[core] allow self closing mailbox/actor
This commit is contained in:
committed by
Ivo van Dongen
parent
f0d0e7423b
commit
b608d85db7
@@ -23,7 +23,7 @@ public:
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private:
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Scheduler& scheduler;
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std::mutex receivingMutex;
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std::recursive_mutex receivingMutex;
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std::mutex pushingMutex;
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bool closed { false };
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@@ -15,7 +15,8 @@ void Mailbox::close() {
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// must not block send(). Of the two, the receiving mutex must be acquired first, because that is
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// the order that an actor will obtain them when it self-sends a message, and consistent lock
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// acquisition order prevents deadlocks.
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std::lock_guard<std::mutex> receivingLock(receivingMutex);
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// The receiving mutex is recursive to allow a mailbox (and thus the actor) to close itself.
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std::lock_guard<std::recursive_mutex> receivingLock(receivingMutex);
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std::lock_guard<std::mutex> pushingLock(pushingMutex);
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closed = true;
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@@ -37,7 +38,7 @@ void Mailbox::push(std::unique_ptr<Message> message) {
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}
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void Mailbox::receive() {
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std::lock_guard<std::mutex> receivingLock(receivingMutex);
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std::lock_guard<std::recursive_mutex> receivingLock(receivingMutex);
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if (closed) {
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return;
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@@ -6,6 +6,7 @@
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#include <chrono>
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#include <functional>
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#include <future>
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#include <memory>
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using namespace mbgl;
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using namespace std::chrono_literals;
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@@ -123,6 +124,37 @@ TEST(Actor, DestructionBlocksOnSend) {
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thread.join();
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}
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TEST(Actor, DestructionAllowedInReceiveOnSameThread) {
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// Destruction doesn't block if occurring on the same
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// thread as receive(). This prevents deadlocks and
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// allows for self-closing actors
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struct Test {
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Test(ActorRef<Test>){};
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void callMeBack(std::function<void ()> callback) {
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callback();
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}
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};
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ThreadPool pool { 1 };
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std::promise<void> callbackFiredPromise;
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auto test = std::make_unique<Actor<Test>>(pool);
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// Callback (triggered while mutex is locked in Mailbox::receive())
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test->invoke(&Test::callMeBack, [&]() {
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// Destroy the Actor/Mailbox in the same thread
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test.reset();
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callbackFiredPromise.set_value();
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});
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auto status = callbackFiredPromise.get_future().wait_for(std::chrono::seconds(1));
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ASSERT_EQ(std::future_status::ready, status);
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}
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TEST(Actor, OrderedMailbox) {
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// Messages are processed in order.
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