Commit Graph

174 Commits

Author SHA1 Message Date
Minh Nguyễn
890b681b18 [ios, macos] Update changelogs (#7287)
* [ios, macos] Updated changelogs

* [ios, macos] Removed duplicate changeset entries
2016-12-05 16:05:20 -08:00
John Firebaugh
385fbe6a07 [all] Upgrade to boost 1.62.0 2016-12-05 08:31:00 -08:00
Minh Nguyễn
3503c0e767 Merge branch 'release-ios-v3.4.0' into 1ec5-release-ios-v3.4.0-beta.4-master 2016-12-03 15:36:42 -08:00
Jesse Bounds
2db31be8bc [ios, macos] Rename MGLMapViewTests back to MGLStyleLayerTests 2016-12-02 13:03:05 -08:00
Ivo van Dongen
d44d1c8401 [ios, macos] renamed MGLStyleLayerTests to MGLMapViewTests 2016-12-02 11:28:34 -08:00
Jesse Crocker
5dd71d3c30 [ios, macos] Make tap gesture recognizer fail if it doesn’t do anything (#7246)
* Make tap gesture recognizer fail if it doesn’t do anything.

* fix typo

* Use the right nullable

* update changelog

* Make single click gesture recognizer fail if it doesn’t select an annotation

* fix changelog typo

* Remove singleTapGestureRecognizer from public header
2016-12-01 11:50:20 -08:00
Ivo van Dongen
379bf08723 [ios, macos] renamed MGLStyleLayerTests to MGLMapViewTests 2016-11-30 19:35:29 +02:00
Jesse Bounds
ba775404d8 [ios, macos] Add notes to APIs that rely on style and source ids (#6886)
Update documentation to make the implications of identifiers clearer.
2016-11-30 09:26:21 -08:00
Minh Nguyễn
4096544188 [ios, macos] Marked C array parameters as const
Fixes #7214.
2016-11-29 22:47:30 -08:00
Jesse Bounds
d830c48e4a [ios, macos] Refcount view activations (#7208)
This adds a ref count to guard against calling activate after it has
already been called. This can happen when a layer is added during
certain map lifecycle methods like MapChangeWillStartRenderingFrame
that also triggers activation. This also protects against issues
related to a deactivation of the context happening in an inner scope
while an outer scope is still expecting to be able to use the context.
2016-11-29 08:56:59 -08:00
Minh Nguyễn
83e134eb9f [macos] Added option to localize labels
Added a setting to macosapp to change all symbol layers in the current style to use the preferred language if available. If the setting is off, change all symbol layers to use local languages.
2016-11-28 15:45:44 -08:00
Minh Nguyễn
f611355912 [macos] Name custom style in toolbar
Display the custom style’s name in the Style toolbar button.
2016-11-28 15:45:44 -08:00
Minh Nguyễn
992726ab49 [macos] Added Layers sidebar
Added a sidebar to the main document window in macosapp that lists the layers in the current style and updates whenever the style changes or a layer is added or removed programmatically. Display an icon beside each layer in the sidebar that indicates the kind of layer. Double-click a layer or layers to toggle their visibility, which is an undoable action. Added a menu item and toolbar button to toggle the Layers sidebar. Added a context menu for toggling visibility of and deleting layers selected in the Layers sidebar.

Checked in the original SVGs for layer icons.
2016-11-28 15:45:43 -08:00
Minh Nguyễn
03a2dbe361 [macos] Avoid first responder action name conflict
Fixed a crash that often occurred when switching styles. MGLMapView was ahead of MapDocument in the responder chain, so calls to -setStyle: were going to MGLMapView’s private -setStyle: method. The sender was being passed in the first parameter instead of an MGLStyle method.
2016-11-28 15:45:43 -08:00
Minh Nguyễn
9fac640bf3 [ios, macos] Key-value compliance for MGLStyle
Replaced -[MGLMapView style] with a property. Keep the MGLStyle object around for the lifetime of the style.

Bracket changes to layers in willChange and didChange calls. The built-in point annotation layer is added after the style is finished loading but before the map is finished loading. Cause a second wave of change notifications to go out, about both sources and layers. Issue change notifications for style layers when shape annotations are added or removed.
2016-11-28 15:45:43 -08:00
Konstantin Käfer
4fe071b518 [build] upgrade to variant 1.1.4 and dependencies 2016-11-28 18:02:00 +01:00
Jesse Bounds
13e0f9e527 [ios, macos] Refactor runtime styling enumeration properties
Correctly map SDK runtime styling enumerations to mbgl
equivalents. Also, add category methods to NSValue so enums
can be wrapped up with less of the details of how they
are layed out in memory in Objective-C.
2016-11-22 19:53:54 -08:00
Konstantin Käfer
4577c56745 [core] remove unused umbrella header in favor of individual includes 2016-11-22 20:58:51 +01:00
Konstantin Käfer
e76de05402 [build] move logging to util 2016-11-22 20:58:51 +01:00
Konstantin Käfer
117863f111 [build] move headless rendering files to platform/default 2016-11-22 20:58:51 +01:00
Konstantin Käfer
3bc79e316e [build] move default ThreadPool implementation to platform/default 2016-11-22 20:58:51 +01:00
Konstantin Käfer
9353fcbf4c [build] move default_styles to platform/default 2016-11-22 20:58:51 +01:00
Konstantin Käfer
a71868fc8d [build] move Reachability to platform/darwin 2016-11-22 20:58:51 +01:00
Minh Nguyễn
4e4e05ef50 [ios, macos] Updated changelog for #7091 2016-11-22 08:34:16 -08:00
Konstantin Käfer
bf7ab7ba2b [build] reduce framework size for Release builds on macOS 2016-11-22 15:54:26 +01:00
Minh Nguyễn
e858dba86d [ios, macos] Documented localization workflow 2016-11-18 10:38:57 -08:00
Minh Nguyễn
333b8baa91 [ios, macos] Updated changelog for #7091 2016-11-17 13:39:05 +01:00
Minh Nguyễn
5a982f9ccc [ios, macos] Updated changelog 2016-11-15 13:21:24 -08:00
Konstantin Käfer
1d80be00df [build] add binary size logging to macOS nightlies 2016-11-15 10:07:47 -08:00
Minh Nguyễn
dbd2235744 [core] Line-break ideographic text by character (#6828)
* [core] Line-break ideographic text by character

Allow a line break to be inserted after any supported Chinese, Japanese, or Yi character in a point-placed label. Balance the lines unless non-ideographic text such as Latin letters are present.

Fixes #1223.

* [core] Moved more character classing into util::i18n

* [core] Detect character properties by Unicode block

* [test] Reenabled ideographic breaking tests
2016-11-14 14:53:21 -08:00
Minh Nguyễn
9de8279438 [ios, macos] 3.4.0/0.3.0 sections in changelogs 2016-11-11 22:12:47 -08:00
Minh Nguyễn
f2ba2b2dee [ios, macos] Fixed crash getting annotation view
Streamlined -[MGLMapView annotationTagForAnnotation:] to use the mapping added in #5987. Reverted an unsafe access into that mapping that was added in #5987; returning nil is preferable when no such annotation can be found. Return the user location annotation view when given the user location annotation.
2016-11-08 22:51:05 -08:00
Minh Nguyễn
b91bbbef10 [macos] Map annotations to annotation tags
Optimized lookup of annotation tags by annotation from O(n) to a simple map lookup, for better performance and consistency with the iOS implementation of MGLMapView.
2016-11-08 22:51:05 -08:00
Bruno de Oliveira Abinader
297c303e88 [core] Refactor HeadlessDisplay 2016-11-08 18:02:38 +02:00
Jesse Bounds
751aff2ddd [ios, macos] Work around annotation race condition (#6924)
When annotations are removed concurrently with being updated because
of a map redraw, it is possible that mbgl will still consider an
annotation to exist depending on what part of the map lifecycle the
call update annotations happens. However, the annotation context by
tag map in MGLMapView (on the main thread) will always be up to date.
This adds a guard that uses that map to avoid considering annotations
that have actually been removed as visible.

Another issue was that adding the same annotation object twice has
always been allowed and has worked, visually. However, a recent
refactor to make the reuse queue work correctly is not tolerant of the
a single view representing two annotation instances that are the same.
The effect is that a new UIView will be generated for each (clone)
annotation that is added and only the last view will move with the map.
The other views become detached and float around in the view as the
map is panned. This commit adds a guard to make adding an annotation
instance a no-op if it has already been added before.
2016-11-04 13:50:53 -07:00
Konstantin Käfer
afd43eea3a [core] remove gl.hpp from all headers that don't need it 2016-11-04 21:24:05 +01:00
Konstantin Käfer
c90a559599 [core] move framebuffer reading to gl::Context 2016-11-04 21:24:05 +01:00
Minh Nguyễn
4f40fceb72 Merge branch 'release-ios-v3.4.0' into 1ec5-release-ios-v3.4.0-beta.2-master 2016-11-03 13:16:27 -07:00
Minh Nguyễn
7c68d7773d [macos] Enabled runtime styling tests
Added the style layer tests to the test bundle target.

Set the access token to a bogus access token before running any tests. The macOS implementation of MGLMapView doesn’t even attempt to set a default style if the access token is missing, because in macosapp, the access token may be set asynchronously by the user when the preferences window appears.
2016-11-02 21:12:45 -07:00
Minh Nguyễn
0ee119ad76 [macos] Fixed color roundtripping
Fixed an issue that caused the runtime styling API to return colors in the sRGB color space instead of the calibrated RGB color space.
2016-11-02 21:12:45 -07:00
Minh Nguyễn
c38e743d45 [macos] Added MGLValueEvaluator to project
This header was missing from the project. The code was only compiling because the header was still on the search path.
2016-11-02 21:12:45 -07:00
Minh Nguyễn
f98a544886 [ios, macos] Share more tests
Moved MGLGeoJSONSourceTests and MGLTileSetTests into platform/darwin/test/ and added them to the macOS project. Also added a private header needed to compile the tests to the macOS project.
2016-11-02 21:12:45 -07:00
Minh Nguyễn
c2e37f062b [ios, macos] Adopted string enumerations
Notification names and user info keys posted by MGLOfflineStorage, as well as MGLErrorDomain, are instances of string enumerations for ease of use in Swift. Added some shims for projects built with Xcode 7.x.

Fixes #6791.
2016-11-02 12:40:40 -07:00
Minh Nguyễn
6338a3e7f9 [ios, macos] Updated changelogs 2016-11-01 19:13:47 -07:00
Jesse Bounds
41f2c8204a [ios, macos] Update changelogs for visible annotations API 2016-11-01 12:10:06 -07:00
Jesse Bounds
2901bc0f68 Optimize annotation view updates (#5987)
Use queryPointAnnotations to drive annotation view updates

- Get sets of visible and offscreen annotations using the mbgl query 
mechanism and updates and enqueues as required
- Query viewport adjusted if tilted (avoid apparent issue with
queryPointAnnotations when the query box is larger than the actual
viewport)
- Add a small debugging display in iOS app to see annotations going in
and out of the reuse queue

This also works around a performance issue that made getting an annotation
context expensive by implementing a map of annotations to tags. It works 
around another issue with the underlying mbgl query so that even if it (rarely) 
returns an incorrect result, the correct visual effect still occurs and the reuse 
queue is added to and drained as expected.

Finally, this refactors MGLMapView viewForAnnotation: to use the maps to
access the requested annotation context and view. This avoids a more
expensive lookup done previously.

Along for the ride: sync up the ios and macos names (and types) for
MGLAnnotationTagContextMap
2016-11-01 11:48:09 -07:00
Konstantin Käfer
0208dc2833 [core] satisfy Xcode project upgrader 2016-11-01 18:46:49 +01:00
Justin R. Miller
8ffd1f6925 [ios, macos] document custom API URL & add Info.plist guide (#6833)
Also support base URL nullability in order to use default value.
2016-11-01 10:29:33 -07:00
Konstantin Käfer
f7801e5d82 [core] correctly set the framebuffer size on retina screens
Also asserts in Debug mode that the internal state and the OpenGL state are identical
2016-11-01 10:46:04 +01:00
Justin R. Miller
dfd4057121 [ios, macos] document custom API URL & add Info.plist guide (#6833)
Also support base URL nullability in order to use default value.
2016-10-31 22:34:01 -07:00