Commit Graph

142 Commits

Author SHA1 Message Date
Konstantin Käfer
4a3c4edb59 [android] add support for gnustl 2018-09-11 11:43:54 +02:00
Bruno de Oliveira Abinader
3952ff5c34 [core] Replace unique_any with peer from mapbox-bindgen 2018-08-08 14:14:34 +03:00
Asheem Mamoowala
07b0021ce3 Add fuzz tests for TileCover and fix out of bounds access crash. 2018-07-16 17:11:03 -07:00
Asheem Mamoowala
b2ff57c09c Fix TileCover asserts. The create_bounds_towards_* methods were treating
all point arrays as rings. Simplify the logic to only compare against
the next pt in the bound.
2018-07-16 17:11:03 -07:00
Bruno de Oliveira Abinader
68bed94cd1 [core] Harden Projection::project() 2018-07-09 22:02:49 +03:00
Anand Thakker
cfd436c287 [core] Avoid blocking in Thread<Object> constructor (#12151)
* Introduce AspiringActor, EstablishedActor

This pair of objects represents the two-phase (parent-thread /
child-thread) construction that's needed to support constructing
Thread<Object> without blocking until the child thread is up and
running.

An `AspiringActor<O>` is responsible for:
 - ownership of the actor's `Mailbox`
 - allocating the memory for (but *not* constructing) the target object `O`

Using these two pieces--the mailbox and a stable address for `O`--an
`AspiringActor<O>` can accept messages for the target object, or provide
`ActorRef<O>`s that do so, before the object has actually been
constructed by the corresponding `EstablishedActor<O>`.  (Such messages
are queued in the mailbox until after the object is constructed.)

This allows for an `AspiringActor<O>` to be created and safely used by a
thread other than the one on which the target object will (eventually)
live.

An `EstablishedActor<O>` is responsible for managing the lifetime of the
target object `O` and the open/closed state of the parent's `mailbox`.

The `O` object's lifetime is contained by that of its owning
`EstablishedActor<O>`: the `EstablishedActor` constructor executes the
`O` constructor via "placement new", constructing it at the address
provided by the parent `AspiringActor`, and the `~EstablishedActor`
destructor similarly executes the `~O` destructor (after closing the
mailbox). `EstablishedActor` should therefore live entirely on the
thread intended to own `O`.

* Remove Actor#{invoke,ask}
2018-07-03 17:17:39 -04:00
John Firebaugh
d176e9bb46 [core] Fix issues in unique_any
* Eliminate unnecessary temporary in VTableStack::move, which also fixes calling the destructor on the incorrect instance
* Make move consistent: it destructs the src, not the dest, which is always empty
* delete doesn't need a null guard
* Conversions to void* don't need a cast
2018-06-25 13:14:52 -07:00
John Firebaugh
a84ac4c8d7 [core] Align URL token replacement behavior with GL JS
I.e. preserve unknown tokens in URLs rather than replacing them with an empty string.
2018-05-18 17:19:45 -07:00
Asheem Mamoowala
4344812ef5 [core] Streaming TileCover for polygonal regions (#11267)
A per-tile streaming algorithm for tile cover on points, lines, and polygons. Works for individual zoom levels, and not zoom ranges.
2018-04-26 07:43:38 -07:00
Asheem Mamoowala
2cef23e3ff [core] Support a range of zooms in TileRange. Accounts for TilePyramid requesting parent tiles of ideal zoom tiles. 2018-02-19 11:07:54 -08:00
Konstantin Käfer
26a00f6a31 [core] prioritize Thread::pause() calls 2018-02-06 18:49:06 +01:00
Asheem Mamoowala
10a44050f4 Support TileJSON bounds property (#10701)
* [core] Parse TileJSON bounds property
* [core] Add TileRange and LatLngBounds::contains(CanonicalTileID)
Move LatLngBounds::contains impl to cpp file
* [core] Skip tile creation outside of tileset bounds
* [core] Fix TileRange for wrapped bounds and use for CustomTileLoader instead of LatLngBounds comparisons for tiles.
2018-01-05 06:35:31 -08:00
Asheem Mamoowala
5fb9fb1a3c [core] Support wrapped bounds in LatLngBounds::contains and LatLngBounds::intersect. 2017-12-07 09:53:36 -08:00
Asheem Mamoowala
3067b77c65 [core, ios, macos] Implement unique_any and remove linb::any 2017-11-22 13:56:38 -08:00
Ansis Brammanis
22c07596a0 [core] Split MapMode::Still into Static and Tile
`Tile` makes sure the symbols in the resulting tile are tileable while
symbols in `Still` match rendering in `Continuous` mode.
2017-11-17 10:05:15 -08:00
Chris Loer
54b990eb33 [core] Update unit tests for viewport collision.
Add 'GridIndex' unit test.
2017-11-17 10:05:15 -08:00
Asheem Mamoowala
375f9f94b6 [core] Add LatLngBounds::contains(const LatLngBounds&) 2017-10-30 16:44:34 -07:00
Anand Thakker
b8654b3b04 [core] Move SourceType to the 'style' namespace 2017-10-16 16:32:53 -07:00
Asheem Mamoowala
50fd917510 Fast tileCount with help from @mapbox/sphericalmercator module 2017-09-08 17:38:42 -07:00
John Firebaugh
32bd1d54fa [node, tests] Consolidate headless rendering logic in HeadlessFrontend 2017-07-26 09:50:38 -07:00
Ivo van Dongen
a5a0558bde [test] allow only a single shared display to avoid egl errors 2017-07-18 10:45:12 +02:00
Ivo van Dongen
46c43510d7 [core] rename backend to renderer backend 2017-07-18 10:45:12 +02:00
Ivo van Dongen
3832f8d0d8 [core] renderer interface 2017-07-18 10:45:12 +02:00
Ivo van Dongen
57351c068b [core] split backend from mapobserver 2017-07-18 10:45:12 +02:00
Thiago Marcos P. Santos
48ddfef89f [core] Make sure ThreadLocal will not own the pointer it is managing
ThreadLocal should not own the pointer it is managing because
the use case in Mapbox GL is to keep a pointer to a stack allocated
object, like:

```
MyObject foo;
threadLocal.set(&foo);
```

To keep consistency, it is required that we clear the managed
object before ThreadLocal gets destroyed by setting it to `nullptr`.
2017-07-14 15:18:54 +03:00
Bruno de Oliveira Abinader
4014aa6721 [core] GCC 4.9 bracket initialization issues 2017-07-12 20:42:29 +03:00
Thiago Marcos P. Santos
32bef80eec [test] Add utest to assert our dtoa implementation precision 2017-07-12 15:13:33 +03:00
Thiago Marcos P. Santos
7c117281bc [core] Isolate pthread-based tls implementation 2017-07-07 18:10:06 +03:00
Bruno de Oliveira Abinader
0395271b9d [test] Reuse StubGeometryTileFeature in MergeLines 2017-07-06 16:17:58 +03:00
John Firebaugh
40e4755621 [core] Move setStyleJSON/URL to Style; add Map::setStyle 2017-06-22 08:04:39 -07:00
Konstantin Käfer
6ec406b6af [core] add MBGL_CHECK_ERROR to some locations where it was missing 2017-06-21 15:53:51 -07:00
Thiago Marcos P. Santos
7e8bdadb91 [core] Rename ThreadedObject to Thread
Now that the old Thread class is gone, we can give ThreadedObject
a better name.
2017-06-21 14:30:09 +03:00
Thiago Marcos P. Santos
1427628c56 [core] Remove util::Thread
Fixes #6425
2017-06-21 14:30:09 +03:00
Thiago Marcos P. Santos
bfdc4ef646 [tests] Port the ThreadLocalStorage test to the actor model 2017-06-21 14:30:09 +03:00
Thiago Marcos P. Santos
1178256ae9 [tests] Port the AsyncTask test to the actor model 2017-06-21 14:30:09 +03:00
Thiago Marcos P. Santos
c34d1cfaa7 [tests] Added tests for ThreadedObject 2017-06-21 14:30:09 +03:00
John Firebaugh
3270440f23 [core] Per-tile glyph/icon atlases 2017-06-13 10:18:43 -07:00
Bruno de Oliveira Abinader
a05f060153 [core] Added Backend::{assume,set}ScissorTest 2017-06-13 13:37:41 +03:00
John Firebaugh
6cf9d5cfbf [test] Lower memory ceiling
We gained a lot of overhead by reducing the initial SpriteAtlas size.
2017-05-26 11:21:56 -07:00
Konstantin Käfer
d664a3e05e [core] leave Image objects in a valid state after premultiply/unpremultiply 2017-05-19 14:13:07 +02:00
John Firebaugh
4c26759b69 [core] Remove WorkQueue
No longer used as of 5cdf838a38.
2017-05-17 09:28:26 -07:00
Bruno de Oliveira Abinader
c6eb4afe0e [tidy] modernize-deprecated-headers 2017-05-12 18:07:36 +03:00
Bruno de Oliveira Abinader
870067360f [tidy] modernize-pass-by-value 2017-05-12 18:07:36 +03:00
Minh Nguyễn
ed54849e99 [core, android, ios, macos, qt] v10 default styles
Upgraded from v9 default styles to v10 wherever the developer expects to get the latest and greatest, as well as in a couple tests where it may be beneficial to ensure that we can handle a two-digit version number in the style URL.
2017-05-11 18:57:39 -07:00
John Firebaugh
baaae99a03 [core, android] Factor JSON string conversions
This adds a `convertJSON` template, to be used like:

   Error error
   optional<Foo> foo = convertJSON<Foo>(string, error);

Internally, it parses the string with RapidJSON and then calls `convert<Foo>(parsed, error)`.

While here, rationalize GeoJSON converters and fix error handling for Tileset conversion in OfflineDownload.
2017-05-08 13:48:57 -07:00
Asheem Mamoowala
5c52401d55 [core] Make Map.addImage tests pass (#8843)
Fix Node tests suite implementation to parse pixelRatio from style json
Premultiply images in the node binding before sending to mbgl core
2017-05-02 09:54:06 -07:00
Lauren Budorick
f6e79d7073 [core] Render fill-extrusion layers (#8431) 2017-04-27 15:56:55 -07:00
John Firebaugh
ddecdeca94 [core] Move ProjectedMeters to projection.hpp 2017-04-18 14:43:31 +03:00
Bruno de Oliveira Abinader
2f4d162deb [core] Tighten geo.hpp ctors 2017-04-14 12:33:13 -07:00
John Firebaugh
16a2839e23 [all] Make LatLng coordinates read-only 2017-04-06 09:22:51 -07:00