Chris Loer
e8657becc5
[core] Update shaders.
...
Implements 'icon-pitch-alignment' (issue #9345 )
Fixes issue #9456 (map-aligned point label regression)
2017-07-12 14:14:09 -07:00
Bruno de Oliveira Abinader
4014aa6721
[core] GCC 4.9 bracket initialization issues
2017-07-12 20:42:29 +03:00
Bruno de Oliveira Abinader
2fae373fc9
[core] GCC 4.9 is unable to deduce ctors when using bracket init
2017-07-12 20:42:29 +03:00
Bruno de Oliveira Abinader
6282b28b6f
[core] Added MBGL_CONSTEXPR to satisfy GCC 4.9
2017-07-12 20:42:29 +03:00
Bruno de Oliveira Abinader
3afbfa2de7
[core] GCC 4.9 shadow member warnings
2017-07-12 20:42:29 +03:00
Bruno de Oliveira Abinader
f1ac757bd2
[core] GCC 4.9 does not fully support custom variable templates
2017-07-12 20:42:29 +03:00
Bruno de Oliveira Abinader
1aacc88f35
[core] GCC 4.9 does not allow using another member in a constexpr ctor
2017-07-12 20:42:29 +03:00
Thiago Marcos P. Santos
407fbc70b1
[core] Prefetch low resolution tiles
2017-07-07 14:28:52 +03:00
Chris Loer
d5fbcb242a
[core] Implement circle-pitch-alignment property
...
Closes issue #9349 .
2017-07-06 09:39:26 -07:00
Ivo van Dongen
20189db67f
[core] remove tile cache size setter
2017-06-27 17:02:40 -07:00
Thiago Marcos P. Santos
c3900e42d6
[core] Removed unused methods
...
No longer needed after refactoring ::setResourceTransform.
2017-06-26 16:32:21 +03:00
Thiago Marcos P. Santos
ea34cb5725
[core] Use the ResourceTransform instead of callbacks
...
Based on the actor model, can be considered safer to use since
we don't need to worry about object lifetime anymore.
2017-06-26 16:32:21 +03:00
Thiago Marcos P. Santos
515ffa975d
[core] Store pointer instead of referect to the Object in ActorRef
...
GCC complains about implicitly deleted assigment constructor
when trying to do this:
void setResourceTransform(optional<ActorRef<ResourceTransform>> transform) {
resourceTransform = transform;
}
optional<ActorRef<ResourceTransform>> resourceTransform;
2017-06-26 16:32:21 +03:00
Thiago Marcos P. Santos
6beccef517
[core] Introduce the ResourceTransform
...
Wrapper for transforming URLs on the OnlineFileSource.
2017-06-26 16:32:21 +03:00
Thiago Marcos P. Santos
54c3ccc37d
[core] Make the mbgl/actor headers public
...
They will be needed by the DefaultFileSource, something that we
also export as public.
2017-06-26 16:32:21 +03:00
John Firebaugh
40e4755621
[core] Move setStyleJSON/URL to Style; add Map::setStyle
2017-06-22 08:04:39 -07:00
John Firebaugh
1520a56813
[all] Promote Style to public API
2017-06-22 08:04:39 -07:00
Thiago Marcos P. Santos
7e8bdadb91
[core] Rename ThreadedObject to Thread
...
Now that the old Thread class is gone, we can give ThreadedObject
a better name.
2017-06-21 14:30:09 +03:00
Thiago Marcos P. Santos
999de53f11
[core] Convert DefaultFileSource to ThreadedObject
...
Fixes #6426
2017-06-21 14:30:09 +03:00
Lauren Budorick
87a70c4793
[core] Enable property functions for line-width ( #9250 )
2017-06-19 14:27:43 -07:00
John Firebaugh
e361bcf668
[core] Fix composite function approximation for non-integer stops
2017-06-16 12:46:12 -07:00
John Firebaugh
5a87291826
[core] Obey "transition" property from style and its default value
2017-06-15 07:43:51 -07:00
John Firebaugh
9d276f3b0f
[core] Dynamic program compilation for data-driven properties
2017-06-13 12:21:50 -07:00
John Firebaugh
3270440f23
[core] Per-tile glyph/icon atlases
2017-06-13 10:18:43 -07:00
Bruno de Oliveira Abinader
a05f060153
[core] Added Backend::{assume,set}ScissorTest
2017-06-13 13:37:41 +03:00
Bruno de Oliveira Abinader
28eb2e6354
[core] Added Backend::{assume,set}Viewport
2017-06-13 13:37:41 +03:00
Anand Thakker
f59eb822e1
Fix undefined memory access in getCoveringRanges() ( #9227 )
...
* Add simple unit tests for SymbolSizeBinder
* Fix bug in symbol size uniform value calculation
For camera functions we were setting the zoom levels in "covering ranges" to
`[(zoom stop <= tile zoom), (zoom stop >= 1 + tile zoom)]`, but then evaluating
the function at `[tile_zoom, tile_zoom + 1]`.
* Check for it != end() before accessing it->first
2017-06-09 06:28:14 -04:00
John Firebaugh
9dfc2d924d
[core] Collection-level immutability
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Introduce a second level of immutability, over each of the collections held by a style: sources, images, and layers. Tracking immutability at this level allows us to short-circuit significant portions of the RenderStyle update logic via a simple equality check, greatly improving performance.
2017-06-05 19:38:08 -07:00
John Firebaugh
591af0021b
[core] Refactor RenderSource updates
...
* Eliminate updateBatch in favor of diffing layers and detecting changes to properties upon which layout depends.
* Replace RenderSource::{update,remove,invalidate,reload}Tiles with a single update method
* Replace TilePyramid::{update,remove,invalidate,reload}Tiles with a single update method
* Remove Style& dependency TODO from GeometryTile and TileParameters
2017-06-05 19:38:08 -07:00
Asheem Mamoowala
8b37a0704c
[core] Use fixed-size std::array for ImageSource coordinates
2017-06-01 15:38:01 -07:00
Asheem Mamoowala
1b86bf16b2
[core] Render Image Source
2017-06-01 15:38:01 -07:00
Asheem Mamoowala
aa6647e910
[core] Offline support for Image Sources
2017-06-01 15:38:01 -07:00
Asheem Mamoowala
c0c1028dcf
[core] Add toDouble Conversion method for correctly parsing Lat Lng coordinates
2017-06-01 15:38:01 -07:00
Asheem Mamoowala
7a010df956
[core] Add ImageSource support to style parsers
2017-06-01 15:38:01 -07:00
Bruno de Oliveira Abinader
99cfbacdfb
[core] Make TransformState LatLngBounds optional
2017-06-01 17:04:09 +03:00
Ivo van Dongen
ff3dc29ffd
[core] ensure layer::accept works with non-void return values on gcc
2017-05-30 13:07:03 +03:00
Ivo van Dongen
5cf0fc0f8b
[core] default file source - ensure thread safety for cached values
2017-05-27 10:05:36 +03:00
Ivo van Dongen
89129379f1
[core] default file source - ensure thread safety for local file and asset requests
2017-05-27 10:05:36 +03:00
Ivo van Dongen
b608d85db7
[core] allow self closing mailbox/actor
2017-05-27 09:25:03 +03:00
John Firebaugh
aa216d0025
[core] Don't use a separate SpriteAtlas for annotation images
...
Instead, just add them to the Style as needed. Includes changes from #8905 and takes care to avoid regressing #3817 .
2017-05-26 11:21:56 -07:00
John Firebaugh
2c8343aa82
[core] Block in Mailbox::close() until neither receive nor push are in progress
...
Otherwise, an ActorRef that's in the process of sending a message could attempt to access an invalid Scheduler reference:
Thread 1 Thread 2
--------------------------------------------------
Scheduler::Scheduler
Actor::Actor
weakMailbox.lock()
Actor::~Actor
Scheduler::~Scheduler
mailbox->push()
scheduler.schedule() 💣
2017-05-24 08:19:19 -07:00
Ivo van Dongen
2dd8553096
[core] forward visitor in layer::accept
2017-05-23 10:06:56 +03:00
John Firebaugh
1f921299b0
[core] Make ExponentialStops behavior consistent; add tests
2017-05-19 11:48:45 -07:00
John Firebaugh
bdff99c853
[core] Eliminate round-trip through Value in CameraFunction::evaluate
2017-05-19 11:48:45 -07:00
Konstantin Käfer
eae2c715f1
[core] add error for non-virtual destructor deletes + add virtual dtors
2017-05-18 16:57:12 +02:00
John Firebaugh
786707649a
[core] Remove ambiguous get{Width,Height} accessors from style::Image
2017-05-17 11:23:47 -07:00
John Firebaugh
cc1ea759a6
[core, node, darwin, android, qt] Make image ID part of Image
...
More like Source and Layer.
2017-05-16 12:26:35 -07:00
John Firebaugh
9eba2a66d1
[core, node, darwin, qt] Remove support for paint classes
2017-05-15 09:45:55 -07:00
John Firebaugh
da4d735e2c
[core] Unify {Paint,Layout,Light}Properties
2017-05-15 09:45:55 -07:00
John Firebaugh
8fb1a81c46
[core] Immutable<Impl> for Image
2017-05-15 08:20:18 -07:00