectPoint(const LatLng& point) {
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}
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std::pair<std::vector<TileID>, AnnotationIDs>
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AnnotationManager::addPointAnnotations(const std::vector<PointAnnotation>& points,
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AnnotationManager::addPointAnnotations(const std::vector<LatLng>& points,
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const std::vector<std::string>& symbols,
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const MapData& data) {
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std::lock_guard<std::mutex> lock(mtx);
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@@ -102,14 +103,14 @@ AnnotationManager::addPointAnnotations(const std::vector<PointAnnotation>& point
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std::vector<TileID> affectedTiles;
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for (const PointAnnotation& point : points) {
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for (size_t i = 0; i < points.size(); ++i) {
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const uint32_t annotationID = nextID();
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// track the annotation global ID and its geometry
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auto anno_it = annotations.emplace(
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annotationID,
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std::make_unique<Annotation>(AnnotationType::Point,
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AnnotationSegments({ { point.position } })));
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AnnotationSegments({ { points[i] } })));
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const uint8_t maxZoom = data.transform.getMaxZoom();
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@@ -117,7 +118,7 @@ AnnotationManager::addPointAnnotations(const std::vector<PointAnnotation>& point
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uint32_t z2 = 1 << maxZoom;
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// projection conversion into unit space
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const vec2<double> p = projectPoint(point.position);
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const vec2<double> p = projectPoint(points[i]);
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uint32_t x = p.x * z2;
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uint32_t y = p.y * z2;
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@@ -133,7 +134,7 @@ AnnotationManager::addPointAnnotations(const std::vector<PointAnnotation>& point
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// at render time we style the annotation according to its {sprite} field
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const std::map<std::string, std::string> properties = {
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{ "sprite", (point.icon.length() ? point.icon : defaultPointAnnotationSymbol) }
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{ "sprite", (symbols[i].length() ? symbols[i] : defaultPointAnnotationSymbol) }
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};
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auto feature =
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@@ -2,7 +2,6 @@
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#define MBGL_MAP_ANNOTATIONS
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#include <mbgl/map/tile_id.hpp>
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#include <mbgl/annotation/point_annotation.hpp>
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#include <mbgl/util/geo.hpp>
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#include <mbgl/util/noncopyable.hpp>
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#include <mbgl/util/vec.hpp>
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@@ -30,7 +29,7 @@ public:
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void setDefaultPointAnnotationSymbol(const std::string& symbol);
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std::pair<std::vector<TileID>, AnnotationIDs> addPointAnnotations(
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const std::vector<PointAnnotation>&, const MapData&);
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const std::vector<LatLng>&, const std::vector<std::string>& symbols, const MapData&);
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std::vector<TileID> removeAnnotations(const AnnotationIDs&, const MapData&);
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AnnotationIDs getAnnotationsInBounds(const LatLngBounds&, const MapData&) const;
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LatLngBounds getBoundsForAnnotations(const AnnotationIDs&) const;
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@@ -235,12 +235,12 @@ double Map::getTopOffsetPixelsForAnnotationSymbol(const std::string& symbol) {
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return context->invokeSync<double>(&MapContext::getTopOffsetPixelsForAnnotationSymbol, symbol);
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}
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uint32_t Map::addPointAnnotation(const PointAnnotation& annotation) {
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return addPointAnnotations({ annotation }).front();
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uint32_t Map::addPointAnnotation(const LatLng& point, const std::string& symbol) {
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return addPointAnnotations({ point }, { symbol }).front();
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}
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std::vector<uint32_t> Map::addPointAnnotations(const std::vector<PointAnnotation>& annotations) {
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auto result = data->annotationManager.addPointAnnotations(annotations, *data);
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std::vector<uint32_t> Map::addPointAnnotations(const std::vector<LatLng>& points, const std::vector<std::string>& symbols) {
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auto result = data->annotationManager.addPointAnnotations(points, symbols, *data);
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context->invoke(&MapContext::updateAnnotationTiles, result.first);
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return result.second;
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}
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